Player Matchup

Cthulhu
Cthulhu
DarioBP1
Cthulhu
Level 108
God Stats
46W - 41L
1,566 SR
Queue Stats
366W - 322L
1,540 Elo+
Party 1
Freya
Freya
Humblesito420
Freya
Level 68
God Stats
59W - 38L
1,657 SR
Queue Stats
170W - 161L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
Martiexx
Jormungandr
Level 45
God Stats
9W - 10L
1,416 SR
Queue Stats
139W - 129L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
The WaIIrus
The Morrigan
Level 60
God Stats
4W - 3L
1,679 SR
Queue Stats
191W - 186L
1,442 Elo+
Solo
Fenrir
Fenrir
imLiions
Fenrir
Level 60
God Stats
3W - 4L
1,389 SR
Queue Stats
125W - 110L
1,563 Elo+
Party 1
Team Averages
Level 68
1,542 SR
1,516 Elo+

VS

Team Averages
Level 117
1,601 SR
1,498 Elo+
King Arthur
King Arthur
Abomb2000
King Arthur
Level 47
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 18L
1,485 Elo+
Solo
Charon
Charon
Hérétic
Charon
Level 156
God Stats
3W - 6L
1,522 SR
Queue Stats
76W - 74L
1,552 Elo+
Solo
Susano
Susano
QuickHippo19
Susano
Level 147
God Stats
2W - 4L
1,621 SR
Queue Stats
410W - 392L
1,497 Elo+
Solo
Martichoras
Martichoras
baconaterso
Martichoras
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,431 Elo+
Solo
Aphrodite
Aphrodite
wilskillz1012
Aphrodite
Level 149
God Stats
7W - 4L
1,625 SR
Queue Stats
368W - 352L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarioBP1
Cthulhu
12
2 / 1 / 2
7,288
521
11,824
15,494
8,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 2 / 1
7,181
513
5,146
9,103
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Martiexx
Jormungandr
10
0 / 1 / 3
6,420
459
3,948
9,918
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
The WaIIrus
The Morrigan
13
0 / 0 / 0
6,789
485
1,972
4,198
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
imLiions
Fenrir
12
7 / 0 / 1
8,185
585
5,847
10,196
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abomb2000
King Arthur
12
1 / 4 / 0
6,604
472
8,977
15,867
10,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Hérétic
Charon
11
0 / 0 / 1
7,105
508
3,712
7,255
5,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
7
0 / 4 / 1
5,380
384
3,007
7,438
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
baconaterso
Martichoras
14
3 / 1 / 0
7,600
543
8,652
9,081
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
wilskillz1012
Aphrodite
12
0 / 1 / 2
6,796
485
6,100
8,709
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abomb2000
King Arthur
1
4
0
0.25
W
Cthulhu
DarioBP1
Cthulhu
2
1
2
3
W
1
2
1
0.75
L
Charon
Hérétic
Charon
0
0
1
0.5
W
Jormungandr
Martiexx
Jormungandr
0
1
3
1.5
L
Susano
0
4
1
0.13
W
The Morrigan
The WaIIrus
The Morrigan
0
0
0
0
L
Martichoras
baconaterso
Martichoras
3
1
0
3
W
Fenrir
imLiions
Fenrir
7
0
1
7.5
L
Aphrodite
wilskillz1012
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
30,448
48,909
Taken
48,350
25,300
Mitigated
26,384
17,098
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abomb2000
King Arthur
8,977
1,305
0
1,689
15,867
10,198
0
10,212
5,655
851
37,144
W
Cthulhu
DarioBP1
Cthulhu
11,824
1,335
56
7,386
15,494
8,691
0
1,211
14,283
56,509
0
W
5,146
1,383
0
3,771
9,103
3,593
750
896
8,207
42,643
0
L
Charon
Hérétic
Charon
3,712
605
0
2,148
7,255
5,602
0
2,139
4,852
33,873
0
W
Jormungandr
Martiexx
Jormungandr
3,948
635
0
3,595
9,918
7,200
0
3,616
6,302
27,679
0
L
Susano
3,007
416
0
0
7,438
2,528
0
2,031
5,329
0
21,060
W
The Morrigan
The WaIIrus
The Morrigan
1,972
532
0
500
4,198
1,528
402
2,058
2,140
45,883
0
L
Martichoras
baconaterso
Martichoras
8,652
2,882
0
2,956
9,081
4,373
0
4,247
4,522
0
67,569
W
Fenrir
imLiions
Fenrir
5,847
1,749
0
1,790
10,196
4,288
0
2,227
7,969
0
45,423
L
Aphrodite
wilskillz1012
Aphrodite
6,100
1,070
2,711
6,586
8,709
3,683
0
3,567
5,102
59,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
33,485
332
Minions Killed
353
0
Camps Cleared
0
1,471,992
Distance Traveled
1,238,178
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,604
472
59
4
0
261,252
2
W
Cthulhu
7,288
521
63
5
0
305,939
8
W
Freya
7,181
513
91
7
0
290,132
0
L
Charon
7,105
508
54
4
0
268,173
0
W
Jormungandr
6,420
459
31
2
0
275,368
6
L
Susano
5,380
384
33
2
0
183,364
0
W
The Morrigan
6,789
485
76
5
0
282,222
5
L
Martichoras
7,600
543
99
7
0
241,057
2
W
Fenrir
8,185
585
71
5
0
318,331
0
L
Aphrodite
6,796
485
108
8
0
284,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role