Player Matchup

Zeus
Zeus
AntonioJ10
Zeus
Level 40
God Stats
4W - 1L
1,819 SR
Queue Stats
51W - 43L
1,467 Elo+
Solo
Medusa
Medusa
Batz_2510
Medusa
Level 63
God Stats
1W - 3L
1,501 SR
Queue Stats
196W - 193L
1,469 Elo+
Solo
Ymir
Ymir
CodeKupo
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 2
Nemesis
Nemesis
Minawa7
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 2
Hercules
Hercules
XxMeMoitaxX
Hercules
Level 50
God Stats
2W - 4L
1,266 SR
Queue Stats
228W - 236L
1,398 Elo+
Solo
Team Averages
Level 53
1,517 SR
1,448 Elo+

VS

Team Averages
Level 100
1,468 SR
1,371 Elo+
Apollo
Apollo
RonaldWeaslyZ
Apollo
Level 62
God Stats
4W - 1L
1,740 SR
Queue Stats
74W - 64L
1,441 Elo+
Solo
Nu Wa
Nu Wa
TenPegasus31201
Nu Wa
Level 58
God Stats
25W - 15L
1,207 SR
Queue Stats
82W - 88L
1,267 Elo+
Solo
Geb
Geb
Venom_Parker_oO
Geb
Level 119
God Stats
6W - 5L
1,512 SR
Queue Stats
98W - 105L
1,360 Elo+
Party 1
Nemesis
Nemesis
XDamonXD
Nemesis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 191L
1,402 Elo+
Party 1
Mulan
Mulan
xxRuki66xx
Mulan
Level 157
God Stats
31W - 57L
1,383 SR
Queue Stats
512W - 538L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,080
505
8,917
11,177
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Batz_2510
Medusa
11
1 / 6 / 2
7,042
440
5,861
12,451
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 1 / 3
7,029
439
4,973
14,378
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Minawa7
Nemesis
11
1 / 6 / 2
6,669
417
3,539
13,755
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
XxMeMoitaxX
Hercules
12
1 / 3 / 0
6,995
437
3,658
15,688
15,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 0
8,722
545
11,080
10,329
4,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 3
9,823
614
12,660
8,443
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 12
8,760
548
3,677
10,934
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
XDamonXD
Nemesis
16
3 / 0 / 4
9,547
597
5,603
10,657
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
14
1 / 1 / 5
8,496
531
10,507
13,044
10,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
22
22
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Medusa
Batz_2510
Medusa
1
6
2
0.33
L
Ymir
1
1
3
2.5
L
Nemesis
Minawa7
Nemesis
1
6
2
0.33
W
9
2
0
4.5
W
9
3
3
3.5
W
0
1
12
6
W
Nemesis
XDamonXD
Nemesis
3
0
4
5
L
Hercules
XxMeMoitaxX
Hercules
1
3
0
0.33
W
Mulan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,948
Damage
43,527
67,449
Taken
53,407
42,735
Mitigated
32,879
15,690
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,917
993
0
2,885
11,177
4,036
0
4,236
6,941
59,016
0
L
Medusa
Batz_2510
Medusa
5,861
2,944
0
1,663
12,451
4,723
0
3,034
9,417
0
43,132
L
Ymir
4,973
1,369
0
3,010
14,378
13,518
0
2,637
11,741
27,181
0
L
Nemesis
Minawa7
Nemesis
3,539
2,194
0
780
13,755
5,051
0
2,048
11,707
0
40,411
W
11,080
7,253
0
3,682
10,329
4,431
972
4,212
6,117
0
52,834
W
12,660
2,762
0
1,430
8,443
3,300
415
3,438
5,005
57,123
0
W
3,677
376
203
3,806
10,934
10,152
313
4,286
6,648
22,203
0
W
Nemesis
XDamonXD
Nemesis
5,603
2,320
0
3,155
10,657
4,473
0
1,639
9,018
0
85,446
L
Hercules
XxMeMoitaxX
Hercules
3,658
1,037
53
7,299
15,688
15,407
0
5,093
10,595
2,368
36,134
W
Mulan
10,507
1,856
0
1,423
13,044
10,523
107
488
12,556
711
46,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
45,348
302
Minions Killed
360
0
Camps Cleared
0
1,488,758
Distance Traveled
1,628,448
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,080
505
87
5
0
242,599
1
L
Medusa
7,042
440
66
4
0
308,793
0
L
Ymir
7,029
439
32
2
0
283,740
6
L
Nemesis
6,669
417
68
4
0
305,321
0
W
Apollo
8,722
545
62
4
0
297,108
0
W
Nu Wa
9,823
614
86
5
0
281,145
0
W
Geb
8,760
548
29
2
0
360,222
4
W
Nemesis
9,547
597
120
8
0
399,439
0
L
Hercules
6,995
437
49
3
0
348,305
2
W
Mulan
8,496
531
63
4
0
290,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role