Player Matchup

Atlas
Atlas
Lalika
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,467 Elo+
Solo
Fafnir
Fafnir
MopjungeBob
Fafnir
Level 148
God Stats
3W - 4L
1,094 SR
Queue Stats
252W - 241L
1,517 Elo+
Solo
Hercules
Hercules
Pandacious1
Hercules
Level 147
God Stats
7W - 4L
1,640 SR
Queue Stats
297W - 318L
1,461 Elo+
Solo
Vamana
Vamana
SaundeFined
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
xikslait
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 93
1,447 SR
1,489 Elo+

VS

Team Averages
Level 121
1,537 SR
1,385 Elo+
Bakasura
Bakasura
Alvisdivin
Bakasura
Level 106
God Stats
1W - 1L
1,471 SR
Queue Stats
128W - 128L
1,498 Elo+
Solo
Kukulkan
Kukulkan
BenStar
Kukulkan
Level 79
God Stats
4W - 3L
1,639 SR
Queue Stats
210W - 212L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
DenLedeNisse
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,178 Elo+
Party 2
Maui
Maui
Knallkörper
Maui
Level 143
God Stats
5W - 1L
1,624 SR
Queue Stats
632W - 667L
1,490 Elo+
Solo
Chronos
Chronos
Sairia
Chronos
Level 208
God Stats
4W - 6L
1,450 SR
Queue Stats
129W - 244L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lalika
Atlas
14
0 / 6 / 8
8,670
667
6,675
15,355
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
17
3 / 4 / 9
9,238
711
10,586
15,910
21,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Pandacious1
Hercules
18
7 / 4 / 3
10,605
816
17,442
22,960
29,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
14
1 / 6 / 6
8,122
625
6,393
15,946
13,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
xikslait
Vulcan
14
1 / 8 / 1
7,995
615
6,470
13,226
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alvisdivin
Bakasura
18
9 / 2 / 15
11,022
848
14,683
16,544
12,747
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
BenStar
Kukulkan
18
9 / 3 / 13
11,648
896
21,925
8,643
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 23
9,853
758
15,528
6,496
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 24
9,309
716
5,762
15,099
17,881
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Sairia
Chronos
18
7 / 2 / 15
10,994
846
10,422
10,753
5,851
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
12
Kills
28
28
Deaths
13
27
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alvisdivin
Bakasura
9
2
15
8.25
W
Kukulkan
BenStar
Kukulkan
9
3
13
5.17
W
2
2
23
6.75
W
1
4
24
3.25
L
Atlas
Lalika
Atlas
0
6
8
0.67
L
Fafnir
3
4
9
1.88
L
Hercules
Pandacious1
Hercules
7
4
3
2.13
W
Chronos
Sairia
Chronos
7
2
15
7.25
L
Vamana
1
6
6
0.67
L
Vulcan
xikslait
Vulcan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
68,320
83,397
Taken
57,535
87,581
Mitigated
45,310
24,548
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alvisdivin
Bakasura
14,683
9,008
2,582
8,074
16,544
12,747
2,168
5,839
10,264
0
17,001
W
Kukulkan
BenStar
Kukulkan
21,925
1,405
2,518
1,516
8,643
5,151
764
3,592
4,904
48,576
0
W
15,528
5,682
634
160
6,496
3,680
1,634
3,010
3,349
28,458
0
W
5,762
1,076
822
1,348
15,099
17,881
289
5,290
9,472
10,742
0
L
Atlas
Lalika
Atlas
6,675
1,921
804
1,309
15,355
16,122
0
9,550
4,931
24,822
0
L
Fafnir
10,586
2,761
1,060
3,801
15,910
21,296
6
9,723
5,535
23,899
0
L
Hercules
Pandacious1
Hercules
17,442
3,282
1,856
10,318
22,960
29,730
0
12,612
8,275
416
37,572
W
Chronos
Sairia
Chronos
10,422
3,754
1,903
1,882
10,753
5,851
2,961
4,864
5,766
27,233
0
L
Vamana
6,393
3,052
718
2,888
15,946
13,968
0
10,427
5,073
0
18,447
L
Vulcan
xikslait
Vulcan
6,470
1,943
328
1,466
13,226
6,465
0
10,580
2,333
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,630
Gold Earned
52,826
158
Minions Killed
158
0
Camps Cleared
0
1,176,361
Distance Traveled
1,304,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,022
848
34
3
0
312,496
0
W
Kukulkan
11,648
896
70
5
0
269,727
0
W
Nu Wa
9,853
758
15
1
0
222,451
0
W
Maui
9,309
716
8
1
0
231,753
0
L
Atlas
8,670
667
30
2
0
205,652
0
L
Fafnir
9,238
711
25
2
0
235,788
0
L
Hercules
10,605
816
49
4
0
232,474
0
W
Chronos
10,994
846
31
2
0
268,367
0
L
Vamana
8,122
625
20
2
0
284,162
0
L
Vulcan
7,995
615
34
3
0
218,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role