Player Matchup

Cernunnos
Cernunnos
AlleyGator10
Cernunnos
Level 135
God Stats
8W - 8L
1,552 SR
Queue Stats
809W - 766L
1,499 Elo+
Solo
Shiva
Shiva
FaIIxn
Shiva
Level 26
God Stats
5W - 2L
1,738 SR
Queue Stats
23W - 20L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
JustSleepn
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,536 Elo+
Party 1
Agni
Agni
OniRakshasa
Agni
Level 122
God Stats
0W - 5L
1,382 SR
Queue Stats
349W - 332L
1,500 Elo+
Solo
Mercury
Mercury
itz quackss
Mercury
Level 88
God Stats
2W - 7L
1,518 SR
Queue Stats
146W - 134L
1,524 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,517 Elo+

VS

Team Averages
Level 113
1,536 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Them Racks
Chang'e
Level 128
God Stats
4W - 2L
1,733 SR
Queue Stats
423W - 408L
1,549 Elo+
Party 2
Pele
Pele
Zerdalias
Pele
Level 103
God Stats
3W - 2L
1,365 SR
Queue Stats
436W - 398L
1,453 Elo+
Solo
King Arthur
King Arthur
luna_1913
King Arthur
Level 122
God Stats
11W - 13L
1,584 SR
Queue Stats
46W - 50L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlleyGator10
Cernunnos
11
3 / 3 / 1
5,941
594
6,320
8,766
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
FaIIxn
Shiva
7
0 / 1 / 1
4,667
467
3,220
7,524
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
JustSleepn
Cabrakan
10
1 / 3 / 1
5,345
535
4,528
10,198
10,612
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 2
6,176
618
3,913
4,664
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
itz quackss
Mercury
9
1 / 3 / 2
5,253
525
1,479
7,900
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 0
5,792
579
1,974
5,680
2,614
Neith
 
Neith
9
1 / 2 / 4
5,477
548
6,593
7,218
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Them Racks
Chang'e
9
2 / 0 / 5
6,039
604
4,688
6,562
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
2 / 1 / 3
6,074
607
3,477
6,992
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
luna_1913
King Arthur
12
4 / 2 / 0
6,635
664
4,892
8,943
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
11
11
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
Neith
 
Neith
1
2
4
1.5
L
Cernunnos
AlleyGator10
Cernunnos
3
3
1
1.17
L
Shiva
FaIIxn
Shiva
0
1
1
0.5
L
Cabrakan
JustSleepn
Cabrakan
1
3
1
0.5
L
1
1
2
2
W
Chang'e
Them Racks
Chang'e
2
0
5
4.5
W
Pele
2
1
3
3.5
L
Mercury
itz quackss
Mercury
1
3
2
0.67
W
King Arthur
luna_1913
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
21,624
39,052
Taken
35,395
20,655
Mitigated
16,449
8,766
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,974
126
0
3,393
5,680
2,614
0
1,975
3,705
36,038
0
W
Neith
 
Neith
6,593
2,689
0
1,602
7,218
2,805
136
51
7,167
0
39,136
L
Cernunnos
AlleyGator10
Cernunnos
6,320
3,355
0
2,596
8,766
3,010
643
1,523
7,243
0
36,576
L
Shiva
FaIIxn
Shiva
3,220
438
67
1,707
7,524
3,170
131
1,446
6,078
0
15,101
L
Cabrakan
JustSleepn
Cabrakan
4,528
1,009
0
2,248
10,198
10,612
0
365
9,833
29,291
364
L
3,913
719
0
1,384
4,664
1,477
0
2,349
2,315
44,775
0
W
Chang'e
Them Racks
Chang'e
4,688
640
288
2,554
6,562
3,857
0
774
5,788
22,214
0
W
Pele
3,477
328
0
1,100
6,992
2,533
0
1,504
5,488
0
46,283
L
Mercury
itz quackss
Mercury
1,479
586
0
764
7,900
2,386
0
979
6,921
0
31,404
W
King Arthur
luna_1913
King Arthur
4,892
600
0
1,590
8,943
4,640
0
3,773
5,170
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
30,017
253
Minions Killed
331
0
Camps Cleared
0
1,038,907
Distance Traveled
1,006,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,792
579
85
9
0
201,132
1
W
Neith
5,477
548
56
6
0
179,176
0
L
Cernunnos
5,941
594
56
6
0
185,752
0
L
Shiva
4,667
467
14
1
0
198,152
0
L
Cabrakan
5,345
535
39
4
0
193,027
0
L
Agni
6,176
618
91
9
0
219,623
3
W
Chang'e
6,039
604
38
4
0
203,505
2
W
Pele
6,074
607
72
7
0
226,910
0
L
Mercury
5,253
525
53
5
0
242,353
0
W
King Arthur
6,635
664
80
8
0
195,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role