Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mm4wayMurder
Artemis
Level 118
God Stats
10W - 4L
1,521 SR
Queue Stats
40W - 50L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Nugentjh
Baron Samedi
Level 84
God Stats
6W - 12L
1,301 SR
Queue Stats
7W - 14L
1,291 Elo+
Solo
Raijin
Raijin
Ss-BECERRA
Raijin
Level 64
God Stats
5W - 6L
1,782 SR
Queue Stats
321W - 329L
1,473 Elo+
Solo
Chaac
Chaac
Thoranic6461
Chaac
Level 46
God Stats
20W - 34L
1,370 SR
Queue Stats
319W - 347L
1,543 Elo+
Solo
Team Averages
Level 91
1,495 SR
1,440 Elo+

VS

Team Averages
Level 112
1,612 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BUGGY KOA
Neith
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
34W - 28L
1,539 Elo+
Solo
Amaterasu
Amaterasu
MajinKurapika
Amaterasu
Level 117
God Stats
2W - 1L
1,864 SR
Queue Stats
387W - 403L
1,467 Elo+
Solo
Zeus
Zeus
crosserone11
Zeus
Level 47
God Stats
59W - 54L
1,533 SR
Queue Stats
155W - 140L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
incupoint
Ao Kuang
Level 142
God Stats
15W - 16L
1,416 SR
Queue Stats
530W - 545L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 1 / 9
9,413
1,177
9,084
9,197
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Mm4wayMurder
Artemis
15
2 / 2 / 8
8,981
1,123
8,844
7,673
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Nugentjh
Baron Samedi
15
0 / 3 / 11
8,692
1,087
9,118
11,193
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Ss-BECERRA
Raijin
15
5 / 2 / 4
9,643
1,205
9,973
8,147
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 6
9,844
1,231
9,234
7,780
8,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

300

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 2 / 2
9,169
1,146
5,100
7,981
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
BUGGY KOA
Neith
12
0 / 0 / 0
7,275
909
0
0
0
Amaterasu
MajinKurapika
Amaterasu
15
2 / 5 / 5
9,210
1,151
6,869
20,372
21,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
4 / 2 / 3
9,253
1,157
18,189
6,922
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
incupoint
Ao Kuang
14
3 / 3 / 1
9,096
1,137
8,636
15,823
15,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
12
Kills
9
9
Deaths
12
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
9
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Neith
BUGGY KOA
Neith
0
0
0
0
L
Amaterasu
MajinKurapika
Amaterasu
2
5
5
0.9
W
Artemis
Mm4wayMurder
Artemis
2
2
8
3
W
Baron Samedi
Nugentjh
Baron Samedi
0
3
11
1.83
W
Raijin
Ss-BECERRA
Raijin
5
2
4
3.5
W
4
1
6
7
L
4
2
3
2.75
L
Ao Kuang
incupoint
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,253
Damage
38,794
43,990
Taken
51,098
26,963
Mitigated
42,515
14,378
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,084
2,166
0
3,024
9,197
5,003
0
4,763
4,154
0
32,042
L
Ah Muzen Cab
 
Ah Muzen Cab
5,100
1,344
269
342
7,981
3,396
0
2,180
5,273
0
37,289
L
Neith
BUGGY KOA
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
MajinKurapika
Amaterasu
6,869
2,835
0
1,362
20,372
21,253
0
9,648
10,334
0
10,095
W
Artemis
Mm4wayMurder
Artemis
8,844
4,006
217
1,333
7,673
3,191
0
4,758
2,444
0
19,471
W
Baron Samedi
Nugentjh
Baron Samedi
9,118
205
2,492
4,241
11,193
7,811
0
7,739
2,807
12,470
0
W
Raijin
Ss-BECERRA
Raijin
9,973
1,125
0
1,010
8,147
2,821
0
6,004
1,843
18,585
0
W
9,234
1,805
0
2,061
7,780
8,137
0
4,549
2,798
0
16,049
L
18,189
582
0
100
6,922
2,313
0
1,403
5,200
26,309
0
L
Ao Kuang
incupoint
Ao Kuang
8,636
2,311
0
1,750
15,823
15,553
0
5,034
10,253
18,575
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
44,003
190
Minions Killed
145
6
Camps Cleared
5
806,822
Distance Traveled
642,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,413
1,177
77
10
3
175,197
0
L
Ah Muzen Cab
9,169
1,146
85
11
2
145,962
0
L
Neith
7,275
909
0
0
0
0
0
L
Amaterasu
9,210
1,151
7
1
0
172,404
0
W
Artemis
8,981
1,123
34
4
0
122,646
0
W
Baron Samedi
8,692
1,087
15
2
1
164,621
0
W
Raijin
9,643
1,205
36
5
1
156,819
0
W
Chaac
9,844
1,231
28
4
1
187,539
0
L
Zeus
9,253
1,157
32
4
3
168,076
0
L
Ao Kuang
9,096
1,137
21
3
0
156,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role