Player Matchup

King Arthur
King Arthur
Enddr
King Arthur
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
71W - 54L
1,582 Elo+
Party 2
Anhur
Anhur
MacFrenChFR
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,496 Elo+
Solo
Chang'e
Chang'e
Ninouschka
Chang'e
Level 159
God Stats
15W - 24L
1,403 SR
Queue Stats
917W - 919L
1,506 Elo+
Solo
Nemesis
Nemesis
SirDuckieGuy
Nemesis
Level 141
God Stats
2W - 1L
1,659 SR
Queue Stats
127W - 116L
1,562 Elo+
Party 2
Athena
Athena
svenmang
Athena
Level 142
God Stats
2W - 1L
1,860 SR
Queue Stats
56W - 58L
1,514 Elo+
Party 2
Team Averages
Level 139
1,586 SR
1,532 Elo+

VS

Team Averages
Level 124
1,576 SR
1,447 Elo+
Hachiman
Hachiman
BlutiFul92
Hachiman
Level 172
God Stats
19W - 15L
1,535 SR
Queue Stats
370W - 397L
1,339 Elo+
Party 1
Awilix
Awilix
DatShad0w
Awilix
Level 128
God Stats
89W - 56L
1,618 SR
Queue Stats
401W - 401L
1,494 Elo+
Party 3
Khepri
Khepri
JodenHuckt
Khepri
Level 127
God Stats
4W - 1L
1,794 SR
Queue Stats
529W - 502L
1,446 Elo+
Party 1
Discordia
Discordia
SkipTek
Discordia
Level 136
God Stats
2W - 1L
1,502 SR
Queue Stats
156W - 176L
1,500 Elo+
Party 3
Surtr
Surtr
xODaxterOx
Surtr
Level 59
God Stats
5W - 5L
1,430 SR
Queue Stats
64W - 73L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Enddr
King Arthur
12
1 / 3 / 0
7,397
462
8,373
17,128
13,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 0
8,184
512
4,748
12,059
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ninouschka
Chang'e
13
0 / 6 / 0
7,460
466
2,684
13,209
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SirDuckieGuy
Nemesis
12
0 / 4 / 1
7,452
466
3,853
11,589
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
svenmang
Athena
11
1 / 4 / 0
7,286
455
3,648
12,736
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlutiFul92
Hachiman
16
2 / 1 / 3
9,446
590
7,906
8,553
3,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
DatShad0w
Awilix
17
12 / 0 / 4
10,349
647
14,645
11,763
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
JodenHuckt
Khepri
12
0 / 0 / 9
8,102
506
4,526
10,934
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SkipTek
Discordia
15
5 / 0 / 4
9,659
604
7,223
5,196
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
13
1 / 1 / 3
8,242
515
10,557
13,581
8,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
20
20
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlutiFul92
Hachiman
2
1
3
3.5
W
Awilix
DatShad0w
Awilix
12
0
4
14
L
King Arthur
Enddr
King Arthur
1
3
0
0.33
W
Khepri
JodenHuckt
Khepri
0
0
9
4.5
L
0
3
0
0
L
Chang'e
Ninouschka
Chang'e
0
6
0
0
L
Nemesis
SirDuckieGuy
Nemesis
0
4
1
0.13
W
Discordia
SkipTek
Discordia
5
0
4
7
L
Athena
svenmang
Athena
1
4
0
0.25
W
Surtr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
44,857
66,721
Taken
50,027
38,444
Mitigated
28,640
10,941
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlutiFul92
Hachiman
7,906
4,481
0
5,793
8,553
3,158
1,630
1,208
7,345
0
82,661
W
Awilix
DatShad0w
Awilix
14,645
6,420
0
4,831
11,763
4,989
1,164
1,815
9,948
0
83,847
L
King Arthur
Enddr
King Arthur
8,373
494
0
2,681
17,128
13,898
0
2,655
14,473
0
61,125
W
Khepri
JodenHuckt
Khepri
4,526
554
0
1,943
10,934
9,484
297
959
9,975
25,869
0
L
4,748
3,202
0
1,854
12,059
4,470
0
570
11,489
0
72,950
L
Chang'e
Ninouschka
Chang'e
2,684
409
720
3,393
13,209
4,817
0
5,377
7,832
60,374
0
L
Nemesis
SirDuckieGuy
Nemesis
3,853
1,332
0
823
11,589
4,675
0
1,718
9,871
0
57,472
W
Discordia
SkipTek
Discordia
7,223
795
0
1,405
5,196
2,092
1,210
1,144
4,052
83,424
0
L
Athena
svenmang
Athena
3,648
747
0
1,470
12,736
10,584
0
1,742
10,994
32,406
0
W
Surtr
10,557
4,356
0
4,554
13,581
8,917
604
1,317
12,264
556
53,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
45,798
493
Minions Killed
530
0
Camps Cleared
0
1,646,281
Distance Traveled
1,683,300
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,446
590
136
9
0
275,680
1
W
Awilix
10,349
647
115
7
0
412,334
0
L
King Arthur
7,397
462
105
7
0
327,759
2
W
Khepri
8,102
506
29
2
0
335,368
3
L
Anhur
8,184
512
145
9
0
295,573
2
L
Chang'e
7,460
466
104
7
0
305,644
6
L
Nemesis
7,452
466
76
5
0
352,978
0
W
Discordia
9,659
604
149
9
0
345,621
5
L
Athena
7,286
455
63
4
0
364,327
4
W
Surtr
8,242
515
101
6
0
314,297
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role