Player Matchup

Cthulhu
Cthulhu
JoyStick06
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,534 Elo+
Party 2
Mercury
Mercury
KauMerGeN
Mercury
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,505 Elo+
Party 2
Yu Huang
Yu Huang
Mewharl
Yu Huang
Level 145
God Stats
15W - 4L
1,771 SR
Queue Stats
251W - 68L
1,633 Elo+
Solo
Team Averages
Level 119
1,590 SR
1,557 Elo+

VS

Team Averages
Level 140
1,560 SR
1,481 Elo+
Aphrodite
Aphrodite
ChocDee1981
Aphrodite
Level 86
God Stats
2W - 5L
1,358 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
CrazyZeto
Ne Zha
Level 155
God Stats
3W - 2L
1,717 SR
Queue Stats
271W - 282L
1,549 Elo+
Solo
Guan Yu
Guan Yu
EnYoVL
Guan Yu
Level 180
God Stats
1W - 2L
1,607 SR
Queue Stats
460W - 497L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoyStick06
Cthulhu
14
6 / 0 / 8
10,991
845
16,507
14,847
14,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
KauMerGeN
Mercury
14
5 / 1 / 6
10,714
824
5,269
9,112
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Mewharl
Yu Huang
13
3 / 1 / 10
10,390
799
13,081
8,541
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChocDee1981
Aphrodite
12
0 / 6 / 2
8,868
682
4,648
15,235
8,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
CrazyZeto
Ne Zha
9
1 / 4 / 0
8,345
642
5,695
7,383
3,447
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
EnYoVL
Guan Yu
12
1 / 4 / 1
9,028
694
8,564
18,207
13,633
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChocDee1981
Aphrodite
0
6
2
0.17
L
Ne Zha
CrazyZeto
Ne Zha
1
4
0
0.25
L
Guan Yu
EnYoVL
Guan Yu
1
4
1
0.38
W
Cthulhu
JoyStick06
Cthulhu
6
0
8
10
W
Mercury
KauMerGeN
Mercury
5
1
6
8
W
Yu Huang
Mewharl
Yu Huang
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
18,907
32,500
Taken
40,825
20,181
Mitigated
25,333
10,186
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChocDee1981
Aphrodite
4,648
560
3,267
3,672
15,235
8,253
0
11,765
3,470
36,593
0
L
Ne Zha
CrazyZeto
Ne Zha
5,695
860
0
122
7,383
3,447
0
6,346
1,037
0
20,679
L
Guan Yu
EnYoVL
Guan Yu
8,564
1,553
1,006
1,593
18,207
13,633
0
10,596
7,611
93
32,091
W
Cthulhu
JoyStick06
Cthulhu
16,507
875
593
4,636
14,847
14,313
754
2,673
12,174
38,616
1,142
W
Mercury
KauMerGeN
Mercury
5,269
2,873
0
3,996
9,112
2,818
1,077
868
8,127
0
44,949
W
Yu Huang
Mewharl
Yu Huang
13,081
2,082
0
961
8,541
3,050
1,187
1,658
6,883
51,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
26,241
164
Minions Killed
114
0
Camps Cleared
0
737,248
Distance Traveled
656,697
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,868
682
54
4
0
230,974
3
L
Ne Zha
8,345
642
34
3
0
174,552
0
L
Guan Yu
9,028
694
26
2
0
251,171
2
W
Cthulhu
10,991
845
40
3
0
235,949
0
W
Mercury
10,714
824
51
4
0
282,293
6
W
Yu Huang
10,390
799
73
6
0
219,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role