Player Matchup

Chang'e
Chang'e
DK I Kasper
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 3
Bacchus
Bacchus
DK ISnagFoeU
Bacchus
Level 136
God Stats
0W - 1L
1,304 SR
Queue Stats
91W - 84L
1,535 Elo+
Party 3
Raijin
Raijin
Dav3 P
Raijin
Level 157
God Stats
2W - 4L
1,737 SR
Queue Stats
256W - 260L
1,518 Elo+
Solo
Bellona
Bellona
DkMikkelsen
Bellona
Level 138
God Stats
0W - 1L
1,195 SR
Queue Stats
4W - 12L
1,463 Elo+
Party 3
Chronos
Chronos
langtved
Chronos
Level 137
God Stats
0W - 2L
1,311 SR
Queue Stats
85W - 79L
1,536 Elo+
Party 3
Team Averages
Level 137
1,409 SR
1,494 Elo+

VS

Team Averages
Level 132
1,531 SR
1,505 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Oiskeyp0iskey
Yu Huang
Level 139
God Stats
1W - 4L
1,343 SR
Queue Stats
267W - 262L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Shadowchickenx
Sun Wukong
Level 129
God Stats
4W - 1L
1,630 SR
Queue Stats
311W - 328L
1,491 Elo+
Party 2
Ganesha
Ganesha
drako-dxd
Ganesha
Level 135
God Stats
4W - 2L
1,683 SR
Queue Stats
173W - 175L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DK I Kasper
Chang'e
10
0 / 5 / 1
6,288
629
5,143
9,386
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DK ISnagFoeU
Bacchus
12
0 / 3 / 1
6,959
696
4,253
9,992
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Dav3 P
Raijin
15
0 / 1 / 1
7,482
748
14,398
8,187
3,965
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DkMikkelsen
Bellona
12
1 / 3 / 0
6,570
657
7,956
14,759
10,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
langtved
Chronos
12
0 / 3 / 0
6,606
661
8,969
8,964
4,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 8
8,328
833
11,715
12,999
15,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
 
Horus
14
3 / 0 / 11
7,724
772
5,565
11,410
12,141
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yu Huang
Oiskeyp0iskey
Yu Huang
14
3 / 0 / 12
8,105
811
11,623
5,003
2,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Shadowchickenx
Sun Wukong
14
3 / 0 / 12
7,964
796
12,662
12,752
13,573
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
drako-dxd
Ganesha
13
0 / 1 / 12
8,005
801
5,975
10,533
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
1
Kills
15
15
Deaths
1
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
8
10
W
Horus
 
Horus
3
0
11
8.5
L
Chang'e
DK I Kasper
Chang'e
0
5
1
0.1
L
Bacchus
DK ISnagFoeU
Bacchus
0
3
1
0.17
L
Raijin
Dav3 P
Raijin
0
1
1
0.5
L
Bellona
DkMikkelsen
Bellona
1
3
0
0.33
W
Yu Huang
Oiskeyp0iskey
Yu Huang
3
0
12
9
W
Sun Wukong
Shadowchickenx
Sun Wukong
3
0
12
9
W
Ganesha
drako-dxd
Ganesha
0
1
12
6
L
Chronos
langtved
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
47,540
51,288
Taken
52,697
34,348
Mitigated
54,764
20,163
Healing
41,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,715
1,745
0
5,358
12,999
15,712
240
7,668
5,331
0
17,180
W
Horus
 
Horus
5,565
3,376
9,444
7,169
11,410
12,141
82
6,730
4,680
0
8,685
L
Chang'e
DK I Kasper
Chang'e
5,143
795
5,384
2,545
9,386
3,458
0
3,168
6,218
9,481
0
L
Bacchus
DK ISnagFoeU
Bacchus
4,253
170
411
2,444
9,992
11,206
0
4,120
5,872
6,674
0
L
Raijin
Dav3 P
Raijin
14,398
1,392
989
2,301
8,187
3,965
0
2,972
5,215
39,070
0
L
Bellona
DkMikkelsen
Bellona
7,956
897
447
4,510
14,759
10,887
0
4,271
10,488
0
11,088
W
Yu Huang
Oiskeyp0iskey
Yu Huang
11,623
1,841
1,215
824
5,003
2,752
510
3,690
1,313
26,349
0
W
Sun Wukong
Shadowchickenx
Sun Wukong
12,662
1,399
8,183
5,044
12,752
13,573
129
7,987
4,765
0
26,663
W
Ganesha
drako-dxd
Ganesha
5,975
307
1,012
2,842
10,533
10,586
76
6,142
4,391
12,750
0
L
Chronos
langtved
Chronos
8,969
2,777
180
952
8,964
4,832
0
3,067
5,897
17,703
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
40,126
103
Minions Killed
94
0
Camps Cleared
0
812,779
Distance Traveled
974,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,328
833
17
2
0
191,441
0
W
Horus
7,724
772
9
1
0
205,062
0
L
Chang'e
6,288
629
14
1
0
161,715
0
L
Bacchus
6,959
696
6
1
0
183,934
0
L
Raijin
7,482
748
58
6
0
162,800
0
L
Bellona
6,570
657
5
1
0
161,367
0
W
Yu Huang
8,105
811
44
4
0
189,260
0
W
Sun Wukong
7,964
796
24
2
0
211,329
0
W
Ganesha
8,005
801
0
0
0
177,400
0
L
Chronos
6,606
661
20
2
0
142,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role