Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Insatiable1
Nemesis
Platinum IV
Level 141
God Stats
21W - 20L
1,565 SR
Queue Stats
261W - 256L
1,430 MMR
Solo
Thoth
Thoth
Gold II
Joselucrak
Thoth
Gold II
Level 136
God Stats
25W - 18L
1,530 SR
Queue Stats
98W - 92L
1,475 MMR
Solo
Nike
Nike
Platinum IV
herkulez100
Nike
Platinum IV
Level 153
God Stats
12W - 7L
1,583 SR
Queue Stats
268W - 260L
1,726 MMR
Party 2
Ymir
Ymir
Gold V
ymir100
Ymir
Gold V
Level 128
God Stats
7W - 6L
1,499 SR
Queue Stats
150W - 144L
1,268 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,535 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,507 SR
1,466 MMR
Yemoja
Yemoja
Gold III
GDIDA
Yemoja
Gold III
Level 159
God Stats
12W - 14L
1,409 SR
Queue Stats
370W - 381L
1,465 MMR
Solo
Thanatos
Thanatos
Gold IV
NicerDude77
Thanatos
Gold IV
Level 65
God Stats
3W - 2L
1,660 SR
Queue Stats
48W - 55L
1,474 MMR
Party 1
Charybdis
Charybdis
Gold V
YolofVanSwagger
Charybdis
Gold V
Level 58
God Stats
22W - 24L
1,559 SR
Queue Stats
48W - 55L
1,474 MMR
Party 1
Cliodhna
Cliodhna
Gold V
devora_almas86
Cliodhna
Gold V
Level 145
God Stats
2W - 4L
1,449 SR
Queue Stats
422W - 434L
1,426 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Мuse
Kukulkan
Gold IV
Level 236
God Stats
0W - 2L
1,459 SR
Queue Stats
55W - 47L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 4
8,705
622
8,933
10,636
4,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Insatiable1
Nemesis
15
6 / 1 / 5
9,011
644
11,866
13,084
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
15
5 / 1 / 3
9,312
665
7,500
5,286
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 1
9,571
684
11,679
12,628
11,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
ymir100
Ymir
11
1 / 0 / 8
7,428
531
4,585
10,074
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SusanoHe BoJanusKali

VS

Bans
BakasuraKuzenboMartichorasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GDIDA
Yemoja
11
0 / 1 / 0
6,663
476
2,795
8,915
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
NicerDude77
Thanatos
13
5 / 6 / 0
7,714
551
8,197
16,249
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
YolofVanSwagger
Charybdis
13
0 / 4 / 3
7,156
511
5,342
11,738
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
11
0 / 8 / 0
6,640
474
5,711
18,983
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Мuse
Kukulkan
13
0 / 3 / 0
7,599
543
6,518
7,829
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
5
5
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
4
1.33
L
Yemoja
GDIDA
Yemoja
0
1
0
0
W
Nemesis
Insatiable1
Nemesis
6
1
5
8.5
W
Thoth
5
1
3
6.5
L
Thanatos
NicerDude77
Thanatos
5
6
0
0.83
L
Charybdis
YolofVanSwagger
Charybdis
0
4
3
0.38
L
Cliodhna
0
8
0
0
W
8
0
1
8.5
W
Ymir
ymir100
Ymir
1
0
8
5
L
Kukulkan
Мuse
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
28,563
51,708
Taken
63,714
32,128
Mitigated
26,193
9,479
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,933
6,275
0
4,554
10,636
4,116
921
261
10,375
0
84,366
L
Yemoja
GDIDA
Yemoja
2,795
701
2,226
2,651
8,915
6,519
0
855
8,030
30,808
0
W
Nemesis
Insatiable1
Nemesis
11,866
6,490
0
1,552
13,084
4,916
319
1,458
11,626
0
82,517
W
Thoth
7,500
42
0
750
5,286
1,917
294
2,429
2,857
72,784
0
L
Thanatos
NicerDude77
Thanatos
8,197
2,548
0
6,366
16,249
5,876
0
3,880
12,197
0
44,147
L
Charybdis
YolofVanSwagger
Charybdis
5,342
3,281
0
4,069
11,738
3,459
0
1,370
10,328
0
53,029
L
Cliodhna
5,711
412
0
3,852
18,983
7,363
0
1,839
17,094
0
46,238
W
11,679
1,417
0
1,500
12,628
11,467
60
1,002
11,626
527
77,506
W
Ymir
ymir100
Ymir
4,585
1,647
0
1,123
10,074
9,712
124
4,163
5,911
11,950
0
L
Kukulkan
Мuse
Kukulkan
6,518
48
0
565
7,829
2,976
0
3,718
3,855
75,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
35,772
532
Minions Killed
433
0
Camps Cleared
0
1,593,506
Distance Traveled
1,381,431
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,705
622
139
10
0
266,889
3
L
Yemoja
6,663
476
37
3
0
286,096
5
W
Nemesis
9,011
644
115
8
0
381,562
3
W
Thoth
9,312
665
141
10
0
306,136
4
L
Thanatos
7,714
551
67
5
0
290,684
0
L
Charybdis
7,156
511
104
7
0
251,391
2
L
Cliodhna
6,640
474
72
5
0
281,335
2
W
Nike
9,571
684
118
8
0
325,374
2
W
Ymir
7,428
531
19
1
0
313,545
0
L
Kukulkan
7,599
543
153
11
0
271,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role