Player Matchup

Bakasura
Bakasura
Silver IV
SC_EAZY74
Bakasura
Silver IV
Level 149
God Stats
71W - 42L
1,666 SR
Queue Stats
953W - 1,010L
815 MMR
Party 1
Xing Tian
Xing Tian
Silver V
SC_Fang2100
Xing Tian
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,384 MMR
Party 1
Ah Puch
Ah Puch
Silver II
SC_GODMODE
Ah Puch
Silver II
Level 113
God Stats
220W - 190L
1,519 SR
Queue Stats
605W - 688L
1,204 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,562 SR
1,135 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,514 SR
1,110 MMR
Serqet
Serqet
Silver II
Maple_190
Serqet
Silver II
Level 46
God Stats
15W - 18L
1,482 SR
Queue Stats
116W - 136L
1,033 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
bigtimer4223
Gilgamesh
Gold II
Level 125
God Stats
1W - 0L
1,474 SR
Queue Stats
186W - 210L
1,173 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
ibullykidsinapex
Baron Samedi
Silver II
Level 67
God Stats
4W - 2L
1,585 SR
Queue Stats
134W - 127L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SC_EAZY74
Bakasura
14
2 / 4 / 3
11,420
672
6,235
15,379
11,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SC_Fang2100
Xing Tian
12
1 / 6 / 3
10,767
633
4,049
18,186
16,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
SC_GODMODE
Ah Puch
15
1 / 3 / 4
11,956
703
16,351
8,685
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ah Muzen CabAchillesMorgan Le FayKuzenboJanus

VS

Bans
HeraHou YiHachimanNeithAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Maple_190
Serqet
16
8 / 1 / 5
13,938
820
11,513
14,156
7,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
bigtimer4223
Gilgamesh
15
2 / 3 / 10
12,825
754
7,374
19,102
16,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ibullykidsinapex
Baron Samedi
16
3 / 1 / 8
12,941
761
15,573
9,788
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
4
Kills
13
13
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
Maple_190
Serqet
8
1
5
10.5
L
Bakasura
SC_EAZY74
Bakasura
2
4
3
0.88
L
Xing Tian
SC_Fang2100
Xing Tian
1
6
3
0.42
L
Ah Puch
SC_GODMODE
Ah Puch
1
3
4
1
W
Gilgamesh
bigtimer4223
Gilgamesh
2
3
10
2.33
W
Baron Samedi
ibullykidsinapex
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
34,460
42,250
Taken
43,046
32,166
Mitigated
28,468
4,128
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Maple_190
Serqet
11,513
4,795
0
5,868
14,156
7,065
1,347
7,068
6,836
0
55,167
L
Bakasura
SC_EAZY74
Bakasura
6,235
4,007
0
1,980
15,379
11,726
938
6,961
8,418
0
10,499
L
Xing Tian
SC_Fang2100
Xing Tian
4,049
373
0
1,765
18,186
16,587
184
6,835
9,978
14,500
477
L
Ah Puch
SC_GODMODE
Ah Puch
16,351
153
0
383
8,685
3,853
517
3,212
5,133
86,387
0
W
Gilgamesh
bigtimer4223
Gilgamesh
7,374
1,919
236
3,415
19,102
16,237
559
8,172
10,204
0
40,680
W
Baron Samedi
ibullykidsinapex
Baron Samedi
15,573
2,081
964
2,837
9,788
5,166
1,676
5,604
3,488
59,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
39,704
163
Minions Killed
187
0
Camps Cleared
0
842,991
Distance Traveled
947,602
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,938
820
54
3
0
342,418
5
L
Bakasura
11,420
672
37
2
0
300,931
3
L
Xing Tian
10,767
633
9
1
0
262,444
4
L
Ah Puch
11,956
703
117
7
0
279,616
1
W
Gilgamesh
12,825
754
59
3
0
318,604
2
W
Baron Samedi
12,941
761
74
4
0
286,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role