Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DaHarleyfish123
Athena
Level 109
God Stats
1W - 2L
1,597 SR
Queue Stats
397W - 375L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
JanDAK
Kuzenbo
Level 83
God Stats
39W - 36L
1,577 SR
Queue Stats
222W - 180L
1,505 Elo+
Solo
Hachiman
Hachiman
Oniolek
Hachiman
Level 128
God Stats
56W - 41L
1,603 SR
Queue Stats
307W - 291L
1,575 Elo+
Solo
Set
Set
RatteBlut560287
Set
Level 149
God Stats
0W - 2L
1,548 SR
Queue Stats
90W - 90L
1,608 Elo+
Party 2
Team Averages
Level 111
1,565 SR
1,546 Elo+

VS

Team Averages
Level 99
1,530 SR
1,568 Elo+
Thoth
Thoth
B0bbl
Thoth
Level 69
God Stats
15W - 11L
1,250 SR
Queue Stats
85W - 69L
1,574 Elo+
Party 1
Hachiman
Hachiman
PikachuTraineri
Hachiman
Level 128
God Stats
3W - 0L
1,837 SR
Queue Stats
87W - 69L
1,576 Elo+
Party 1
Nox
Nox
Vatukka1
Nox
Level 82
God Stats
7W - 6L
1,357 SR
Queue Stats
61W - 57L
1,509 Elo+
Party 1
Pele
Pele
johni86
Pele
Level 108
God Stats
27W - 13L
1,775 SR
Queue Stats
155W - 103L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
outcas
Gilgamesh
Level 107
God Stats
3W - 2L
1,431 SR
Queue Stats
203W - 177L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 1
5,483
548
3,475
6,622
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,794
579
4,245
8,343
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
JanDAK
Kuzenbo
9
0 / 2 / 1
5,130
513
1,451
6,972
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Oniolek
Hachiman
9
1 / 2 / 0
5,010
501
4,234
5,200
1,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 2
6,167
617
5,179
8,749
5,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
B0bbl
Thoth
11
1 / 1 / 2
6,155
616
2,772
2,706
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
1 / 0 / 1
5,430
543
3,720
5,500
1,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
5,377
538
2,514
4,149
1,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
johni86
Pele
12
4 / 1 / 1
6,570
657
4,261
8,361
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
outcas
Gilgamesh
11
3 / 2 / 1
6,739
674
8,152
12,561
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
Thoth
B0bbl
Thoth
1
1
2
2
L
1
2
0
0.5
L
Kuzenbo
JanDAK
Kuzenbo
0
2
1
0.25
L
Hachiman
Oniolek
Hachiman
1
2
0
0.5
W
Hachiman
1
0
1
1.5
L
1
3
2
0.67
W
1
0
3
2.5
W
Pele
johni86
Pele
4
1
1
4.5
W
Gilgamesh
outcas
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
21,419
35,886
Taken
33,277
22,166
Mitigated
12,305
11,838
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,475
1,217
0
2,987
6,622
2,526
0
928
5,566
0
32,964
W
Thoth
B0bbl
Thoth
2,772
232
0
584
2,706
642
0
23
2,683
39,435
0
L
4,245
1,344
0
1,705
8,343
6,722
0
0
8,343
32,965
163
L
Kuzenbo
JanDAK
Kuzenbo
1,451
723
0
2,212
6,972
6,029
0
1,484
5,386
22,573
0
L
Hachiman
Oniolek
Hachiman
4,234
1,738
0
2,186
5,200
1,599
0
983
4,217
0
35,674
W
Hachiman
3,720
2,264
0
2,781
5,500
1,731
548
659
4,841
0
41,725
L
5,179
2,876
0
2,748
8,749
5,290
0
1,493
7,088
0
51,951
W
2,514
804
971
1,151
4,149
1,695
222
579
3,570
14,444
0
W
Pele
johni86
Pele
4,261
940
0
1,054
8,361
2,762
0
227
8,134
0
53,801
W
Gilgamesh
outcas
Gilgamesh
8,152
2,528
0
2,638
12,561
5,475
0
3,719
8,516
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
30,271
318
Minions Killed
354
0
Camps Cleared
0
959,959
Distance Traveled
962,197
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,483
548
58
6
0
241,127
0
W
Thoth
6,155
616
88
9
0
192,413
0
L
Athena
5,794
579
71
7
0
185,267
0
L
Kuzenbo
5,130
513
34
3
0
192,312
0
L
Hachiman
5,010
501
56
6
0
153,439
0
W
Hachiman
5,430
543
74
7
0
184,789
2
L
Set
6,167
617
99
10
0
187,814
0
W
Nox
5,377
538
19
2
0
180,445
2
W
Pele
6,570
657
88
9
0
228,900
4
W
Gilgamesh
6,739
674
85
9
0
175,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role