Player Matchup

Bacchus
Bacchus
Ajarbubble61
Bacchus
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 2L
1,061 Elo+
Party 2
Osiris
Osiris
Magnus13A
Osiris
Level 145
God Stats
0W - 1L
1,330 SR
Queue Stats
20W - 40L
1,323 Elo+
Solo
Susano
Susano
MasonMetz10
Susano
Level 40
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 3L
1,061 Elo+
Party 2
Team Averages
Level 71
1,282 SR
1,148 Elo+

VS

Team Averages
Level 46
1,508 SR
1,344 Elo+
Chaac
Chaac
IcedDestiny
Chaac
Level 46
God Stats
2W - 2L
1,315 SR
Queue Stats
9W - 19L
1,259 Elo+
Party 1
Chang'e
Chang'e
SorrySenpai
Chang'e
Level 34
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Camazotz
Camazotz
arca-457
Camazotz
Level 59
God Stats
10W - 7L
1,500 SR
Queue Stats
324W - 381L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajarbubble61
Bacchus
13
2 / 4 / 1
9,226
710
4,224
12,649
12,194
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Magnus13A
Osiris
10
0 / 4 / 1
8,325
640
5,061
13,757
14,356
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
10
1 / 7 / 1
8,655
666
4,625
11,555
4,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
11,569
890
11,037
10,748
13,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
SorrySenpai
Chang'e
14
6 / 1 / 7
10,980
845
14,502
10,298
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
arca-457
Camazotz
13
2 / 2 / 8
10,061
774
5,627
10,415
4,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ajarbubble61
Bacchus
2
4
1
0.63
W
7
1
7
10.5
L
Osiris
Magnus13A
Osiris
0
4
1
0.13
L
Susano
1
7
1
0.21
W
Chang'e
SorrySenpai
Chang'e
6
1
7
9.5
W
Camazotz
arca-457
Camazotz
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
31,166
37,961
Taken
31,461
31,144
Mitigated
22,041
1,685
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ajarbubble61
Bacchus
4,224
538
0
316
12,649
12,194
46
3,565
9,084
23,842
0
W
11,037
770
0
1,748
10,748
13,944
373
1,856
8,892
1,839
35,648
L
Osiris
Magnus13A
Osiris
5,061
1,017
97
162
13,757
14,356
0
6,817
6,940
0
21,044
L
Susano
4,625
702
383
727
11,555
4,594
0
5,027
6,528
0
20,308
W
Chang'e
SorrySenpai
Chang'e
14,502
1,136
2,311
3,542
10,298
3,812
202
1,918
8,380
55,565
0
W
Camazotz
arca-457
Camazotz
5,627
1,300
0
4,386
10,415
4,285
309
1,456
8,959
0
39,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
32,610
76
Minions Killed
157
0
Camps Cleared
0
569,282
Distance Traveled
755,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,226
710
25
2
0
222,764
0
W
Chaac
11,569
890
58
4
0
256,923
0
L
Osiris
8,325
640
25
2
0
168,487
0
L
Susano
8,655
666
26
2
0
178,031
0
W
Chang'e
10,980
845
57
4
0
250,163
0
W
Camazotz
10,061
774
42
3
0
248,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role