Player Matchup

Maui
Maui
BizarreofSho
Maui
Level 77
God Stats
20W - 28L
1,473 SR
Queue Stats
142W - 193L
1,400 Elo+
Party 1
Sobek
Sobek
I luv osa
Sobek
Level 127
God Stats
1W - 1L
1,822 SR
Queue Stats
61W - 91L
1,423 Elo+
Party 1
Ix Chel
Ix Chel
Itz Drippxd
Ix Chel
Level 86
God Stats
3W - 5L
1,432 SR
Queue Stats
35W - 57L
1,404 Elo+
Party 1
Izanami
Izanami
ItzKingBTW
Izanami
Level 104
God Stats
1W - 1L
1,752 SR
Queue Stats
68W - 98L
1,412 Elo+
Party 1
Lancelot
Lancelot
Ryxenl
Lancelot
Level 104
God Stats
2W - 1L
1,885 SR
Queue Stats
79W - 127L
1,427 Elo+
Party 1
Team Averages
Level 100
1,673 SR
1,413 Elo+

VS

Team Averages
Level 117
1,632 SR
1,479 Elo+
Bastet
Bastet
 
Bastet
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Pyr0eZaF
Ullr
Level 142
God Stats
5W - 2L
1,647 SR
Queue Stats
90W - 72L
1,575 Elo+
Party 2
Thanatos
Thanatos
Secretviper
Thanatos
Level 153
God Stats
4W - 6L
1,959 SR
Queue Stats
265W - 228L
1,540 Elo+
Party 2
Chang'e
Chang'e
toSAVAGEboy
Chang'e
Level 124
God Stats
1W - 0L
1,556 SR
Queue Stats
15W - 19L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,711
439
1,859
9,116
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
I luv osa
Sobek
10
1 / 1 / 0
5,700
438
4,514
11,427
11,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
Itz Drippxd
Ix Chel
12
1 / 3 / 0
6,963
536
3,934
7,528
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ItzKingBTW
Izanami
11
0 / 6 / 1
6,284
483
2,968
9,847
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Ryxenl
Lancelot
11
1 / 3 / 1
6,191
476
5,345
11,809
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 1 / 1
7,336
564
10,155
11,346
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
 
Zhong Kui
11
3 / 0 / 3
7,150
550
8,256
10,116
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
13
3 / 0 / 4
7,682
591
7,675
6,407
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Secretviper
Thanatos
12
4 / 1 / 6
7,557
581
6,072
10,114
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
toSAVAGEboy
Chang'e
13
2 / 1 / 1
7,795
600
4,642
8,216
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
1
2.5
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
0
1
1
0.5
L
Sobek
I luv osa
Sobek
1
1
0
1
L
Ix Chel
Itz Drippxd
Ix Chel
1
3
0
0.33
L
Izanami
ItzKingBTW
Izanami
0
6
1
0.08
W
Ullr
3
0
4
5
L
Lancelot
Ryxenl
Lancelot
1
3
1
0.5
W
Thanatos
Secretviper
Thanatos
4
1
6
7
W
Chang'e
toSAVAGEboy
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
36,800
49,727
Taken
46,199
29,196
Mitigated
24,166
7,775
Healing
21,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,155
3,687
0
4,956
11,346
4,262
0
3,692
7,654
0
53,693
W
Zhong Kui
 
Zhong Kui
8,256
1,030
0
2,414
10,116
9,765
598
1,546
8,542
28,669
0
L
1,859
515
0
1,684
9,116
6,751
0
4,263
4,853
18,221
0
L
Sobek
I luv osa
Sobek
4,514
843
0
3,028
11,427
11,276
0
57
11,370
27,805
488
L
Ix Chel
Itz Drippxd
Ix Chel
3,934
433
50
1,163
7,528
3,190
0
3,578
3,950
49,842
0
L
Izanami
ItzKingBTW
Izanami
2,968
2,001
0
1,220
9,847
3,472
0
1,984
7,863
0
46,723
W
Ullr
7,675
4,244
0
1,164
6,407
2,550
568
539
5,868
0
59,940
L
Lancelot
Ryxenl
Lancelot
5,345
1,465
0
630
11,809
4,507
0
3,016
8,793
0
41,054
W
Thanatos
Secretviper
Thanatos
6,072
1,361
0
8,545
10,114
4,790
0
755
9,287
0
60,022
W
Chang'e
toSAVAGEboy
Chang'e
4,642
237
658
4,143
8,216
2,799
392
3,017
5,029
60,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
37,520
325
Minions Killed
423
0
Camps Cleared
0
1,270,314
Distance Traveled
1,357,750
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,336
564
90
7
0
279,760
4
W
Zhong Kui
7,150
550
27
2
0
264,485
4
L
Maui
5,711
439
25
2
0
255,854
2
L
Sobek
5,700
438
42
3
0
235,836
0
L
Ix Chel
6,963
536
106
8
0
247,780
2
L
Izanami
6,284
483
89
7
0
227,976
0
W
Ullr
7,682
591
110
8
0
235,185
1
L
Lancelot
6,191
476
63
5
0
302,868
0
W
Thanatos
7,557
581
84
6
0
313,154
1
W
Chang'e
7,795
600
112
9
0
265,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role