Player Matchup

Achilles
Achilles
Krezick
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ScoobyNoobie
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,358 Elo+
Party 1
Neith
Neith
Zakkair Xero
Neith
Level 88
God Stats
3W - 1L
1,706 SR
Queue Stats
61W - 67L
1,408 Elo+
Party 1
Team Averages
Level 61
1,569 SR
1,422 Elo+

VS

Team Averages
Level 79
1,385 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
JonasGryee
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,181 SR
Queue Stats
7W - 8L
1,342 Elo+
Solo
Fenrir
Fenrir
duodragonz
Fenrir
Level 86
God Stats
25W - 19L
1,501 SR
Queue Stats
142W - 157L
1,354 Elo+
Solo
Sylvanus
Sylvanus
tortumanelpelo1
Sylvanus
Level 105
God Stats
3W - 0L
1,473 SR
Queue Stats
22W - 29L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Krezick
Achilles
10
0 / 8 / 0
8,303
593
4,173
17,074
18,144
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ScoobyNoobie
Kukulkan
12
0 / 5 / 0
8,723
623
6,269
8,943
2,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 0
8,563
612
8,415
13,550
3,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JonasGryee
Morgan Le Fay
14
2 / 0 / 15
11,249
804
9,596
6,942
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
duodragonz
Fenrir
16
14 / 0 / 6
12,745
910
16,850
14,735
9,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
14
5 / 0 / 10
11,137
796
7,720
9,256
6,879
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
21
21
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
JonasGryee
Morgan Le Fay
2
0
15
9.5
L
Achilles
Krezick
Achilles
0
8
0
0
L
Kukulkan
ScoobyNoobie
Kukulkan
0
5
0
0
L
0
8
0
0
W
Fenrir
duodragonz
Fenrir
14
0
6
17
W
Sylvanus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
34,166
39,567
Taken
30,933
24,450
Mitigated
20,105
2,335
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
JonasGryee
Morgan Le Fay
9,596
1,150
411
1,758
6,942
3,325
560
1,652
5,290
59,395
0
L
Achilles
Krezick
Achilles
4,173
1,045
0
1,297
17,074
18,144
0
7,876
8,814
0
16,553
L
Kukulkan
ScoobyNoobie
Kukulkan
6,269
1,416
0
195
8,943
2,559
0
4,212
4,493
34,404
0
L
8,415
3,335
0
843
13,550
3,747
0
4,295
9,051
0
37,652
W
Fenrir
duodragonz
Fenrir
16,850
6,794
0
6,696
14,735
9,901
1,284
3,127
11,608
0
39,670
W
Sylvanus
7,720
3,256
1,599
3,849
9,256
6,879
779
2,112
7,144
37,957
6,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
35,131
126
Minions Killed
164
0
Camps Cleared
0
585,999
Distance Traveled
720,481
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,249
804
70
5
0
258,204
0
L
Achilles
8,303
593
13
1
0
207,918
0
L
Kukulkan
8,723
623
57
4
0
181,420
0
L
Neith
8,563
612
56
4
0
196,661
3
W
Fenrir
12,745
910
34
2
0
232,848
3
W
Sylvanus
11,137
796
60
4
0
229,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role