Player Matchup

Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Bronze III
Cαmεlloταctiκσ
Persephone
Bronze III
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Sylans
Erlang Shen
Bronze III
Level 152
God Stats
1W - 0L
1,838 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,613 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 69
1,557 SR
988 MMR
Agni
Agni
Bronze IV
Barutta
Agni
Bronze IV
Level 60
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 14L
988 MMR
Party 1
King Arthur
King Arthur
Bronze IV
Thescaryecrow
King Arthur
Bronze IV
Level 80
God Stats
0W - 1L
1,397 SR
Queue Stats
3W - 14L
988 MMR
Party 1
Nike
Nike
Bronze IV
abathur
Nike
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
988 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 0 / 10
9,673
806
7,703
14,826
15,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 1 / 9
11,873
989
21,531
9,916
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Sylans
Erlang Shen
13
6 / 1 / 10
10,007
834
6,426
10,093
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothMartichorasKuzenboKumbhakarnaAchilles

VS

Bans
Ne ZhaOlorunJanusHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Barutta
Agni
9
0 / 6 / 0
7,567
631
5,692
10,605
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Thescaryecrow
King Arthur
10
0 / 7 / 1
7,567
631
4,246
17,651
13,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
abathur
Nike
9
0 / 6 / 0
7,537
628
3,821
11,604
9,442
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
19
Kills
0
2
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
10
9
L
Agni
Barutta
Agni
0
6
0
0
W
9
1
9
13.5
W
Erlang Shen
Sylans
Erlang Shen
6
1
10
11
L
King Arthur
Thescaryecrow
King Arthur
0
7
1
0.07
L
Nike
abathur
Nike
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
13,759
34,835
Taken
39,860
28,967
Mitigated
26,179
10,162
Healing
219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,703
1,594
502
3,824
14,826
15,305
340
3,683
11,143
199
26,938
L
Agni
Barutta
Agni
5,692
454
0
219
10,605
3,543
0
6,651
3,919
26,919
0
W
21,531
258
0
2,147
9,916
3,833
1,109
1,057
8,856
80,487
0
W
Erlang Shen
Sylans
Erlang Shen
6,426
1,664
231
3,458
10,093
9,829
261
1,803
8,290
277
28,682
L
King Arthur
Thescaryecrow
King Arthur
4,246
479
0
0
17,651
13,194
0
9,682
7,588
0
14,515
L
Nike
abathur
Nike
3,821
467
0
0
11,604
9,442
0
5,523
5,378
0
13,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
22,671
141
Minions Killed
63
0
Camps Cleared
0
749,187
Distance Traveled
578,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,673
806
25
2
0
273,353
0
L
Agni
7,567
631
30
3
0
200,032
0
W
Persephone
11,873
989
90
8
0
236,126
0
W
Erlang Shen
10,007
834
26
2
0
239,708
0
L
King Arthur
7,567
631
14
1
0
199,226
0
L
Nike
7,537
628
19
2
0
178,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role