Player Matchup

Bacchus
Bacchus
Gold II
Critegic
Bacchus
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 86L
1,458 MMR
Party 1
Hades
Hades
Silver III
Hydra Shoots
Hades
Silver III
Level 100
God Stats
18W - 11L
1,604 SR
Queue Stats
305W - 324L
760 MMR
Party 1
Bastet
Bastet
Gold IV
WhoBaTea
Bastet
Gold IV
Level 124
God Stats
5W - 1L
1,676 SR
Queue Stats
14W - 7L
1,672 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,593 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,496 SR
1,057 MMR
Sun Wukong
Sun Wukong
Silver I
BluntBlower216x
Sun Wukong
Silver I
Level 147
God Stats
26W - 29L
1,641 SR
Queue Stats
292W - 295L
1,204 MMR
Solo
Hel
Hel
Silver II
ShaperOfWorldz
Hel
Silver II
Level 118
God Stats
59W - 84L
1,432 SR
Queue Stats
323W - 381L
1,108 MMR
Solo
Skadi
Skadi
Silver III
fabiog92
Skadi
Silver III
Level 109
God Stats
15W - 29L
1,416 SR
Queue Stats
172W - 214L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Critegic
Bacchus
13
4 / 0 / 13
10,757
827
8,442
12,280
16,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 0 / 10
10,917
840
12,989
9,506
4,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
WhoBaTea
Bastet
14
8 / 1 / 8
11,486
884
19,087
11,734
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesJanusKuzenboAresNe Zha

VS

Bans
MartichorasAtlasAgniCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluntBlower216x
Sun Wukong
11
0 / 4 / 1
8,471
652
9,060
17,783
16,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 0
8,182
629
4,387
13,128
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
fabiog92
Skadi
9
0 / 7 / 0
7,860
605
6,549
12,667
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BluntBlower216x
Sun Wukong
0
4
1
0.13
W
Bacchus
Critegic
Bacchus
4
0
13
10.5
W
5
0
10
10
L
1
6
0
0.17
W
Bastet
WhoBaTea
Bastet
8
1
8
12
L
Skadi
fabiog92
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,518
Damage
19,996
33,520
Taken
43,578
26,199
Mitigated
25,267
11,911
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BluntBlower216x
Sun Wukong
9,060
1,415
182
2,124
17,783
16,390
0
9,247
8,536
2,008
31,906
W
Bacchus
Critegic
Bacchus
8,442
956
0
2,940
12,280
16,634
473
2,017
10,263
20,780
1,149
W
12,989
837
736
4,751
9,506
4,709
2,344
1,547
7,922
49,114
0
L
4,387
0
2,894
2,802
13,128
5,246
0
5,252
7,876
18,360
0
W
Bastet
WhoBaTea
Bastet
19,087
4,010
0
3,484
11,734
4,856
0
2,655
9,079
0
67,511
L
Skadi
fabiog92
Skadi
6,549
2,404
0
0
12,667
3,631
0
5,854
6,813
0
21,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
24,513
165
Minions Killed
96
0
Camps Cleared
0
769,118
Distance Traveled
648,783
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,471
652
36
3
0
243,284
8
W
Bacchus
10,757
827
25
2
0
258,755
3
W
Hades
10,917
840
60
5
0
228,326
0
L
Hel
8,182
629
29
2
0
208,016
1
W
Bastet
11,486
884
80
6
0
282,037
4
L
Skadi
7,860
605
31
2
0
197,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role