Player Matchup

Cthulhu
Cthulhu
Gold V
WaveGodBenzo
Cthulhu
Gold V
Level 61
God Stats
7W - 1L
1,738 SR
Queue Stats
12W - 4L
1,654 MMR
Party 1
Agni
Agni
Silver I
fatefully
Agni
Silver I
Level 122
God Stats
2W - 0L
1,734 SR
Queue Stats
11W - 3L
1,647 MMR
Party 1
Bastet
Bastet
Diamond III
símön
Bastet
Diamond III
Level 142
God Stats
8W - 6L
1,675 SR
Queue Stats
239W - 222L
2,066 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,716 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,551 SR
1,657 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
MisterCharlie
Anhur
Gold III
Level 112
God Stats
8W - 2L
1,530 SR
Queue Stats
188W - 246L
1,640 MMR
Solo
Ares
Ares
Platinum III
Wallabe Darned
Ares
Platinum III
Level 158
God Stats
8W - 5L
1,622 SR
Queue Stats
69W - 60L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WaveGodBenzo
Cthulhu
10
0 / 2 / 6
7,357
736
4,261
6,361
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
10
3 / 3 / 2
7,595
760
9,491
8,753
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
símön
Bastet
11
3 / 0 / 1
7,895
790
12,232
7,643
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
KuzenboMartichorasAchillesCharonNe Zha

VS

Bans
GaneshaXbalanqueSun WukongMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 3
7,111
711
8,061
9,534
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 1
7,791
779
3,505
8,478
2,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
7,206
721
7,128
11,741
9,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
5
5
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
3
0.63
L
3
1
1
3.5
L
1
1
3
2.5
W
Cthulhu
WaveGodBenzo
Cthulhu
0
2
6
1.5
W
Agni
3
3
2
1.33
W
Bastet
símön
Bastet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
18,694
22,757
Taken
29,753
11,100
Mitigated
15,547
7,836
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,061
2,025
114
241
9,534
3,197
0
4,309
4,349
13,281
0
L
3,505
1,767
0
1,042
8,478
2,777
834
2,198
5,548
0
33,340
L
7,128
547
0
2,093
11,741
9,573
0
5,963
4,920
18,759
0
W
Cthulhu
WaveGodBenzo
Cthulhu
4,261
264
0
831
6,361
4,241
25
4,205
1,925
16,022
0
W
Agni
9,491
845
0
2,832
8,753
3,357
123
6,705
1,756
28,874
0
W
Bastet
símön
Bastet
12,232
1,875
0
4,173
7,643
3,502
0
3,928
3,505
0
27,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
22,108
87
Minions Killed
100
0
Camps Cleared
0
607,784
Distance Traveled
554,653
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,111
711
16
2
0
189,516
0
L
Anhur
7,791
779
66
7
0
179,468
0
L
Ares
7,206
721
18
2
0
185,669
1
W
Cthulhu
7,357
736
20
2
0
196,629
3
W
Agni
7,595
760
40
4
0
189,904
2
W
Bastet
7,895
790
27
3
0
221,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role