Player Matchup

Nu Wa
Nu Wa
BoxoutForBoards
Nu Wa
Level 66
God Stats
1W - 1L
1,453 SR
Queue Stats
54W - 48L
1,488 Elo+
Party 2
Bacchus
Bacchus
EraseY0urSocial
Bacchus
Level 120
God Stats
30W - 19L
1,599 SR
Queue Stats
288W - 262L
1,521 Elo+
Party 2
Thor
Thor
SinOfWrath1x
Thor
Level 69
God Stats
1W - 3L
1,470 SR
Queue Stats
142W - 147L
1,442 Elo+
Solo
Achilles
Achilles
acrylicbullet
Achilles
Level 158
God Stats
13W - 10L
1,689 SR
Queue Stats
186W - 194L
1,470 Elo+
Solo
Izanami
Izanami
bigblicky
Izanami
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,494 SR
1,484 Elo+

VS

Team Averages
Level 86
1,523 SR
1,442 Elo+
Tiamat
Tiamat
HUNGRYGHOST32
Tiamat
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 110L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
MestreKarma
Sun Wukong
Level 152
God Stats
7W - 3L
1,641 SR
Queue Stats
123W - 121L
1,459 Elo+
Party 1
Set
Set
Pongas
Set
Level 62
God Stats
4W - 2L
1,767 SR
Queue Stats
178W - 166L
1,447 Elo+
Party 1
Chernobog
Chernobog
TFO Lovely
Chernobog
Level 41
God Stats
2W - 4L
1,253 SR
Queue Stats
32W - 44L
1,436 Elo+
Solo
Cthulhu
Cthulhu
XxMSR_SpuKyxX
Cthulhu
Level 67
God Stats
1W - 3L
1,456 SR
Queue Stats
77W - 89L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,893
574
10,083
6,465
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 5
5,232
436
4,082
10,584
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 4 / 3
7,166
597
6,193
11,575
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
acrylicbullet
Achilles
11
1 / 2 / 2
6,240
520
4,458
11,003
9,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bigblicky
Izanami
8
0 / 2 / 1
4,947
412
2,566
5,867
1,944
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,583
549
5,825
10,366
9,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
MestreKarma
Sun Wukong
12
3 / 1 / 4
7,492
624
6,650
10,371
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Set
Pongas
Set
13
4 / 1 / 2
7,738
645
5,424
12,696
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
TFO Lovely
Chernobog
12
2 / 3 / 4
7,374
615
2,258
8,233
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
2 / 2 / 3
5,998
500
5,921
9,226
7,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
13
14
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
0
4
5
0.63
W
2
3
2
1
W
Sun Wukong
MestreKarma
Sun Wukong
3
1
4
5
W
Set
Pongas
Set
4
1
2
5
L
5
4
3
1.63
W
Chernobog
TFO Lovely
Chernobog
2
3
4
1.33
W
Cthulhu
2
2
3
1.75
L
Achilles
acrylicbullet
Achilles
1
2
2
1
L
Izanami
bigblicky
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
26,078
45,494
Taken
50,892
27,801
Mitigated
33,199
8,345
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,083
1,196
0
500
6,465
1,995
0
738
5,727
54,531
0
L
4,082
522
0
1,466
10,584
9,783
0
2,235
8,295
14,941
0
W
5,825
188
0
1,334
10,366
9,495
0
2,234
7,887
28,735
315
W
Sun Wukong
MestreKarma
Sun Wukong
6,650
790
0
3,447
10,371
5,962
0
2,796
7,259
0
50,393
W
Set
Pongas
Set
5,424
2,262
0
3,352
12,696
6,554
228
3,180
9,259
0
63,640
L
6,193
1,812
0
3,557
11,575
4,479
0
594
10,921
0
45,778
W
Chernobog
TFO Lovely
Chernobog
2,258
861
0
1,533
8,233
3,308
982
2,803
5,218
0
46,695
W
Cthulhu
5,921
786
0
96
9,226
7,880
0
1,896
7,104
24,986
0
L
Achilles
acrylicbullet
Achilles
4,458
830
0
2,497
11,003
9,600
0
4,589
5,888
0
35,048
L
Izanami
bigblicky
Izanami
2,566
1,761
0
325
5,867
1,944
0
2,635
3,232
0
19,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
35,185
236
Minions Killed
350
0
Camps Cleared
0
1,132,548
Distance Traveled
1,230,858
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,893
574
83
7
0
230,333
0
L
Bacchus
5,232
436
19
2
0
268,645
0
W
Tiamat
6,583
549
58
5
0
220,753
0
W
Sun Wukong
7,492
624
78
7
0
258,296
1
W
Set
7,738
645
90
8
0
284,958
2
L
Thor
7,166
597
72
6
0
241,072
0
W
Chernobog
7,374
615
85
7
0
244,425
0
W
Cthulhu
5,998
500
39
3
0
222,426
0
L
Achilles
6,240
520
35
3
0
227,034
2
L
Izanami
4,947
412
27
2
0
165,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role