Player Matchup

Hachiman
Hachiman
ASMRspay
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,342 Elo+
Party 1
Ymir
Ymir
BosnaMyLove
Ymir
Level 61
God Stats
18W - 26L
1,383 SR
Queue Stats
18W - 29L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
ImmortalGirl112
Nu Wa
Level 85
God Stats
2W - 3L
1,498 SR
Queue Stats
23W - 12L
1,605 Elo+
Solo
Shiva
Shiva
Unikilka
Shiva
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
150W - 120L
1,432 Elo+
Solo
Thanatos
Thanatos
WhiteWolfTerror
Thanatos
Level 114
God Stats
11W - 7L
1,317 SR
Queue Stats
82W - 81L
1,433 Elo+
Solo
Team Averages
Level 82
1,401 SR
1,431 Elo+

VS

Team Averages
Level 113
1,543 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
chr9me
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,413 Elo+
Party 2
Chaac
Chaac
vogatlol
Chaac
Level 109
God Stats
1W - 0L
1,713 SR
Queue Stats
92W - 86L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASMRspay
Hachiman
8
3 / 5 / 0
4,816
602
3,081
6,875
1,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 0
4,035
504
1,624
10,110
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 2
5,083
635
4,307
5,174
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Unikilka
Shiva
6
1 / 3 / 0
4,380
548
3,250
6,068
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
6
0 / 2 / 1
4,135
517
396
4,249
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 2 / 5
5,863
733
7,604
5,097
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
9
5 / 0 / 5
5,667
708
5,489
6,205
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
 
Eset
9
1 / 1 / 1
5,355
669
1,169
3,480
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
chr9me
Nemesis
10
5 / 1 / 4
6,143
768
4,814
6,769
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
vogatlol
Chaac
10
3 / 1 / 2
6,232
779
3,625
6,958
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
19
19
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
5
3.75
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
W
Eset
 
Eset
1
1
1
1.5
L
Hachiman
ASMRspay
Hachiman
3
5
0
0.6
L
0
6
0
0
L
1
3
2
0.67
L
Shiva
Unikilka
Shiva
1
3
0
0.33
L
Thanatos
0
2
1
0.25
W
Nemesis
chr9me
Nemesis
5
1
4
7
W
Chaac
vogatlol
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,658
Damage
22,701
32,476
Taken
28,509
11,005
Mitigated
12,243
5,222
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,604
156
0
1,228
5,097
2,126
642
800
4,297
32,609
0
W
Baron Samedi
 
Baron Samedi
5,489
503
443
3,446
6,205
2,929
0
1,239
4,966
25,474
0
W
Eset
 
Eset
1,169
322
0
473
3,480
1,298
0
2,652
828
28,630
0
L
Hachiman
ASMRspay
Hachiman
3,081
1,399
0
1,050
6,875
1,823
0
5,663
1,212
148
20,304
L
1,624
527
145
1,071
10,110
4,100
0
7,294
2,816
8,054
0
L
4,307
1,306
0
250
5,174
1,346
264
955
4,219
30,573
0
L
Shiva
Unikilka
Shiva
3,250
996
0
1,195
6,068
2,529
0
0
6,068
0
19,624
L
Thanatos
396
0
0
1,511
4,249
1,207
0
350
3,899
0
11,193
W
Nemesis
chr9me
Nemesis
4,814
2,139
0
3,979
6,769
2,248
0
1,075
5,694
0
36,892
W
Chaac
vogatlol
Chaac
3,625
964
0
3,017
6,958
3,642
480
296
6,662
0
40,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,449
Gold Earned
29,260
142
Minions Killed
262
0
Camps Cleared
0
671,852
Distance Traveled
844,098
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,863
733
48
6
0
148,227
2
W
Baron Samedi
5,667
708
36
5
0
167,709
0
W
Eset
5,355
669
53
7
0
147,562
2
L
Hachiman
4,816
602
34
4
0
160,740
0
L
Ymir
4,035
504
12
2
0
160,678
3
L
Nu Wa
5,083
635
36
5
0
163,021
2
L
Shiva
4,380
548
38
5
0
111,636
0
L
Thanatos
4,135
517
22
3
0
75,777
0
W
Nemesis
6,143
768
64
8
0
217,319
0
W
Chaac
6,232
779
61
8
0
163,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role