Player Matchup

Hades
Hades
Clankc7564
Hades
Level 46
God Stats
3W - 0L
1,685 SR
Queue Stats
94W - 67L
1,581 Elo+
Party 1
Mulan
Mulan
MagicalOak
Mulan
Level 189
God Stats
9W - 6L
1,570 SR
Queue Stats
67W - 57L
1,677 Elo+
Party 1
Chaac
Chaac
Waycrez
Chaac
Level 194
God Stats
6W - 2L
1,801 SR
Queue Stats
72W - 54L
1,646 Elo+
Party 1
Team Averages
Level 143
1,685 SR
1,634 Elo+

VS

Team Averages
Level 35
1,482 SR
1,451 Elo+
Surtr
Surtr
LogicSinGafas
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
NOTURMUMMY
Janus
Level 31
God Stats
10W - 10L
1,499 SR
Queue Stats
128W - 146L
1,434 Elo+
Solo
Neith
Neith
donpinga
Neith
Level 68
God Stats
2W - 3L
1,447 SR
Queue Stats
50W - 60L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
6 / 1 / 8
8,964
896
7,149
9,225
4,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
4 / 0 / 8
8,287
829
6,458
7,084
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Waycrez
Chaac
12
5 / 0 / 9
8,675
868
7,806
8,636
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
6,249
625
1,717
10,269
6,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
9
0 / 6 / 0
6,948
695
5,494
7,308
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
donpinga
Neith
10
1 / 1 / 0
7,295
730
8,759
6,250
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
15
Kills
1
1
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
6
1
8
10
L
0
8
0
0
W
Mulan
4
0
8
8
L
Janus
0
6
0
0
W
Chaac
Waycrez
Chaac
5
0
9
9.5
L
Neith
donpinga
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,413
Damage
15,970
24,945
Taken
23,827
17,169
Mitigated
10,990
13,528
Healing
1,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
7,149
1,087
2,202
7,032
9,225
4,388
409
2,289
6,936
37,480
0
L
1,717
434
0
397
10,269
6,065
0
2,062
7,841
367
6,375
W
Mulan
6,458
1,590
0
2,038
7,084
6,221
185
1,709
5,375
0
22,770
L
Janus
5,494
183
0
250
7,308
2,419
0
2,725
4,376
27,764
0
W
Chaac
Waycrez
Chaac
7,806
2,269
0
2,256
8,636
6,560
475
2,363
6,273
0
32,812
L
Neith
donpinga
Neith
8,759
3,592
0
1,275
6,250
2,506
0
2,362
3,815
0
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
20,492
138
Minions Killed
95
0
Camps Cleared
0
591,689
Distance Traveled
464,401
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,964
896
60
6
0
190,405
0
L
Surtr
6,249
625
4
0
0
125,736
0
W
Mulan
8,287
829
37
4
0
206,103
1
L
Janus
6,948
695
49
5
0
162,868
0
W
Chaac
8,675
868
41
4
0
195,181
0
L
Neith
7,295
730
42
4
0
175,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role