Player Matchup

Hel
Hel
 
Hel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cobalt Skeleton
Thor
Level 114
God Stats
23W - 27L
1,480 SR
Queue Stats
167W - 165L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
ExcT_LuCiFeR
Sun Wukong
Level 65
God Stats
24W - 21L
1,542 SR
Queue Stats
466W - 481L
1,439 Elo+
Solo
Atlas
Atlas
PapaSam30
Atlas
Level 59
God Stats
18W - 33L
1,289 SR
Queue Stats
128W - 134L
1,446 Elo+
Solo
Xbalanque
Xbalanque
TheRandomNightOw
Xbalanque
Level 140
God Stats
1W - 3L
1,428 SR
Queue Stats
337W - 306L
1,478 Elo+
Solo
Team Averages
Level 98
1,448 SR
1,478 Elo+

VS

Team Averages
Level 112
1,452 SR
1,443 Elo+
The Morrigan
The Morrigan
BlankStare9
The Morrigan
Level 156
God Stats
14W - 25L
1,379 SR
Queue Stats
604W - 551L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
Buallat
Amaterasu
Level 106
God Stats
0W - 3L
1,297 SR
Queue Stats
667W - 654L
1,466 Elo+
Solo
Zeus
Zeus
FINNISHSLYCOOPER
Zeus
Level 96
God Stats
29W - 31L
1,463 SR
Queue Stats
51W - 76L
1,342 Elo+
Solo
Kali
Kali
KoGPanda
Kali
Level 100
God Stats
3W - 1L
1,916 SR
Queue Stats
156W - 160L
1,480 Elo+
Party 1
Chernobog
Chernobog
MauroozZz
Chernobog
Level 102
God Stats
0W - 3L
1,205 SR
Queue Stats
403W - 392L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 5 / 1
9,663
537
14,904
17,186
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 7
8,549
475
9,161
18,698
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ExcT_LuCiFeR
Sun Wukong
16
2 / 1 / 2
9,821
546
13,556
15,689
15,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
PapaSam30
Atlas
13
1 / 2 / 4
8,166
454
7,923
20,672
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
15
5 / 2 / 1
8,787
488
11,495
14,606
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlankStare9
The Morrigan
15
3 / 6 / 6
9,552
531
15,432
16,761
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Buallat
Amaterasu
14
1 / 1 / 1
8,806
489
8,320
19,052
15,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
5 / 2 / 2
9,087
505
18,536
12,786
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
15
6 / 2 / 2
9,857
548
9,871
18,208
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
MauroozZz
Chernobog
14
1 / 3 / 6
8,291
461
8,188
12,605
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
14
Kills
16
16
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
5
1
1.1
L
The Morrigan
BlankStare9
The Morrigan
3
6
6
1
L
Amaterasu
Buallat
Amaterasu
1
1
1
1.5
W
1
6
7
0.75
W
Sun Wukong
ExcT_LuCiFeR
Sun Wukong
2
1
2
3
L
5
2
2
3
L
Kali
6
2
2
3.5
L
Chernobog
MauroozZz
Chernobog
1
3
6
1.33
W
Atlas
PapaSam30
Atlas
1
2
4
1.5
W
Xbalanque
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,039
Damage
60,347
86,851
Taken
79,412
56,642
Mitigated
43,022
22,152
Healing
28,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,904
1,074
533
7,583
17,186
7,112
1,102
8,866
8,320
74,192
0
L
The Morrigan
BlankStare9
The Morrigan
15,432
5,429
286
6,200
16,761
7,676
598
10,678
5,828
72,894
8,870
L
Amaterasu
Buallat
Amaterasu
8,320
4,173
0
7,052
19,052
15,981
0
2,441
16,611
0
57,283
W
9,161
1,155
0
2,386
18,698
7,703
0
6,663
12,035
0
70,190
W
Sun Wukong
ExcT_LuCiFeR
Sun Wukong
13,556
2,392
0
2,817
15,689
15,434
374
2,511
13,178
2,828
73,871
L
18,536
2,473
0
6,730
12,786
5,170
111
4,503
8,283
77,532
0
L
Kali
9,871
6,324
0
3,902
18,208
8,883
0
4,114
14,094
0
62,330
L
Chernobog
MauroozZz
Chernobog
8,188
4,343
0
3,961
12,605
5,312
930
2,284
10,321
0
52,980
W
Atlas
PapaSam30
Atlas
7,923
3,348
0
5,172
20,672
20,034
0
9,802
10,870
33,555
0
W
Xbalanque
11,495
4,510
0
3,661
14,606
6,359
34
5,194
9,412
0
63,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
45,593
460
Minions Killed
484
0
Camps Cleared
0
1,765,854
Distance Traveled
1,718,741
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,663
537
108
6
0
347,911
5
L
The Morrigan
9,552
531
123
7
0
278,913
0
L
Amaterasu
8,806
489
93
5
0
335,285
0
W
Thor
8,549
475
106
6
0
363,386
0
W
Sun Wukong
9,821
546
116
6
0
353,752
1
L
Zeus
9,087
505
112
6
0
332,254
0
L
Kali
9,857
548
76
4
0
422,656
2
L
Chernobog
8,291
461
80
4
0
349,633
2
W
Atlas
8,166
454
25
1
0
347,936
3
W
Xbalanque
8,787
488
105
6
0
352,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role