Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
FacundoDamián
Athena
Level 129
God Stats
3W - 2L
1,432 SR
Queue Stats
17W - 25L
1,419 Elo+
Party 3
Chaac
Chaac
MalevoXx
Chaac
Level 28
God Stats
7W - 3L
1,754 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 3
Ra
Ra
Mr_-KillaZz-
Ra
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 48L
1,151 Elo+
Party 2
Izanami
Izanami
gladiador-bautif
Izanami
Level 47
God Stats
10W - 8L
1,297 SR
Queue Stats
60W - 66L
1,068 Elo+
Party 2
Team Averages
Level 86
1,496 SR
1,327 Elo+

VS

Team Averages
Level 100
1,500 SR
1,476 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrunkGirlBR
Ymir
Level 69
God Stats
6W - 3L
1,780 SR
Queue Stats
106W - 94L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
George4k162
Tsukuyomi
Level 126
God Stats
8W - 13L
1,440 SR
Queue Stats
167W - 181L
1,427 Elo+
Party 1
Rama
Rama
TheKillerCBP
Rama
Level 148
God Stats
0W - 3L
1,282 SR
Queue Stats
210W - 229L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 0 / 2
6,359
636
6,848
6,780
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 3
5,318
532
2,816
5,205
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
MalevoXx
Chaac
8
0 / 3 / 1
4,901
490
3,242
8,257
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,154
615
1,738
3,582
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 1
5,273
527
4,065
4,618
1,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 2 / 0
6,316
632
6,096
8,557
5,925
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
 
Hera
9
0 / 2 / 0
5,103
510
1,650
4,274
1,446
8
0 / 1 / 1
4,775
478
823
6,059
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
George4k162
Tsukuyomi
9
0 / 3 / 0
4,943
494
1,953
6,117
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 0
5,393
539
4,248
6,816
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
2
7
L
Ratatoskr
 
Ratatoskr
3
2
0
1.5
L
Hera
 
Hera
0
2
0
0
L
0
1
1
0.5
W
2
0
3
3.5
L
Tsukuyomi
George4k162
Tsukuyomi
0
3
0
0
W
Chaac
MalevoXx
Chaac
0
3
1
0.17
W
2
0
2
3
L
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
14,770
28,442
Taken
31,823
13,517
Mitigated
14,961
7,123
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,848
2,647
0
2,600
6,780
2,637
0
36
6,744
0
39,613
L
Ratatoskr
 
Ratatoskr
6,096
2,601
0
2,967
8,557
5,925
0
0
8,557
0
42,628
L
Hera
 
Hera
1,650
349
0
909
4,274
1,446
0
551
3,723
39,364
0
L
823
274
0
1,326
6,059
3,468
0
1,721
4,267
12,654
0
W
2,816
1,396
0
1,254
5,205
3,490
0
466
4,739
16,531
0
L
Tsukuyomi
George4k162
Tsukuyomi
1,953
318
0
244
6,117
1,921
0
353
5,764
0
36,615
W
Chaac
MalevoXx
Chaac
3,242
679
0
1,122
8,257
4,537
0
218
8,039
0
30,314
W
1,738
156
322
1,242
3,582
1,423
0
1,685
1,897
40,530
0
L
4,248
3,664
0
1,670
6,816
2,201
0
1,858
4,958
0
46,053
W
4,065
3,310
0
583
4,618
1,430
0
68
4,550
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
26,530
284
Minions Killed
308
0
Camps Cleared
0
1,062,834
Distance Traveled
911,449
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,359
636
63
6
0
233,828
3
L
Ratatoskr
6,316
632
88
9
0
182,656
1
L
Hera
5,103
510
61
6
0
173,876
1
L
Ymir
4,775
478
17
2
0
184,468
0
W
Athena
5,318
532
21
2
0
216,226
6
L
Tsukuyomi
4,943
494
60
6
0
198,938
1
W
Chaac
4,901
490
45
5
0
192,713
0
W
Ra
6,154
615
86
9
0
213,547
2
L
Rama
5,393
539
82
8
0
171,511
0
W
Izanami
5,273
527
69
7
0
206,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role