Player Matchup

Baron Samedi
Baron Samedi
Link NA
Baron Samedi
Level 27
God Stats
6W - 19L
1,368 SR
Queue Stats
9W - 35L
1,062 Elo+
Party 2
Cerberus
Cerberus
McNicholl710
Cerberus
Level 25
God Stats
19W - 40L
1,256 SR
Queue Stats
27W - 63L
1,106 Elo+
Party 2
Shiva
Shiva
PurP ICE MAN
Shiva
Level 129
God Stats
1W - 2L
1,600 SR
Queue Stats
445W - 568L
1,318 Elo+
Party 2
Team Averages
Level 60
1,408 SR
1,162 Elo+

VS

Team Averages
Level 108
1,440 SR
1,287 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AntiSaby
Izanami
Level 57
God Stats
22W - 11L
1,341 SR
Queue Stats
192W - 185L
969 Elo+
Solo
Anubis
Anubis
KingDc863
Anubis
Level 108
God Stats
12W - 10L
1,480 SR
Queue Stats
175W - 186L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Link NA
Baron Samedi
11
3 / 8 / 3
9,156
763
5,505
10,622
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
McNicholl710
Cerberus
12
2 / 5 / 3
9,037
753
5,621
15,673
10,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 5
9,412
784
9,383
15,320
10,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 4 / 13
9,650
804
5,646
12,796
10,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
AntiSaby
Izanami
12
3 / 0 / 11
9,410
784
7,729
6,152
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KingDc863
Anubis
14
12 / 5 / 6
11,442
954
20,366
11,587
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
4
13
2.38
W
Izanami
AntiSaby
Izanami
3
0
11
8.5
W
Anubis
KingDc863
Anubis
12
5
6
3
L
Baron Samedi
Link NA
Baron Samedi
3
8
3
0.56
L
Cerberus
McNicholl710
Cerberus
2
5
3
0.7
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
33,741
41,615
Taken
30,535
23,739
Mitigated
18,894
5,376
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,646
1,264
564
1,052
12,796
10,787
210
4,135
8,661
0
28,637
W
Izanami
AntiSaby
Izanami
7,729
5,749
0
2,050
6,152
2,240
1,549
2,895
3,257
0
25,980
W
Anubis
KingDc863
Anubis
20,366
1,369
39
2,188
11,587
5,867
899
4,511
7,076
53,516
0
L
Baron Samedi
Link NA
Baron Samedi
5,505
1,353
444
508
10,622
2,742
0
6,772
3,850
18,286
0
L
Cerberus
McNicholl710
Cerberus
5,621
689
218
3,528
15,673
10,980
0
7,991
7,682
24,547
0
L
9,383
1,457
254
424
15,320
10,017
0
5,775
9,545
0
33,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
30,502
95
Minions Killed
136
0
Camps Cleared
0
576,883
Distance Traveled
587,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,650
804
34
3
0
201,848
1
W
Izanami
9,410
784
40
3
0
198,170
0
W
Anubis
11,442
954
62
5
0
187,796
0
L
Baron Samedi
9,156
763
19
2
0
153,576
0
L
Cerberus
9,037
753
46
4
0
211,441
0
L
Shiva
9,412
784
30
3
0
211,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role