Player Matchup

Bastet
Bastet
Carrington93
Bastet
Level 107
God Stats
11W - 11L
1,658 SR
Queue Stats
539W - 528L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
DrSqu1d
Baron Samedi
Level 128
God Stats
3W - 1L
1,879 SR
Queue Stats
281W - 241L
1,619 Elo+
Solo
Raijin
Raijin
Goetta
Raijin
Level 126
God Stats
3W - 9L
1,293 SR
Queue Stats
370W - 355L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
allanon91
Guan Yu
Level 125
God Stats
10W - 8L
1,535 SR
Queue Stats
239W - 258L
1,414 Elo+
Party 1
Ullr
Ullr
ktck77
Ullr
Level 147
God Stats
2W - 0L
1,709 SR
Queue Stats
63W - 59L
1,498 Elo+
Solo
Team Averages
Level 127
1,615 SR
1,480 Elo+

VS

Team Averages
Level 128
1,616 SR
1,520 Elo+
Charon
Charon
GirthyOtter
Charon
Level 157
God Stats
27W - 10L
1,702 SR
Queue Stats
334W - 307L
1,553 Elo+
Solo
Shiva
Shiva
HarriGnutz
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,453 Elo+
Solo
Bastet
Bastet
I bit ur toe
Bastet
Level 145
God Stats
3W - 7L
1,435 SR
Queue Stats
178W - 188L
1,504 Elo+
Solo
Artemis
Artemis
SulkierCow
Artemis
Level 132
God Stats
114W - 93L
1,638 SR
Queue Stats
440W - 454L
1,558 Elo+
Solo
Nu Wa
Nu Wa
UchihaEC
Nu Wa
Level 98
God Stats
2W - 1L
1,805 SR
Queue Stats
98W - 92L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 0 / 3
6,037
604
6,303
8,174
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DrSqu1d
Baron Samedi
9
3 / 0 / 4
6,154
615
5,786
7,531
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Goetta
Raijin
11
4 / 1 / 1
6,570
657
4,143
7,472
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
allanon91
Guan Yu
11
1 / 0 / 2
6,290
629
3,976
9,425
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
ktck77
Ullr
9
0 / 1 / 4
5,205
521
3,063
9,009
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 0
5,742
574
4,249
7,653
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
8
0 / 2 / 1
5,214
521
4,719
8,202
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
0 / 2 / 1
5,093
509
3,664
8,877
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
SulkierCow
Artemis
10
1 / 1 / 0
5,624
562
5,307
5,890
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
UchihaEC
Nu Wa
9
1 / 6 / 0
5,270
527
9,277
7,386
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
3
4.5
W
Baron Samedi
DrSqu1d
Baron Samedi
3
0
4
5
L
Charon
0
1
0
0
W
Raijin
Goetta
Raijin
4
1
1
4.5
L
Shiva
0
2
1
0.25
L
Bastet
0
2
1
0.25
L
Artemis
SulkierCow
Artemis
1
1
0
1
L
Nu Wa
UchihaEC
Nu Wa
1
6
0
0.17
W
Guan Yu
allanon91
Guan Yu
1
0
2
2
W
Ullr
ktck77
Ullr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
27,216
41,611
Taken
38,008
21,465
Mitigated
17,504
14,911
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,303
2,031
0
2,428
8,174
2,964
0
1,887
6,281
0
36,039
W
Baron Samedi
DrSqu1d
Baron Samedi
5,786
993
2,179
3,252
7,531
4,584
0
1,379
6,140
19,755
0
L
Charon
4,249
1,126
0
1,500
7,653
5,284
0
305
7,348
33,037
361
W
Raijin
Goetta
Raijin
4,143
197
0
1,666
7,472
2,796
538
4,766
2,706
57,857
0
L
Shiva
4,719
714
302
1,958
8,202
5,272
0
3,488
4,714
0
16,423
L
Bastet
3,664
987
0
2,217
8,877
2,706
0
1,047
7,830
0
38,201
L
Artemis
SulkierCow
Artemis
5,307
1,071
0
1,565
5,890
1,995
835
1,317
4,573
0
44,359
L
Nu Wa
UchihaEC
Nu Wa
9,277
2,468
0
690
7,386
2,247
0
3,772
3,614
37,802
0
W
Guan Yu
allanon91
Guan Yu
3,976
834
306
3,105
9,425
8,115
0
4,248
4,769
0
44,423
W
Ullr
ktck77
Ullr
3,063
1,156
0
1,975
9,009
3,006
0
459
8,550
0
26,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
26,943
306
Minions Killed
284
0
Camps Cleared
0
1,035,603
Distance Traveled
981,348
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,037
604
53
5
0
255,898
0
W
Baron Samedi
6,154
615
23
2
0
188,117
3
L
Charon
5,742
574
70
7
0
172,543
0
W
Raijin
6,570
657
92
9
0
190,668
0
L
Shiva
5,214
521
21
2
0
231,187
5
L
Bastet
5,093
509
64
6
0
220,612
0
L
Artemis
5,624
562
70
7
0
174,540
0
L
Nu Wa
5,270
527
59
6
0
182,466
1
W
Guan Yu
6,290
629
88
9
0
210,037
0
W
Ullr
5,205
521
50
5
0
190,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role