Player Matchup

Shiva
Shiva
BukuFadez
Shiva
Level 93
God Stats
83W - 59L
1,553 SR
Queue Stats
198W - 209L
1,453 Elo+
Party 1
Zeus
Zeus
GoopBayou
Zeus
Level 109
God Stats
3W - 2L
1,614 SR
Queue Stats
157W - 156L
1,466 Elo+
Party 1
Mulan
Mulan
KeGodlike-_-
Mulan
Level 106
God Stats
29W - 21L
1,518 SR
Queue Stats
191W - 189L
1,461 Elo+
Party 1
Kali
Kali
Lucibin
Kali
Level 60
God Stats
7W - 3L
1,981 SR
Queue Stats
167W - 153L
1,587 Elo+
Solo
Sol
Sol
SunNov
Sol
Level 10
God Stats
5W - 4L
1,584 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Team Averages
Level 76
1,650 SR
1,496 Elo+

VS

Team Averages
Level 103
1,601 SR
1,546 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CaNN3D GooDS
Chaac
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 77L
1,548 Elo+
Solo
Awilix
Awilix
Ryh Milli
Awilix
Level 81
God Stats
81W - 82L
1,519 SR
Queue Stats
239W - 232L
1,501 Elo+
Solo
Poseidon
Poseidon
Trevs392
Poseidon
Level 102
God Stats
3W - 5L
1,570 SR
Queue Stats
122W - 112L
1,558 Elo+
Solo
Sylvanus
Sylvanus
takeo300
Sylvanus
Level 108
God Stats
11W - 26L
1,916 SR
Queue Stats
172W - 174L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BukuFadez
Shiva
13
4 / 2 / 5
7,683
512
9,857
12,921
11,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
14
2 / 3 / 2
8,359
557
6,585
8,560
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 2
8,280
552
11,011
16,501
14,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Lucibin
Kali
16
8 / 0 / 3
10,126
675
11,434
16,224
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
SunNov
Sol
12
3 / 3 / 4
7,426
495
6,567
8,586
2,541
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 5 / 2
7,607
507
7,760
12,435
5,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 4 / 1
8,101
540
7,908
15,761
12,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Ryh Milli
Awilix
12
3 / 4 / 0
7,391
493
6,443
12,148
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Trevs392
Poseidon
15
5 / 2 / 0
9,031
602
9,193
7,779
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
takeo300
Sylvanus
11
1 / 4 / 3
7,178
479
5,442
11,641
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
10
10
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
2
0.4
W
Shiva
BukuFadez
Shiva
4
2
5
3.25
L
0
4
1
0.13
W
Zeus
2
3
2
1
W
2
2
2
1.5
W
Kali
Lucibin
Kali
8
0
3
9.5
L
Awilix
Ryh Milli
Awilix
3
4
0
0.75
W
Sol
SunNov
Sol
3
3
4
1.67
L
Poseidon
Trevs392
Poseidon
5
2
0
2.5
L
Sylvanus
takeo300
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,454
Damage
36,746
62,792
Taken
59,764
38,456
Mitigated
35,401
18,664
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,760
3,467
0
3,131
12,435
5,699
738
4,780
7,655
0
50,396
W
Shiva
BukuFadez
Shiva
9,857
2,015
0
3,477
12,921
11,939
198
2,954
9,925
0
29,566
L
7,908
1,783
0
4,716
15,761
12,480
75
0
15,761
0
52,206
W
Zeus
6,585
575
0
1,740
8,560
2,793
831
4,479
3,895
66,679
0
W
11,011
2,026
0
4,182
16,501
14,101
0
1,035
15,434
0
60,781
W
Kali
Lucibin
Kali
11,434
6,263
0
6,318
16,224
7,082
0
3,520
12,572
0
91,039
L
Awilix
Ryh Milli
Awilix
6,443
2,455
0
1,163
12,148
4,639
355
2,827
9,321
0
44,806
W
Sol
SunNov
Sol
6,567
2,908
0
2,947
8,586
2,541
726
1,886
6,656
52,833
0
L
Poseidon
Trevs392
Poseidon
9,193
984
0
636
7,779
2,732
464
1,119
6,660
75,991
0
L
Sylvanus
takeo300
Sylvanus
5,442
1,852
739
2,100
11,641
9,851
0
4,426
7,215
28,563
9,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
39,308
454
Minions Killed
438
0
Camps Cleared
0
1,560,451
Distance Traveled
1,458,889
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,607
507
78
5
0
275,474
0
W
Shiva
7,683
512
35
2
0
290,911
0
L
Chaac
8,101
540
104
7
0
282,822
3
W
Zeus
8,359
557
110
7
0
304,824
2
W
Mulan
8,280
552
100
7
0
274,534
0
W
Kali
10,126
675
129
9
0
393,259
1
L
Awilix
7,391
493
60
4
0
324,802
2
W
Sol
7,426
495
80
5
0
296,923
2
L
Poseidon
9,031
602
136
9
0
277,193
0
L
Sylvanus
7,178
479
60
4
0
298,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role