Player Matchup

Hou Yi
Hou Yi
Akacie
Hou Yi
Level 108
God Stats
5W - 3L
1,596 SR
Queue Stats
416W - 415L
1,542 Elo+
Solo
King Arthur
King Arthur
Darcia111
King Arthur
Level 169
God Stats
4W - 1L
1,582 SR
Queue Stats
143W - 134L
1,615 Elo+
Solo
Hel
Hel
GrezyBallBoy
Hel
Level 148
God Stats
5W - 2L
1,694 SR
Queue Stats
464W - 446L
1,524 Elo+
Party 2
Zeus
Zeus
TouLongDuong
Zeus
Level 159
God Stats
7W - 2L
1,632 SR
Queue Stats
382W - 333L
1,595 Elo+
Party 2
Nox
Nox
xanny6
Nox
Level 105
God Stats
2W - 1L
1,497 SR
Queue Stats
163W - 155L
1,504 Elo+
Solo
Team Averages
Level 138
1,600 SR
1,556 Elo+

VS

Team Averages
Level 104
1,534 SR
1,483 Elo+
Chernobog
Chernobog
 
Chernobog
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GekkoTheGrump
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Neona416
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,439 Elo+
Party 1
Chronos
Chronos
StumpyDGod
Chronos
Level 47
God Stats
10W - 9L
1,670 SR
Queue Stats
571W - 604L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Akacie
Hou Yi
16
5 / 0 / 7
9,075
825
10,948
6,981
3,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Darcia111
King Arthur
14
1 / 3 / 8
7,921
720
7,059
13,115
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 10
7,680
698
7,052
9,996
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 7
9,213
838
18,567
8,482
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
xanny6
Nox
16
2 / 1 / 9
9,074
825
6,707
8,061
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 5 / 2
7,856
714
14,083
12,723
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Yemoja
 
Yemoja
13
1 / 1 / 3
7,103
646
1,538
6,395
5,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 3
7,494
681
5,384
11,062
10,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Neona416
Gilgamesh
14
2 / 3 / 5
8,225
748
8,787
11,941
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
StumpyDGod
Chronos
16
2 / 2 / 2
8,234
749
12,727
11,684
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
13
Kills
7
7
Deaths
13
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
2
0.6
L
Yemoja
 
Yemoja
1
1
3
2.5
W
Hou Yi
Akacie
Hou Yi
5
0
7
8.5
W
King Arthur
Darcia111
King Arthur
1
3
8
1.67
L
0
2
3
0.75
W
0
2
10
2.5
L
Gilgamesh
Neona416
Gilgamesh
2
3
5
1.5
L
Chronos
StumpyDGod
Chronos
2
2
2
1.5
W
5
1
7
8.5
W
Nox
xanny6
Nox
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,333
Damage
42,519
46,635
Taken
53,805
30,344
Mitigated
40,135
21,957
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,083
6,684
318
1,418
12,723
6,666
0
8,967
3,756
0
26,193
L
Yemoja
 
Yemoja
1,538
381
6,767
2,462
6,395
5,119
0
4,547
1,848
3,589
0
W
Hou Yi
Akacie
Hou Yi
10,948
3,569
271
1,094
6,981
3,438
1,013
2,262
4,482
0
17,105
W
King Arthur
Darcia111
King Arthur
7,059
556
281
1,305
13,115
12,699
27
2,992
9,751
0
15,537
L
5,384
575
818
1,773
11,062
10,830
0
5,769
5,293
0
10,492
W
7,052
1,076
10,346
5,306
9,996
4,877
0
2,713
6,986
18,655
0
L
Gilgamesh
Neona416
Gilgamesh
8,787
912
1,184
1,754
11,941
11,782
0
6,135
5,806
1,250
15,473
L
Chronos
StumpyDGod
Chronos
12,727
1,880
1,170
3,222
11,684
5,738
0
6,908
4,776
29,645
0
W
18,567
2,014
508
1,178
8,482
5,375
542
1,917
6,330
29,697
0
W
Nox
xanny6
Nox
6,707
741
809
859
8,061
3,955
0
4,247
3,143
22,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
38,912
121
Minions Killed
115
0
Camps Cleared
0
990,531
Distance Traveled
921,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,856
714
42
4
0
148,536
0
L
Yemoja
7,103
646
0
0
0
157,844
0
W
Hou Yi
9,075
825
15
1
0
213,224
0
W
King Arthur
7,921
720
9
1
0
191,570
0
L
Da Ji
7,494
681
10
1
0
197,922
0
W
Hel
7,680
698
24
2
0
189,249
0
L
Gilgamesh
8,225
748
15
1
0
200,503
0
L
Chronos
8,234
749
48
4
0
216,496
0
W
Zeus
9,213
838
30
3
0
203,769
0
W
Nox
9,074
825
43
4
0
192,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role