Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
InfamousBlob
Neith
Level 28
God Stats
5W - 5L
1,482 SR
Queue Stats
76W - 76L
1,444 Elo+
Party 1
Zeus
Zeus
MythicalX1
Zeus
Level 7
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 2L
1,447 Elo+
Party 1
King Arthur
King Arthur
Talezar
King Arthur
Level 101
God Stats
3W - 9L
1,237 SR
Queue Stats
75W - 60L
1,490 Elo+
Party 1
Team Averages
Level 77
1,487 SR
1,476 Elo+

VS

Team Averages
Level 72
1,555 SR
1,459 Elo+
Nu Wa
Nu Wa
DarkBliZz01
Nu Wa
Level 127
God Stats
97W - 79L
1,597 SR
Queue Stats
185W - 199L
1,549 Elo+
Solo
Charon
Charon
MauroMonster
Charon
Level 87
God Stats
1W - 1L
1,723 SR
Queue Stats
141W - 120L
1,496 Elo+
Party 2
Cerberus
Cerberus
Simbaktu11
Cerberus
Level 42
God Stats
5W - 7L
1,436 SR
Queue Stats
30W - 41L
1,403 Elo+
Solo
Martichoras
Martichoras
Yiele
Martichoras
Level 5
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 10L
1,410 Elo+
Party 2
Da Ji
Da Ji
s3ntenza
Da Ji
Level 101
God Stats
27W - 26L
1,488 SR
Queue Stats
517W - 566L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 2
6,922
1,384
9,009
5,101
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
 
Janus
11
0 / 0 / 7
6,056
1,211
4,560
2,215
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
6,148
1,230
4,046
4,951
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 6
6,063
1,213
2,953
3,954
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Talezar
King Arthur
11
6 / 0 / 2
7,310
1,462
8,438
5,671
5,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

373

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,449
1,290
4,983
3,827
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
11
2 / 1 / 1
6,619
1,324
5,173
8,427
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Simbaktu11
Cerberus
11
1 / 4 / 1
6,186
1,237
3,572
13,142
7,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Yiele
Martichoras
10
0 / 3 / 1
5,581
1,116
4,984
5,017
2,293
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
s3ntenza
Da Ji
10
0 / 0 / 1
5,440
1,088
970
175
7
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
9
Kills
3
3
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
2
4
W
Janus
 
Janus
0
0
7
3.5
L
0
1
2
1
W
0
1
5
2.5
L
Charon
2
1
1
2.5
W
0
1
6
3
L
Cerberus
Simbaktu11
Cerberus
1
4
1
0.38
W
King Arthur
Talezar
King Arthur
6
0
2
7
L
Martichoras
Yiele
Martichoras
0
3
1
0.17
L
Da Ji
s3ntenza
Da Ji
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
19,682
21,892
Taken
30,588
11,216
Mitigated
18,348
2,270
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,009
3,205
0
612
5,101
1,912
0
3,024
2,077
0
20,907
W
Janus
 
Janus
4,560
1,000
0
288
2,215
898
0
1,296
919
14,881
0
L
4,983
1,458
0
0
3,827
1,543
0
401
3,426
26,389
0
W
4,046
2,500
0
1,342
4,951
1,911
0
3,855
1,096
0
17,312
L
Charon
5,173
930
0
1,747
8,427
7,072
0
1,712
6,715
10,393
0
W
2,953
696
0
28
3,954
1,494
0
2,330
1,624
6,850
0
L
Cerberus
Simbaktu11
Cerberus
3,572
296
0
3,322
13,142
7,433
0
3,999
8,843
12,369
0
W
King Arthur
Talezar
King Arthur
8,438
854
0
0
5,671
5,001
0
3,223
2,448
0
14,871
L
Martichoras
Yiele
Martichoras
4,984
1,967
0
4
5,017
2,293
0
1,401
3,466
0
6,402
L
Da Ji
s3ntenza
Da Ji
970
0
0
0
175
7
0
0
25
0
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
30,275
121
Minions Killed
91
3
Camps Cleared
5
565,484
Distance Traveled
433,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,922
1,384
35
7
1
130,916
0
W
Janus
6,056
1,211
28
6
0
105,112
0
L
Nu Wa
6,449
1,290
48
10
2
93,663
0
W
Neith
6,148
1,230
32
6
1
99,666
0
L
Charon
6,619
1,324
7
1
1
108,036
0
W
Zeus
6,063
1,213
13
3
1
110,057
0
L
Cerberus
6,186
1,237
27
5
0
107,084
0
W
King Arthur
7,310
1,462
13
3
0
119,733
0
L
Martichoras
5,581
1,116
7
1
1
85,432
0
L
Da Ji
5,440
1,088
2
0
1
38,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role