Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ATargaryen
Freya
Level 123
God Stats
4W - 7L
1,569 SR
Queue Stats
10W - 12L
1,524 Elo+
Solo
Sylvanus
Sylvanus
SCATTERATOM72
Sylvanus
Level 70
God Stats
7W - 7L
1,655 SR
Queue Stats
89W - 61L
1,547 Elo+
Solo
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 107
God Stats
506W - 555L
1,532 SR
Queue Stats
573W - 645L
1,437 Elo+
Solo
Neith
Neith
XxDavidxX94
Neith
Level 87
God Stats
8W - 8L
1,530 SR
Queue Stats
230W - 299L
1,518 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,505 Elo+

VS

Team Averages
Level 96
1,465 SR
1,422 Elo+
Bakasura
Bakasura
 
Bakasura
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlmightyDurr
Charybdis
Level 28
God Stats
1W - 2L
1,454 SR
Queue Stats
11W - 17L
1,332 Elo+
Solo
Cthulhu
Cthulhu
HippoHug
Cthulhu
Level 28
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Shiva
Shiva
Kream1of1
Shiva
Level 139
God Stats
13W - 5L
1,557 SR
Queue Stats
38W - 27L
1,557 Elo+
Solo
Persephone
Persephone
Nicias-Mikhael09
Persephone
Level 125
God Stats
14W - 9L
1,565 SR
Queue Stats
94W - 102L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 0
6,686
836
10,403
8,639
3,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
8
0 / 1 / 0
5,273
659
747
947
272
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SCATTERATOM72
Sylvanus
12
0 / 0 / 3
6,113
764
3,648
6,850
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 1
6,312
789
4,958
8,754
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 1
7,574
947
6,254
5,586
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 1 / 2
7,301
913
5,239
8,869
5,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
AlmightyDurr
Charybdis
12
1 / 3 / 3
6,307
788
2,287
7,452
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
HippoHug
Cthulhu
12
2 / 1 / 4
6,346
793
4,718
6,202
5,438
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Kream1of1
Shiva
12
0 / 0 / 5
6,263
783
6,660
4,593
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Nicias-Mikhael09
Persephone
13
3 / 0 / 2
7,505
938
7,560
6,482
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
8
8
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
0
1.5
W
Bakasura
 
Bakasura
2
1
2
3
L
Freya
0
1
0
0
W
Charybdis
AlmightyDurr
Charybdis
1
3
3
0.83
W
Cthulhu
HippoHug
Cthulhu
2
1
4
4
W
Shiva
Kream1of1
Shiva
0
0
5
2.5
W
Persephone
Nicias-Mikhael09
Persephone
3
0
2
4
L
Sylvanus
SCATTERATOM72
Sylvanus
0
0
3
1.5
L
1
5
1
0.3
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
26,464
30,776
Taken
33,598
14,228
Mitigated
19,921
5,254
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,403
2,301
0
646
8,639
3,081
0
3,017
5,014
0
19,204
W
Bakasura
 
Bakasura
5,239
3,519
0
3,522
8,869
5,847
0
2,139
6,586
0
10,033
L
Freya
747
368
0
20
947
272
0
251
641
747
0
W
Charybdis
AlmightyDurr
Charybdis
2,287
1,178
0
1,716
7,452
3,040
110
2,684
4,600
0
15,918
W
Cthulhu
HippoHug
Cthulhu
4,718
310
696
273
6,202
5,438
0
1,673
4,483
12,116
0
W
Shiva
Kream1of1
Shiva
6,660
828
0
1,011
4,593
3,502
0
1,491
3,044
0
19,758
W
Persephone
Nicias-Mikhael09
Persephone
7,560
558
0
1,797
6,482
2,094
0
835
5,623
33,668
0
L
Sylvanus
SCATTERATOM72
Sylvanus
3,648
660
1,184
1,320
6,850
5,093
0
3,703
2,599
9,075
1,219
L
4,958
420
0
110
8,754
3,273
39
3,559
4,626
20,703
0
L
6,254
2,209
0
1,974
5,586
2,509
0
1,748
3,357
0
36,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
33,722
176
Minions Killed
202
0
Camps Cleared
0
797,818
Distance Traveled
921,491
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,686
836
17
2
0
233,693
0
W
Bakasura
7,301
913
47
6
0
188,446
2
L
Freya
5,273
659
0
0
0
25,454
0
W
Charybdis
6,307
788
37
5
0
148,265
0
W
Cthulhu
6,346
793
12
2
0
185,474
0
W
Shiva
6,263
783
30
4
0
211,974
0
W
Persephone
7,505
938
76
10
0
187,332
0
L
Sylvanus
6,113
764
18
2
0
164,454
1
L
Janus
6,312
789
55
7
0
191,384
0
L
Neith
7,574
947
86
11
0
182,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role