Player Matchup

Cthulhu
Cthulhu
Drew198
Cthulhu
Level 63
God Stats
2W - 3L
1,560 SR
Queue Stats
24W - 28L
1,401 Elo+
Party 1
Xing Tian
Xing Tian
SUPPORT B
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 132L
1,478 Elo+
Party 1
Anhur
Anhur
SillyPlayer7801
Anhur
Level 41
God Stats
3W - 1L
1,534 SR
Queue Stats
171W - 170L
1,462 Elo+
Solo
Nu Wa
Nu Wa
dandelion TT940
Nu Wa
Level 122
God Stats
80W - 52L
1,627 SR
Queue Stats
139W - 144L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
jhorsoto69
Baron Samedi
Level 68
God Stats
2W - 2L
1,486 SR
Queue Stats
91W - 96L
1,513 Elo+
Solo
Team Averages
Level 83
1,541 SR
1,471 Elo+

VS

Team Averages
Level 90
1,515 SR
1,492 Elo+
Guan Yu
Guan Yu
DadBob_
Guan Yu
Level 154
God Stats
9W - 9L
1,611 SR
Queue Stats
163W - 128L
1,621 Elo+
Party 2
Nemesis
Nemesis
Im_Sezi
Nemesis
Level 37
God Stats
14W - 22L
1,334 SR
Queue Stats
54W - 51L
1,335 Elo+
Solo
Sobek
Sobek
QcAlwaysWin
Sobek
Level 63
God Stats
6W - 12L
1,532 SR
Queue Stats
73W - 67L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
SiperKobold
Danzaburou
Level 67
God Stats
69W - 59L
1,541 SR
Queue Stats
215W - 195L
1,499 Elo+
Solo
Hera
Hera
cozicanwin
Hera
Level 129
God Stats
23W - 23L
1,555 SR
Queue Stats
341W - 364L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drew198
Cthulhu
11
0 / 1 / 0
5,937
1,187
4,050
9,551
3,981
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
SUPPORT B
Xing Tian
10
0 / 0 / 0
5,723
1,145
2,972
5,129
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,047
1,209
3,841
5,246
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
5,795
1,159
5,834
5,296
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
jhorsoto69
Baron Samedi
10
0 / 0 / 0
5,364
1,073
0
0
0
Team 1 Tickets

345

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DadBob_
Guan Yu
11
0 / 0 / 3
5,891
1,178
4,501
5,868
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Im_Sezi
Nemesis
11
0 / 0 / 1
6,004
1,201
2,681
3,889
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 0 / 2
6,230
1,246
5,206
6,269
5,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SiperKobold
Danzaburou
11
2 / 0 / 1
6,738
1,348
3,528
2,709
1,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
6,280
1,256
6,236
2,059
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
3
3
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DadBob_
Guan Yu
0
0
3
1.5
L
Cthulhu
Drew198
Cthulhu
0
1
0
0
W
Nemesis
Im_Sezi
Nemesis
0
0
1
0.5
W
1
0
2
2
L
Xing Tian
SUPPORT B
Xing Tian
0
0
0
0
L
0
1
0
0
W
Danzaburou
SiperKobold
Danzaburou
2
0
1
2.5
W
0
0
2
1
L
0
1
0
0
L
Baron Samedi
jhorsoto69
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,697
Damage
22,152
25,222
Taken
20,794
11,467
Mitigated
13,196
2,268
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DadBob_
Guan Yu
4,501
431
352
1,042
5,868
3,790
0
4,098
1,420
0
8,036
L
Cthulhu
Drew198
Cthulhu
4,050
173
88
1,318
9,551
3,981
0
3,333
5,768
17,909
0
W
Nemesis
Im_Sezi
Nemesis
2,681
595
0
368
3,889
1,550
0
1,477
2,335
0
15,509
W
5,206
411
0
2,177
6,269
5,881
0
3,453
2,735
16,828
0
L
Xing Tian
SUPPORT B
Xing Tian
2,972
262
69
319
5,129
4,242
0
2,651
2,328
5,075
0
L
3,841
2,121
0
474
5,246
1,601
0
1,948
2,998
0
13,956
W
Danzaburou
SiperKobold
Danzaburou
3,528
907
0
341
2,709
1,105
0
2,120
589
0
13,229
W
6,236
1,371
0
0
2,059
870
0
1,350
709
16,826
0
L
5,834
1,479
0
0
5,296
1,643
0
3,360
1,936
19,934
0
L
Baron Samedi
jhorsoto69
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
31,143
98
Minions Killed
133
4
Camps Cleared
7
396,074
Distance Traveled
570,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,891
1,178
7
1
1
121,425
0
L
Cthulhu
5,937
1,187
28
6
1
118,258
0
W
Nemesis
6,004
1,201
35
7
1
114,742
0
W
Sobek
6,230
1,246
24
5
1
111,051
0
L
Xing Tian
5,723
1,145
11
2
0
91,408
0
L
Anhur
6,047
1,209
33
7
1
97,741
0
W
Danzaburou
6,738
1,348
33
7
3
109,364
0
W
Hera
6,280
1,256
34
7
1
113,792
0
L
Nu Wa
5,795
1,159
26
5
2
88,667
0
L
Baron Samedi
5,364
1,073
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role