Player Matchup

Cernunnos
Cernunnos
Danzaiko
Cernunnos
Level 36
God Stats
2W - 6L
1,151 SR
Queue Stats
105W - 122L
1,398 Elo+
Party 2
Khepri
Khepri
Diegogladiator
Khepri
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 90L
1,201 Elo+
Solo
Pele
Pele
ELCHILAS
Pele
Level 128
God Stats
7W - 7L
1,577 SR
Queue Stats
304W - 301L
1,464 Elo+
Solo
Yu Huang
Yu Huang
MrJFK
Yu Huang
Level 125
God Stats
24W - 26L
1,786 SR
Queue Stats
149W - 141L
1,407 Elo+
Solo
Bellona
Bellona
XxThe-Beast973xX
Bellona
Level 20
God Stats
15W - 9L
1,563 SR
Queue Stats
65W - 77L
1,353 Elo+
Party 2
Team Averages
Level 70
1,516 SR
1,364 Elo+

VS

Team Averages
Level 33
1,480 SR
1,383 Elo+
Medusa
Medusa
Agustrinvg
Medusa
Level 37
God Stats
1W - 5L
1,579 SR
Queue Stats
6W - 26L
1,240 Elo+
Party 1
Atlas
Atlas
Pablo_TheLlama
Atlas
Level 58
God Stats
60W - 45L
1,533 SR
Queue Stats
108W - 113L
1,486 Elo+
Solo
Jormungandr
Jormungandr
SANTSERG02351
Jormungandr
Level 27
God Stats
0W - 4L
1,325 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
alitas_The_cerdo
Ra
Level 15
God Stats
0W - 4L
1,464 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
carlosincerti_12
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danzaiko
Cernunnos
17
5 / 0 / 8
9,956
498
14,031
11,463
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 9
9,293
465
5,072
15,106
13,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
19
12 / 0 / 5
12,013
601
13,153
13,121
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
MrJFK
Yu Huang
18
3 / 0 / 2
10,846
542
6,384
7,562
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 4
10,031
502
12,648
23,718
20,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agustrinvg
Medusa
13
1 / 7 / 0
8,269
413
1,563
13,839
4,415
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 0
9,329
466
16,647
22,137
12,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
SANTSERG02351
Jormungandr
13
0 / 3 / 2
8,292
415
8,450
14,647
14,371
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 4 / 0
9,152
458
3,685
11,641
4,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 1
7,805
390
3,899
9,895
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
3
4
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Agustrinvg
Medusa
1
7
0
0.14
W
Cernunnos
Danzaiko
Cernunnos
5
0
8
9
W
1
2
9
2.75
W
Pele
12
0
5
14.5
W
Yu Huang
MrJFK
Yu Huang
3
0
2
4
L
2
6
0
0.33
L
Jormungandr
SANTSERG02351
Jormungandr
0
3
2
0.33
W
2
2
4
2
L
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
34,244
70,970
Taken
72,159
48,782
Mitigated
39,985
24,059
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Agustrinvg
Medusa
1,563
341
0
375
13,839
4,415
320
1,761
12,040
0
36,351
W
Cernunnos
Danzaiko
Cernunnos
14,031
7,839
0
6,257
11,463
5,761
591
4,339
7,032
0
74,753
W
5,072
1,354
2,212
3,564
15,106
13,751
49
4,013
11,093
30,222
0
W
Pele
13,153
3,783
0
4,470
13,121
5,935
1,305
1,570
11,551
0
107,049
W
Yu Huang
MrJFK
Yu Huang
6,384
41
0
910
7,562
3,235
371
2,371
4,893
88,010
0
L
16,647
6,588
0
1,805
22,137
12,887
0
0
22,137
77,144
0
L
Jormungandr
SANTSERG02351
Jormungandr
8,450
2,066
0
0
14,647
14,371
0
3,229
11,418
64,113
0
W
12,648
5,233
0
6,646
23,718
20,100
60
16,099
7,619
0
65,424
L
3,685
75
72
1,020
11,641
4,207
555
5,168
6,141
71,876
0
L
3,899
1,583
0
713
9,895
4,105
0
884
8,967
0
44,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,139
Gold Earned
42,847
568
Minions Killed
445
0
Camps Cleared
0
1,979,047
Distance Traveled
1,760,899
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,269
413
58
3
0
340,026
0
W
Cernunnos
9,956
498
108
5
0
402,731
8
W
Khepri
9,293
465
37
2
0
368,535
2
W
Pele
12,013
601
155
8
0
426,496
0
W
Yu Huang
10,846
542
168
8
0
388,088
0
L
Atlas
9,329
466
87
4
0
354,045
0
L
Jormungandr
8,292
415
100
5
0
391,853
0
W
Bellona
10,031
502
100
5
0
393,197
0
L
Ra
9,152
458
124
6
0
362,907
0
L
Loki
7,805
390
76
4
0
312,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role