Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FR0ST BL1TZ
Set
Level 269
God Stats
3W - 7L
1,349 SR
Queue Stats
422W - 442L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
LordChape
Ne Zha
Level 125
God Stats
12W - 10L
1,464 SR
Queue Stats
35W - 20L
1,634 Elo+
Solo
Discordia
Discordia
Simple Karly
Discordia
Level 156
God Stats
5W - 4L
1,653 SR
Queue Stats
236W - 261L
1,544 Elo+
Party 2
Artio
Artio
flashgordo2
Artio
Level 227
God Stats
2W - 2L
1,764 SR
Queue Stats
219W - 238L
1,604 Elo+
Party 2
Team Averages
Level 186
1,546 SR
1,566 Elo+

VS

Team Averages
Level 135
1,501 SR
1,526 Elo+
Janus
Janus
Dayofevil
Janus
Level 157
God Stats
4W - 8L
1,548 SR
Queue Stats
406W - 421L
1,613 Elo+
Party 1
Anubis
Anubis
President Josue
Anubis
Level 124
God Stats
1W - 6L
1,328 SR
Queue Stats
8W - 16L
1,444 Elo+
Solo
Bakasura
Bakasura
Rads2626
Bakasura
Level 148
God Stats
5W - 5L
1,559 SR
Queue Stats
574W - 541L
1,520 Elo+
Solo
Nemesis
Nemesis
TikiDooo
Nemesis
Level 143
God Stats
0W - 1L
1,682 SR
Queue Stats
51W - 50L
1,543 Elo+
Party 1
Apollo
Apollo
mr_hbk15
Apollo
Level 101
God Stats
6W - 8L
1,390 SR
Queue Stats
596W - 527L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 0 / 3
3,943
789
1,821
2,506
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 1
3,684
737
1,326
2,841
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
LordChape
Ne Zha
5
2 / 0 / 0
3,950
790
1,532
3,503
1,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Simple Karly
Discordia
7
1 / 0 / 0
3,843
769
2,246
890
210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,582
716
1,214
3,162
1,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dayofevil
Janus
6
0 / 1 / 0
3,472
694
154
2,518
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,381
676
1,256
3,012
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Rads2626
Bakasura
6
0 / 1 / 0
3,387
677
1,057
4,104
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nemesis
TikiDooo
Nemesis
6
0 / 0 / 0
3,377
675
1,545
3,083
1,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
mr_hbk15
Apollo
1
0 / 0 / 0
966
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
3
2.5
L
Janus
Dayofevil
Janus
0
1
0
0
W
1
0
1
1.5
W
Ne Zha
LordChape
Ne Zha
2
0
0
2
L
0
3
0
0
L
Bakasura
Rads2626
Bakasura
0
1
0
0
W
Discordia
Simple Karly
Discordia
1
0
0
1
L
Nemesis
TikiDooo
Nemesis
0
0
0
0
W
0
0
0
0
L
Apollo
mr_hbk15
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,139
Damage
4,012
12,902
Taken
12,717
5,026
Mitigated
4,005
5,440
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,821
614
0
1,112
2,506
642
0
766
1,598
0
20,185
L
Janus
Dayofevil
Janus
154
45
0
980
2,518
668
0
1,270
1,000
20,521
0
W
1,326
605
0
1,034
2,841
983
0
0
2,734
0
21,318
W
Ne Zha
LordChape
Ne Zha
1,532
681
0
1,314
3,503
1,687
0
384
2,941
0
14,735
L
1,256
80
0
376
3,012
985
0
0
3,012
15,035
0
L
Bakasura
Rads2626
Bakasura
1,057
897
0
798
4,104
1,202
0
644
3,376
0
13,059
W
Discordia
Simple Karly
Discordia
2,246
118
0
400
890
210
0
0
890
18,829
0
L
Nemesis
TikiDooo
Nemesis
1,545
290
0
1,274
3,083
1,150
0
1,214
1,869
0
12,949
W
1,214
230
0
1,580
3,162
1,504
0
0
2,857
14,702
0
L
Apollo
mr_hbk15
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,002
Gold Earned
14,583
169
Minions Killed
133
0
Camps Cleared
0
535,142
Distance Traveled
449,983
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,943
789
41
8
0
82,721
0
L
Janus
3,472
694
35
7
0
107,293
0
W
Set
3,684
737
41
8
0
124,644
0
W
Ne Zha
3,950
790
15
3
0
109,212
2
L
Anubis
3,381
676
32
6
0
90,061
0
L
Bakasura
3,387
677
39
8
0
131,180
0
W
Discordia
3,843
769
46
9
0
104,656
1
L
Nemesis
3,377
675
27
5
0
121,449
0
W
Artio
3,582
716
26
5
0
113,909
0
L
Apollo
966
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role