Player Matchup

He Bo
He Bo
CF_Donkey_Kong
He Bo
Level 123
God Stats
2W - 6L
1,378 SR
Queue Stats
871W - 923L
1,434 Elo+
Party 1
Eset
Eset
EARLYandOFTEN
Eset
Level 107
God Stats
3W - 4L
1,540 SR
Queue Stats
236W - 236L
1,456 Elo+
Solo
Skadi
Skadi
GRimCReaPiN
Skadi
Level 211
God Stats
6W - 8L
1,397 SR
Queue Stats
1,044W - 1,055L
1,426 Elo+
Solo
Fafnir
Fafnir
SirDalion
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Poseidon
Poseidon
moka_412
Poseidon
Level 128
God Stats
9W - 5L
1,618 SR
Queue Stats
681W - 702L
1,483 Elo+
Party 1
Team Averages
Level 135
1,487 SR
1,398 Elo+

VS

Team Averages
Level 127
1,551 SR
1,483 Elo+
Artio
Artio
DarcKnyt
Artio
Level 157
God Stats
2W - 2L
1,703 SR
Queue Stats
423W - 419L
1,456 Elo+
Solo
Anubis
Anubis
Devil Forge1652
Anubis
Level 103
God Stats
12W - 10L
1,536 SR
Queue Stats
695W - 690L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RetroEmblem
Ah Muzen Cab
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 135L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
RobinRobine
Kumbhakarna
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,494 Elo+
Solo
Sol
Sol
smokefromdabong
Sol
Level 127
God Stats
2W - 1L
1,516 SR
Queue Stats
160W - 147L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,127
739
9,256
11,266
4,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 3 / 4
8,975
816
10,083
10,257
4,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 2 / 6
8,573
779
11,020
9,133
4,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
SirDalion
Fafnir
14
2 / 6 / 5
8,845
804
4,456
16,162
22,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
moka_412
Poseidon
15
1 / 3 / 6
8,346
759
10,397
10,613
4,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarcKnyt
Artio
15
2 / 2 / 15
9,114
829
8,266
13,954
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 13
9,008
819
10,135
7,749
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
RetroEmblem
Ah Muzen Cab
17
7 / 1 / 10
9,655
878
16,851
9,228
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
RobinRobine
Kumbhakarna
16
5 / 1 / 11
9,714
883
4,136
11,066
10,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 13
8,013
728
11,823
10,263
4,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
8
Kills
19
19
Deaths
9
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Artio
DarcKnyt
Artio
2
2
15
4.75
W
4
3
13
3.5
L
3
3
4
1.67
L
1
2
6
2
W
Ah Muzen Cab
RetroEmblem
Ah Muzen Cab
7
1
10
12
W
Kumbhakarna
RobinRobine
Kumbhakarna
5
1
11
10.5
L
Fafnir
SirDalion
Fafnir
2
6
5
0.75
L
Poseidon
moka_412
Poseidon
1
3
6
1.33
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,212
Damage
51,211
57,431
Taken
52,260
39,702
Mitigated
35,582
13,996
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
257
1,626
1,441
11,266
4,277
666
6,793
4,473
19,288
0
W
Artio
DarcKnyt
Artio
8,266
447
3,034
4,058
13,954
11,215
184
10,312
3,642
12,405
0
W
10,135
272
1,678
1,969
7,749
4,502
42
4,587
3,162
31,475
0
L
10,083
300
1,796
1,238
10,257
4,767
109
6,295
3,962
18,747
0
L
11,020
2,045
0
1,764
9,133
4,080
757
5,631
3,502
0
22,457
W
Ah Muzen Cab
RetroEmblem
Ah Muzen Cab
16,851
6,520
796
213
9,228
4,670
903
6,408
2,820
0
32,374
W
Kumbhakarna
RobinRobine
Kumbhakarna
4,136
304
2,061
3,343
11,066
10,675
0
8,170
2,896
10,726
0
L
Fafnir
SirDalion
Fafnir
4,456
1,325
2,312
2,072
16,162
22,300
39
8,841
7,321
6,832
0
L
Poseidon
moka_412
Poseidon
10,397
570
956
791
10,613
4,278
381
6,800
3,813
29,546
0
W
11,823
937
292
2,197
10,263
4,520
918
4,715
5,548
17,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
45,504
140
Minions Killed
124
0
Camps Cleared
0
1,101,946
Distance Traveled
1,111,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,127
739
39
4
0
222,323
0
W
Artio
9,114
829
17
2
0
244,929
0
W
Anubis
9,008
819
38
3
0
194,568
0
L
Eset
8,975
816
21
2
0
216,508
0
L
Skadi
8,573
779
36
3
0
230,411
0
W
Ah Muzen Cab
9,655
878
35
3
0
231,462
0
W
Kumbhakarna
9,714
883
24
2
0
228,845
0
L
Fafnir
8,845
804
6
1
0
201,505
0
L
Poseidon
8,346
759
38
3
0
231,199
0
W
Sol
8,013
728
10
1
0
211,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role