Player Matchup

Heimdallr
Heimdallr
Bob_Labs
Heimdallr
Level 47
God Stats
2W - 6L
1,321 SR
Queue Stats
33W - 39L
1,364 Elo+
Solo
Loki
Loki
CryZz_matfix
Loki
Level 27
God Stats
3W - 12L
1,288 SR
Queue Stats
31W - 70L
1,237 Elo+
Party 1
Janus
Janus
Cryommancer
Janus
Level 153
God Stats
4W - 5L
1,742 SR
Queue Stats
481W - 482L
1,426 Elo+
Solo
Fafnir
Fafnir
JustoG312
Fafnir
Level 109
God Stats
1W - 3L
1,544 SR
Queue Stats
29W - 28L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
MuskioSoniko
Baron Samedi
Level 35
God Stats
30W - 56L
1,308 SR
Queue Stats
38W - 89L
1,229 Elo+
Party 1
Team Averages
Level 74
1,441 SR
1,330 Elo+

VS

Team Averages
Level 104
1,560 SR
1,467 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HOOD-4x
Da Ji
Level 67
God Stats
15W - 8L
1,500 SR
Queue Stats
230W - 220L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Kain_210
Xbalanque
Level 127
God Stats
9W - 6L
1,634 SR
Queue Stats
38W - 32L
1,540 Elo+
Solo
Bacchus
Bacchus
OG Brotha Craig
Bacchus
Level 65
God Stats
15W - 12L
1,507 SR
Queue Stats
200W - 199L
1,350 Elo+
Solo
Sol
Sol
lustiger850anzug
Sol
Level 103
God Stats
5W - 5L
1,658 SR
Queue Stats
55W - 49L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bob_Labs
Heimdallr
6
0 / 1 / 0
3,781
540
2,320
4,259
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,958
565
2,479
4,328
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,892
556
749
2,193
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
JustoG312
Fafnir
6
0 / 0 / 0
3,998
571
1,151
3,531
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MuskioSoniko
Baron Samedi
6
0 / 3 / 0
3,646
521
1,488
4,068
1,846
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 0 / 1
5,171
739
2,046
2,844
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
HOOD-4x
Da Ji
8
2 / 0 / 1
4,935
705
2,606
4,809
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Kain_210
Xbalanque
7
1 / 0 / 0
4,156
594
2,387
3,453
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,548
650
1,529
4,848
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 1
5,359
766
2,021
3,883
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
1
0.5
L
Heimdallr
Bob_Labs
Heimdallr
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Da Ji
HOOD-4x
Da Ji
2
0
1
2.5
L
Fafnir
JustoG312
Fafnir
0
0
0
0
W
Xbalanque
Kain_210
Xbalanque
1
0
0
1
L
Baron Samedi
MuskioSoniko
Baron Samedi
0
3
0
0
W
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,187
Damage
10,589
18,379
Taken
19,837
8,095
Mitigated
8,375
5,593
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,046
788
0
897
2,844
872
616
136
2,672
40,459
0
L
Heimdallr
Bob_Labs
Heimdallr
2,320
959
0
1,666
4,259
1,448
0
1,188
3,071
0
22,350
L
2,479
411
0
627
4,328
1,303
0
1,397
2,931
0
17,852
L
749
0
0
1,250
2,193
653
0
1,054
1,139
16,208
0
W
Da Ji
HOOD-4x
Da Ji
2,606
1,061
0
2,320
4,809
1,670
0
463
4,232
0
25,049
L
Fafnir
JustoG312
Fafnir
1,151
213
12
1,413
3,531
2,845
0
592
2,939
9,831
0
W
Xbalanque
Kain_210
Xbalanque
2,387
476
0
2,069
3,453
972
0
501
2,952
0
24,168
L
Baron Samedi
MuskioSoniko
Baron Samedi
1,488
118
111
514
4,068
1,846
0
1,365
2,703
12,502
0
W
1,529
130
0
2,305
4,848
3,770
182
650
4,198
12,292
0
W
2,021
356
0
2,547
3,883
1,091
0
1,488
2,395
29,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,275
Gold Earned
24,169
134
Minions Killed
231
0
Camps Cleared
0
662,048
Distance Traveled
762,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,171
739
77
11
0
136,178
2
L
Heimdallr
3,781
540
35
5
0
131,251
0
L
Loki
3,958
565
35
5
0
141,327
0
L
Janus
3,892
556
38
5
0
100,472
1
W
Da Ji
4,935
705
41
6
0
164,834
0
L
Fafnir
3,998
571
10
1
0
142,848
1
W
Xbalanque
4,156
594
45
6
0
138,218
0
L
Baron Samedi
3,646
521
16
2
0
146,150
0
W
Bacchus
4,548
650
10
1
0
197,797
2
W
Sol
5,359
766
58
8
0
124,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role