Player Matchup

Loki
Loki
ConManDe21-_-
Loki
Level 114
God Stats
1W - 5L
1,093 SR
Queue Stats
425W - 438L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Gindakong
Ah Puch
Level 138
God Stats
12W - 2L
2,037 SR
Queue Stats
395W - 399L
1,424 Elo+
Solo
Xing Tian
Xing Tian
H00CEN
Xing Tian
Level 40
God Stats
0W - 2L
1,287 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Thor
Thor
faststar
Thor
Level 123
God Stats
3W - 5L
1,291 SR
Queue Stats
356W - 346L
1,481 Elo+
Solo
Chang'e
Chang'e
ГаННибалл
Chang'e
Level 38
God Stats
1W - 2L
1,443 SR
Queue Stats
40W - 60L
1,403 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,446 Elo+

VS

Team Averages
Level 105
1,387 SR
1,417 Elo+
Jormungandr
Jormungandr
devil_fish23
Jormungandr
Level 118
God Stats
5W - 4L
1,641 SR
Queue Stats
628W - 671L
1,423 Elo+
Solo
Izanami
Izanami
lojaaaa
Izanami
Level 41
God Stats
1W - 2L
1,162 SR
Queue Stats
37W - 43L
1,399 Elo+
Solo
Yu Huang
Yu Huang
uHKorHuTo
Yu Huang
Level 147
God Stats
2W - 8L
1,196 SR
Queue Stats
210W - 203L
1,437 Elo+
Party 1
Chang'e
Chang'e
ЗлойбукА
Chang'e
Level 128
God Stats
4W - 3L
1,416 SR
Queue Stats
196W - 187L
1,444 Elo+
Party 1
Sol
Sol
Сфинкс68рег
Sol
Level 92
God Stats
7W - 7L
1,519 SR
Queue Stats
173W - 197L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,914
532
3,407
6,898
2,898
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Gindakong
Ah Puch
16
2 / 4 / 1
8,473
652
21,813
11,202
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
H00CEN
Xing Tian
13
0 / 4 / 2
7,558
581
4,938
14,754
13,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
15
1 / 4 / 2
8,089
622
7,576
14,180
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

15
1 / 5 / 2
7,989
615
7,908
15,328
7,155
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
devil_fish23
Jormungandr
17
5 / 1 / 15
10,988
845
13,459
20,358
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lojaaaa
Izanami
17
6 / 1 / 10
10,211
785
10,198
11,936
6,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
uHKorHuTo
Yu Huang
16
3 / 1 / 12
9,589
738
15,177
11,280
5,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 15
10,321
794
7,070
11,977
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 3 / 10
9,491
730
11,685
10,579
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
4
Kills
20
20
Deaths
7
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ah Puch
Gindakong
Ah Puch
2
4
1
0.63
L
Xing Tian
H00CEN
Xing Tian
0
4
2
0.25
W
Jormungandr
devil_fish23
Jormungandr
5
1
15
12.5
L
Thor
1
4
2
0.5
W
Izanami
lojaaaa
Izanami
6
1
10
11
W
Yu Huang
uHKorHuTo
Yu Huang
3
1
12
9
L
1
5
2
0.4
W
3
1
15
10.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,642
Damage
57,589
62,362
Taken
66,130
35,781
Mitigated
41,351
20,841
Healing
44,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,407
310
582
381
6,898
2,898
0
5,683
1,215
0
11,688
L
Ah Puch
Gindakong
Ah Puch
21,813
409
511
2,867
11,202
5,583
0
8,395
2,807
34,463
0
L
Xing Tian
H00CEN
Xing Tian
4,938
64
1,470
1,041
14,754
13,208
0
10,978
3,776
8,814
0
W
Jormungandr
devil_fish23
Jormungandr
13,459
2,191
1,188
3,307
20,358
19,495
583
7,715
12,375
38,374
0
L
Thor
7,576
312
529
1,059
14,180
6,937
0
11,219
2,961
0
17,369
W
Izanami
lojaaaa
Izanami
10,198
5,086
556
646
11,936
6,148
1,240
7,521
4,181
0
25,814
W
Yu Huang
uHKorHuTo
Yu Huang
15,177
510
3,555
1,333
11,280
5,839
737
6,276
4,762
27,724
0
L
7,908
264
6,580
5,821
15,328
7,155
0
11,116
4,212
17,475
0
W
7,070
743
24,370
8,648
11,977
5,546
1,500
7,242
4,459
18,257
0
W
11,685
2,167
190
1,140
10,579
4,323
2,063
4,727
4,692
22,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
50,600
90
Minions Killed
188
0
Camps Cleared
0
1,005,547
Distance Traveled
1,240,748
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,914
532
6
0
0
152,432
0
L
Ah Puch
8,473
652
32
2
0
192,992
0
L
Xing Tian
7,558
581
2
0
0
206,671
0
W
Jormungandr
10,988
845
48
4
0
245,157
0
L
Thor
8,089
622
21
2
0
224,911
0
W
Izanami
10,211
785
38
3
0
239,155
0
W
Yu Huang
9,589
738
33
3
0
277,075
1
L
Chang'e
7,989
615
29
2
0
228,541
0
W
Chang'e
10,321
794
36
3
0
274,493
0
W
Sol
9,491
730
33
3
0
204,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role