Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Moedt11
King Arthur
Level 149
God Stats
1W - 1L
1,188 SR
Queue Stats
71W - 55L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
ThePredátór
Sun Wukong
Level 167
God Stats
5W - 3L
1,411 SR
Queue Stats
244W - 251L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Voldwalker4936
Guan Yu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
436W - 408L
1,487 Elo+
Solo
Team Averages
Level 131
1,420 SR
1,517 Elo+

VS

Team Averages
Level 137
1,543 SR
1,475 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
WARHEADz9
Ratatoskr
Level 158
God Stats
1W - 1L
1,544 SR
Queue Stats
63W - 70L
1,506 Elo+
Solo
Sylvanus
Sylvanus
evildefender
Sylvanus
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 232L
1,486 Elo+
Solo
Anubis
Anubis
sanchezlatam
Anubis
Level 156
God Stats
3W - 3L
1,672 SR
Queue Stats
462W - 447L
1,507 Elo+
Solo
Cernunnos
Cernunnos
梦及深海
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 0 / 8
9,479
862
16,307
4,592
2,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
 
Ne Zha
15
4 / 2 / 5
8,273
752
11,169
6,665
3,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Moedt11
King Arthur
13
1 / 2 / 8
7,775
707
7,327
13,829
10,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
ThePredátór
Sun Wukong
13
3 / 3 / 6
8,147
741
6,580
9,833
7,810
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 7
7,853
714
4,781
9,418
8,959
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 5
7,994
727
11,647
6,187
2,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
WARHEADz9
Ratatoskr
14
3 / 4 / 3
7,989
726
7,525
13,561
7,141
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
evildefender
Sylvanus
15
1 / 1 / 7
7,716
701
4,112
12,623
10,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
13
2 / 5 / 4
7,355
669
5,452
9,066
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
梦及深海
Cernunnos
13
1 / 2 / 5
7,566
688
4,673
9,573
3,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
12
Kills
8
8
Deaths
12
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
8
7
W
Ne Zha
 
Ne Zha
4
2
5
3.25
L
Kukulkan
 
Kukulkan
1
0
5
3.5
W
King Arthur
Moedt11
King Arthur
1
2
8
2.5
W
Sun Wukong
ThePredátór
Sun Wukong
3
3
6
2
W
1
1
7
4.5
L
Ratatoskr
WARHEADz9
Ratatoskr
3
4
3
1.13
L
Sylvanus
evildefender
Sylvanus
1
1
7
4.5
L
Anubis
2
5
4
0.8
L
Cernunnos
梦及深海
Cernunnos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
33,409
44,337
Taken
51,010
33,330
Mitigated
27,685
19,696
Healing
24,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,307
8,267
2,017
734
4,592
2,184
473
1,759
2,731
36,903
0
W
Ne Zha
 
Ne Zha
11,169
174
500
1,327
6,665
3,729
656
2,400
4,153
0
28,979
L
Kukulkan
 
Kukulkan
11,647
769
165
537
6,187
2,637
0
1,363
4,824
40,399
0
W
King Arthur
Moedt11
King Arthur
7,327
686
954
2,306
13,829
10,648
0
6,095
7,473
0
15,772
W
Sun Wukong
ThePredátór
Sun Wukong
6,580
564
1,079
1,332
9,833
7,810
0
5,295
4,280
0
9,972
W
4,781
70
5,280
4,167
9,418
8,959
295
4,783
4,489
0
7,343
L
Ratatoskr
WARHEADz9
Ratatoskr
7,525
900
740
3,062
13,561
7,141
0
3,446
10,115
0
19,296
L
Sylvanus
evildefender
Sylvanus
4,112
652
9,931
6,832
12,623
10,090
0
4,809
7,814
10,490
0
L
Anubis
5,452
0
364
1,110
9,066
4,395
0
3,294
5,772
16,306
0
L
Cernunnos
梦及深海
Cernunnos
4,673
2,124
590
1,533
9,573
3,422
60
3,395
6,178
0
16,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
38,620
129
Minions Killed
165
0
Camps Cleared
0
1,090,816
Distance Traveled
1,000,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,479
862
67
6
0
256,950
0
W
Ne Zha
8,273
752
15
1
0
218,610
0
L
Kukulkan
7,994
727
71
6
0
198,291
0
W
King Arthur
7,775
707
22
2
0
185,575
0
W
Sun Wukong
8,147
741
11
1
0
201,966
0
W
Guan Yu
7,853
714
14
1
0
227,715
0
L
Ratatoskr
7,989
726
20
2
0
223,267
0
L
Sylvanus
7,716
701
18
2
0
219,171
5
L
Anubis
7,355
669
24
2
0
191,585
0
L
Cernunnos
7,566
688
32
3
0
168,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role