Player Matchup

He Bo
He Bo
Axzelt
He Bo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 53L
1,141 Elo+
Party 1
Atlas
Atlas
BugzTheBunny
Atlas
Level 146
God Stats
16W - 8L
1,614 SR
Queue Stats
430W - 420L
1,481 Elo+
Solo
Fenrir
Fenrir
Seliene
Fenrir
Level 127
God Stats
2W - 1L
1,721 SR
Queue Stats
178W - 185L
1,303 Elo+
Party 1
Scylla
Scylla
SoBM
Scylla
Level 129
God Stats
3W - 5L
1,577 SR
Queue Stats
224W - 216L
1,504 Elo+
Solo
Chiron
Chiron
XxscottigersXx
Chiron
Level 136
God Stats
5W - 2L
1,416 SR
Queue Stats
245W - 241L
1,390 Elo+
Solo
Team Averages
Level 116
1,566 SR
1,364 Elo+

VS

Team Averages
Level 93
1,578 SR
1,562 Elo+
Ganesha
Ganesha
Kidbounty
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Solo
Hera
Hera
Tarons14
Hera
Level 127
God Stats
5W - 2L
1,738 SR
Queue Stats
271W - 298L
1,534 Elo+
Solo
Maui
Maui
Valheri
Maui
Level 104
God Stats
2W - 1L
1,720 SR
Queue Stats
146W - 162L
1,469 Elo+
Solo
Rama
Rama
afilaoor
Rama
Level 45
God Stats
1W - 2L
1,432 SR
Queue Stats
118W - 142L
1,447 Elo+
Solo
Heimdallr
Heimdallr
máddah
Heimdallr
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
289W - 249L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Axzelt
He Bo
8
2 / 2 / 0
5,065
1,013
1,975
3,167
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 4
5,307
1,061
4,763
4,562
4,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
Seliene
Fenrir
8
1 / 3 / 3
5,262
1,052
4,830
4,852
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
SoBM
Scylla
9
0 / 2 / 4
5,155
1,031
1,898
3,637
1,262
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 2
6,000
1,200
3,514
4,149
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kidbounty
Ganesha
11
0 / 0 / 7
5,581
1,116
1,676
5,446
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
9
4 / 2 / 3
5,763
1,153
4,920
3,395
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Valheri
Maui
9
0 / 1 / 7
5,246
1,049
2,154
4,385
3,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
5
0 / 2 / 3
4,431
886
3,716
2,696
805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heimdallr
máddah
Heimdallr
11
3 / 1 / 4
6,193
1,239
4,704
3,727
1,605
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
6
Kills
7
7
Deaths
6
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
Axzelt
He Bo
2
2
0
1
W
0
0
4
2
L
Ganesha
Kidbounty
Ganesha
0
0
7
3.5
W
Fenrir
Seliene
Fenrir
1
3
3
0.83
W
Scylla
SoBM
Scylla
0
2
4
1
L
Hera
4
2
3
2.75
L
Maui
Valheri
Maui
0
1
7
3.5
W
3
0
2
4
L
Rama
0
2
3
0.75
L
Heimdallr
máddah
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
17,170
20,367
Taken
19,649
10,467
Mitigated
12,550
5,792
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Axzelt
He Bo
1,975
58
188
85
3,167
1,360
0
1,650
1,517
4,964
0
W
4,763
1,368
463
2,057
4,562
4,017
0
2,381
2,181
9,286
0
L
Ganesha
Kidbounty
Ganesha
1,676
56
520
1,505
5,446
5,367
0
2,538
2,908
6,205
0
W
Fenrir
Seliene
Fenrir
4,830
485
383
408
4,852
2,055
0
2,115
2,737
0
5,150
W
Scylla
SoBM
Scylla
1,898
54
0
80
3,637
1,262
41
1,255
2,382
10,042
0
L
Hera
4,920
1,707
712
516
3,395
1,355
21
1,059
2,336
10,544
0
L
Maui
Valheri
Maui
2,154
448
745
668
4,385
3,418
0
1,925
2,460
4,678
0
W
3,514
686
403
1,725
4,149
1,773
0
1,349
2,800
0
11,556
L
Rama
3,716
3,298
0
292
2,696
805
0
1,518
1,178
0
4,470
L
Heimdallr
máddah
Heimdallr
4,704
2,109
566
1,040
3,727
1,605
0
1,596
2,131
0
10,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
27,214
52
Minions Killed
46
0
Camps Cleared
0
550,796
Distance Traveled
500,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,065
1,013
6
1
0
99,823
0
W
Atlas
5,307
1,061
10
2
0
107,958
0
L
Ganesha
5,581
1,116
0
0
0
130,707
0
W
Fenrir
5,262
1,052
0
0
0
125,919
0
W
Scylla
5,155
1,031
19
4
0
99,778
0
L
Hera
5,763
1,153
11
2
0
93,783
0
L
Maui
5,246
1,049
10
2
0
104,878
0
W
Chiron
6,000
1,200
17
3
0
117,318
0
L
Rama
4,431
886
1
0
0
45,739
0
L
Heimdallr
6,193
1,239
24
5
0
125,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role