Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Johnnyelite3
Surtr
Level 101
God Stats
5W - 3L
1,493 SR
Queue Stats
55W - 48L
1,575 Elo+
Solo
Chang'e
Chang'e
MacabreWhale07
Chang'e
Level 146
God Stats
1W - 1L
1,786 SR
Queue Stats
20W - 26L
1,460 Elo+
Solo
The Morrigan
The Morrigan
NeoScavenger
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
Stickyrep
Hun Batz
Level 139
God Stats
5W - 4L
1,580 SR
Queue Stats
294W - 303L
1,532 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,520 Elo+

VS

Team Averages
Level 151
1,502 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
M4Flow
Sylvanus
Level 146
God Stats
2W - 3L
1,174 SR
Queue Stats
227W - 213L
1,457 Elo+
Solo
Rama
Rama
Pudimtkd
Rama
Level 156
God Stats
5W - 1L
1,717 SR
Queue Stats
462W - 451L
1,522 Elo+
Solo
Merlin
Merlin
SoledByZarbo
Merlin
Level 154
God Stats
3W - 1L
1,605 SR
Queue Stats
332W - 335L
1,418 Elo+
Solo
Serqet
Serqet
bastindres
Serqet
Level 144
God Stats
5W - 1L
1,515 SR
Queue Stats
163W - 156L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
1 / 3 / 0
3,442
688
1,793
3,974
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
2,733
547
0
1,960
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,241
648
764
3,672
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
NeoScavenger
The Morrigan
6
0 / 2 / 0
3,535
707
806
3,405
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Stickyrep
Hun Batz
7
1 / 0 / 1
3,997
799
1,487
3,615
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
2 / 0 / 0
4,504
901
2,579
2,505
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
M4Flow
Sylvanus
6
0 / 1 / 4
3,711
742
2,099
3,125
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
7
4 / 1 / 0
4,384
877
1,926
2,678
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
7
0 / 0 / 2
4,272
854
1,241
983
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
bastindres
Serqet
7
2 / 0 / 0
4,277
855
2,012
4,282
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
W
Bastet
 
Bastet
2
0
0
2
L
0
1
0
0
W
Sylvanus
M4Flow
Sylvanus
0
1
4
2
L
0
2
0
0
L
The Morrigan
NeoScavenger
The Morrigan
0
2
0
0
W
Rama
4
1
0
4
W
Merlin
0
0
2
1
L
Hun Batz
Stickyrep
Hun Batz
1
0
1
1.5
W
Serqet
bastindres
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,850
Damage
9,857
16,626
Taken
13,573
4,907
Mitigated
5,100
5,436
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,793
1,489
0
725
3,974
1,044
0
1,192
2,782
0
9,404
W
Bastet
 
Bastet
2,579
506
0
1,237
2,505
734
0
764
1,741
0
24,041
L
0
0
0
204
1,960
1,147
0
567
1,393
0
2,377
W
Sylvanus
M4Flow
Sylvanus
2,099
1,148
248
1,295
3,125
1,845
6
0
3,125
9,376
6,061
L
764
113
0
1,630
3,672
802
0
0
3,672
11,082
0
L
The Morrigan
NeoScavenger
The Morrigan
806
183
0
880
3,405
852
0
580
2,609
18,703
539
W
Rama
1,926
1,759
0
667
2,678
809
280
0
2,678
0
18,920
W
Merlin
1,241
41
0
360
983
263
0
351
632
19,598
0
L
Hun Batz
Stickyrep
Hun Batz
1,487
747
0
1,997
3,615
1,062
0
482
3,057
0
20,507
W
Serqet
bastindres
Serqet
2,012
464
0
2,886
4,282
1,449
0
455
3,827
0
19,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,948
Gold Earned
21,148
123
Minions Killed
191
0
Camps Cleared
0
487,482
Distance Traveled
588,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,442
688
15
3
0
115,870
2
W
Bastet
4,504
901
46
9
0
109,654
0
L
Surtr
2,733
547
4
1
0
40,019
1
W
Sylvanus
3,711
742
20
4
0
122,839
0
L
Chang'e
3,241
648
21
4
0
83,355
0
L
The Morrigan
3,535
707
36
7
0
104,765
0
W
Rama
4,384
877
40
8
0
107,877
0
W
Merlin
4,272
854
45
9
0
104,292
0
L
Hun Batz
3,997
799
47
9
0
143,473
2
W
Serqet
4,277
855
40
8
0
143,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role