Player Matchup

Discordia
Discordia
Donbe
Discordia
Level 149
God Stats
0W - 1L
1,691 SR
Queue Stats
47W - 19L
1,770 Elo+
Party 1
Anhur
Anhur
Tora36
Anhur
Level 164
God Stats
28W - 20L
1,724 SR
Queue Stats
261W - 170L
1,650 Elo+
Party 1
Thanatos
Thanatos
TurugaRen
Thanatos
Level 281
God Stats
24W - 18L
1,661 SR
Queue Stats
689W - 582L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
warotas
Sylvanus
Level 166
God Stats
3W - 2L
1,773 SR
Queue Stats
297W - 199L
1,616 Elo+
Party 1
Chronos
Chronos
おてぃんぽみるくchan
Chronos
Level 189
God Stats
3W - 1L
1,603 SR
Queue Stats
48W - 32L
1,636 Elo+
Party 1
Team Averages
Level 190
1,690 SR
1,658 Elo+

VS

Team Averages
Level 178
1,560 SR
1,550 Elo+
Mercury
Mercury
 
Mercury
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Cataĉlysm
Lancelot
Level 159
God Stats
28W - 12L
1,797 SR
Queue Stats
360W - 278L
1,639 Elo+
Party 2
Erlang Shen
Erlang Shen
Derps89
Erlang Shen
Level 143
God Stats
3W - 7L
1,660 SR
Queue Stats
129W - 135L
1,440 Elo+
Solo
Discordia
Discordia
MelancholyQVQ
Discordia
Level 222
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,596 Elo+
Party 3
Bacchus
Bacchus
lucktheos
Bacchus
Level 145
God Stats
3W - 5L
1,344 SR
Queue Stats
207W - 163L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Donbe
Discordia
15
0 / 5 / 0
9,281
546
12,913
10,713
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Tora36
Anhur
12
4 / 6 / 0
8,391
494
6,839
19,525
17,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TurugaRen
Thanatos
14
0 / 7 / 3
8,075
475
7,281
16,267
6,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
warotas
Sylvanus
15
0 / 3 / 3
8,878
522
9,073
19,379
18,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 7 / 3
8,943
526
9,693
20,626
11,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 0 / 7
10,632
625
6,684
17,524
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Cataĉlysm
Lancelot
17
11 / 4 / 8
10,830
637
20,318
16,412
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Derps89
Erlang Shen
15
1 / 1 / 4
8,819
519
9,632
15,186
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MelancholyQVQ
Discordia
17
8 / 3 / 11
10,501
618
17,516
11,230
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
lucktheos
Bacchus
14
2 / 0 / 17
9,064
533
10,936
12,855
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
28
28
Deaths
8
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
7
9.5
W
Lancelot
Cataĉlysm
Lancelot
11
4
8
3.75
W
Erlang Shen
Derps89
Erlang Shen
1
1
4
3
L
Discordia
Donbe
Discordia
0
5
0
0
W
Discordia
MelancholyQVQ
Discordia
8
3
11
4.5
L
Anhur
Tora36
Anhur
4
6
0
0.67
L
Thanatos
TurugaRen
Thanatos
0
7
3
0.21
W
Bacchus
lucktheos
Bacchus
2
0
17
10.5
L
Sylvanus
warotas
Sylvanus
0
3
3
0.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
65,086
86,510
Taken
73,207
58,328
Mitigated
51,747
21,907
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,684
2,753
0
6,100
17,524
8,515
669
9,637
7,868
0
84,760
W
Lancelot
Cataĉlysm
Lancelot
20,318
5,449
0
6,897
16,412
7,556
0
6,267
10,143
0
92,086
W
Erlang Shen
Derps89
Erlang Shen
9,632
4,449
0
6,773
15,186
15,072
0
6,405
8,759
0
61,597
L
Discordia
Donbe
Discordia
12,913
955
0
476
10,713
3,911
0
2,098
8,615
83,829
0
W
Discordia
MelancholyQVQ
Discordia
17,516
1,056
0
2,880
11,230
4,520
137
4,841
6,385
88,966
0
L
Anhur
Tora36
Anhur
6,839
3,478
0
3,124
19,525
17,834
0
6,011
13,373
0
28,983
L
Thanatos
TurugaRen
Thanatos
7,281
1,421
0
7,995
16,267
6,911
0
6,410
9,857
0
56,239
W
Bacchus
lucktheos
Bacchus
10,936
1,653
0
3,843
12,855
16,084
34
4,249
8,595
21,207
0
L
Sylvanus
warotas
Sylvanus
9,073
2,105
310
5,469
19,379
18,349
0
4,353
14,188
55,145
16,406
L
9,693
2,913
0
4,533
20,626
11,323
0
9,580
10,878
64,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,568
Gold Earned
49,846
490
Minions Killed
498
0
Camps Cleared
0
1,673,185
Distance Traveled
1,977,904
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,632
625
131
8
0
439,570
2
W
Lancelot
10,830
637
111
7
0
440,768
0
W
Erlang Shen
8,819
519
90
5
0
360,589
3
L
Discordia
9,281
546
156
9
0
350,055
3
W
Discordia
10,501
618
146
9
0
352,727
1
L
Anhur
8,391
494
33
2
0
322,439
10
L
Thanatos
8,075
475
89
5
0
379,269
0
W
Bacchus
9,064
533
20
1
0
384,250
0
L
Sylvanus
8,878
522
105
6
0
272,131
5
L
Chronos
8,943
526
107
6
0
349,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role