Player Matchup

Thor
Thor
SRU HOBO x
Thor
Level 105
God Stats
3W - 1L
1,691 SR
Queue Stats
80W - 78L
1,424 Elo+
Solo
Ymir
Ymir
Sepanta_8896
Ymir
Level 19
God Stats
3W - 3L
1,486 SR
Queue Stats
6W - 10L
1,346 Elo+
Party 1
Cupid
Cupid
Steeve76r
Cupid
Level 207
God Stats
0W - 2L
1,757 SR
Queue Stats
239W - 244L
1,471 Elo+
Solo
Anubis
Anubis
XAlonne-knightX
Anubis
Level 93
God Stats
12W - 13L
1,591 SR
Queue Stats
220W - 240L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
guixito14
Sun Wukong
Level 143
God Stats
2W - 4L
1,519 SR
Queue Stats
704W - 710L
1,460 Elo+
Solo
Team Averages
Level 113
1,609 SR
1,431 Elo+

VS

Team Averages
Level 131
1,463 SR
1,402 Elo+
Ix Chel
Ix Chel
Benjnr
Ix Chel
Level 85
God Stats
3W - 5L
1,257 SR
Queue Stats
41W - 52L
1,269 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeekNDstroy21
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,497 SR
Queue Stats
144W - 144L
1,478 Elo+
Solo
Pele
Pele
WARLORD9609
Pele
Level 155
God Stats
405W - 405L
1,449 SR
Queue Stats
848W - 843L
1,390 Elo+
Solo
King Arthur
King Arthur
firehund
King Arthur
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 135L
1,446 Elo+
Solo
Danzaburou
Danzaburou
oO3 PUMBAA 3Oo
Danzaburou
Level 128
God Stats
12W - 6L
1,612 SR
Queue Stats
714W - 682L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,338
528
3,414
10,083
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 3
6,292
524
2,314
10,977
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
Steeve76r
Cupid
10
3 / 2 / 1
6,463
539
6,318
8,697
3,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,631
553
4,702
7,932
3,655
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
guixito14
Sun Wukong
13
0 / 0 / 0
7,401
617
5,982
10,711
8,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Benjnr
Ix Chel
10
3 / 2 / 2
6,436
536
5,514
6,791
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SeekNDstroy21
Morgan Le Fay
13
1 / 0 / 1
7,532
628
5,385
5,757
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 1
6,851
571
4,590
9,711
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
firehund
King Arthur
11
0 / 0 / 0
6,079
507
6,914
8,937
6,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
oO3 PUMBAA 3Oo
Danzaburou
11
0 / 3 / 3
6,004
500
7,509
10,067
4,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
8
8
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Benjnr
Ix Chel
3
2
2
2
L
0
1
1
0.5
W
Morgan Le Fay
SeekNDstroy21
Morgan Le Fay
1
0
1
1.5
L
2
4
3
0.88
L
Cupid
Steeve76r
Cupid
3
2
1
1.75
W
4
1
1
4.5
L
0
1
2
1
W
King Arthur
firehund
King Arthur
0
0
0
0
L
Sun Wukong
guixito14
Sun Wukong
0
0
0
0
W
Danzaburou
oO3 PUMBAA 3Oo
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
29,912
48,400
Taken
41,263
27,348
Mitigated
20,591
14,664
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Benjnr
Ix Chel
5,514
1,191
708
2,338
6,791
4,708
0
1,607
5,184
23,241
0
L
3,414
94
0
1,964
10,083
3,614
0
1,828
8,115
0
51,162
W
Morgan Le Fay
SeekNDstroy21
Morgan Le Fay
5,385
146
0
2,062
5,757
1,816
0
2,724
3,033
54,390
0
L
2,314
840
0
1,157
10,977
8,753
0
3,179
7,798
16,082
0
L
Cupid
Steeve76r
Cupid
6,318
3,248
29
3,085
8,697
3,167
0
2,466
6,189
0
46,981
W
4,590
1,223
0
1,788
9,711
3,257
0
1,312
8,399
0
50,463
L
4,702
174
0
4,908
7,932
3,655
0
2,996
4,630
55,118
0
W
King Arthur
firehund
King Arthur
6,914
485
0
579
8,937
6,803
0
0
8,937
9,183
33,043
L
Sun Wukong
guixito14
Sun Wukong
5,982
1,755
0
3,521
10,711
8,159
0
1,423
9,288
0
58,568
W
Danzaburou
oO3 PUMBAA 3Oo
Danzaburou
7,509
4,161
0
4,362
10,067
4,007
0
1,373
8,694
0
51,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
32,902
408
Minions Killed
342
0
Camps Cleared
0
1,152,796
Distance Traveled
1,218,023
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,436
536
29
2
0
228,826
6
L
Thor
6,338
528
77
6
0
271,372
0
W
Morgan Le Fay
7,532
628
123
10
0
262,205
2
L
Ymir
6,292
524
21
2
0
232,706
0
L
Cupid
6,463
539
77
6
0
219,082
0
W
Pele
6,851
571
62
5
0
257,702
0
L
Anubis
6,631
553
113
9
0
205,876
0
W
King Arthur
6,079
507
53
4
0
253,598
0
L
Sun Wukong
7,401
617
120
10
0
223,760
5
W
Danzaburou
6,004
500
75
6
0
215,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role