Player Matchup

Chaac
Chaac
Avengers3664
Chaac
Level 107
God Stats
15W - 17L
1,425 SR
Queue Stats
343W - 370L
1,413 Elo+
Party 2
Fenrir
Fenrir
JackoIsTooCool4U
Fenrir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Solo
King Arthur
King Arthur
MichVolc
King Arthur
Level 95
God Stats
301W - 245L
1,524 SR
Queue Stats
484W - 448L
1,498 Elo+
Solo
Sol
Sol
NightWarperGhost
Sol
Level 87
God Stats
5W - 1L
1,550 SR
Queue Stats
171W - 173L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
Saikido88
Zhong Kui
Level 128
God Stats
44W - 44L
1,453 SR
Queue Stats
503W - 534L
1,430 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,441 Elo+

VS

Team Averages
Level 69
1,465 SR
1,412 Elo+
Ix Chel
Ix Chel
BlackAmbers
Ix Chel
Level 88
God Stats
1W - 3L
1,386 SR
Queue Stats
117W - 107L
1,564 Elo+
Solo
Olorun
Olorun
Hitch1798
Olorun
Level 128
God Stats
1W - 2L
1,290 SR
Queue Stats
73W - 71L
1,560 Elo+
Solo
Thor
Thor
JoselitoRT08
Thor
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 56L
1,236 Elo+
Party 1
Hercules
Hercules
SteveDuque1
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 50L
1,236 Elo+
Party 1
Thanatos
Thanatos
p0chtafifa22
Thanatos
Level 67
God Stats
6W - 9L
1,649 SR
Queue Stats
352W - 346L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,229
523
3,668
8,015
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 1 / 2
5,720
572
4,792
7,835
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MichVolc
King Arthur
10
0 / 2 / 3
6,179
618
4,330
6,408
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 0 / 5
5,475
548
7,718
5,016
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Saikido88
Zhong Kui
11
4 / 0 / 0
6,445
645
3,978
7,008
5,380
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlackAmbers
Ix Chel
11
0 / 2 / 1
6,004
600
2,873
4,124
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Hitch1798
Olorun
8
1 / 2 / 0
4,947
495
3,699
7,656
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,563
456
460
5,424
1,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
SteveDuque1
Hercules
8
0 / 3 / 1
4,299
430
2,175
9,571
4,885
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
p0chtafifa22
Thanatos
10
3 / 4 / 0
5,805
581
3,294
10,535
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Ix Chel
BlackAmbers
Ix Chel
0
2
1
0.25
L
Olorun
Hitch1798
Olorun
1
2
0
0.5
W
4
1
2
5
L
0
1
0
0
W
King Arthur
MichVolc
King Arthur
0
2
3
0.75
W
1
0
5
3.5
W
Zhong Kui
Saikido88
Zhong Kui
4
0
0
4
L
Hercules
SteveDuque1
Hercules
0
3
1
0.17
L
Thanatos
p0chtafifa22
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
12,501
34,282
Taken
37,310
19,158
Mitigated
14,924
12,738
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,668
328
0
3,349
8,015
4,669
26
1,592
6,423
0
21,955
L
Ix Chel
BlackAmbers
Ix Chel
2,873
619
126
966
4,124
1,449
0
1,930
2,194
45,427
0
L
Olorun
Hitch1798
Olorun
3,699
1,067
420
4,180
7,656
2,733
0
3,283
4,373
43,433
0
W
4,792
1,165
0
1,357
7,835
2,692
890
935
6,900
0
27,044
L
460
182
0
642
5,424
1,799
0
0
5,424
0
18,700
W
King Arthur
MichVolc
King Arthur
4,330
101
0
1,370
6,408
4,806
27
0
6,408
0
44,750
W
7,718
3,551
0
2,878
5,016
1,611
0
1,576
3,440
44,968
0
W
Zhong Kui
Saikido88
Zhong Kui
3,978
431
0
3,784
7,008
5,380
0
2,469
4,539
51,006
0
L
Hercules
SteveDuque1
Hercules
2,175
440
0
3,741
9,571
4,885
0
4,554
5,017
0
8,284
L
Thanatos
p0chtafifa22
Thanatos
3,294
817
0
4,363
10,535
4,058
0
1,929
8,606
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
25,618
274
Minions Killed
244
0
Camps Cleared
0
1,048,276
Distance Traveled
959,121
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,229
523
20
2
0
214,634
2
L
Ix Chel
6,004
600
83
8
0
186,217
0
L
Olorun
4,947
495
64
6
0
170,944
1
W
Fenrir
5,720
572
34
3
0
247,923
2
L
Thor
4,563
456
30
3
0
190,678
1
W
King Arthur
6,179
618
70
7
0
219,081
4
W
Sol
5,475
548
63
6
0
186,729
0
W
Zhong Kui
6,445
645
87
9
0
179,909
2
L
Hercules
4,299
430
13
1
0
220,957
0
L
Thanatos
5,805
581
54
5
0
190,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role