Player Matchup

Odin
Odin
BeachBro910
Odin
Level 128
God Stats
1W - 2L
1,239 SR
Queue Stats
71W - 78L
1,478 Elo+
Solo
Mercury
Mercury
NickyLove09
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 158L
1,494 Elo+
Solo
Sol
Sol
crymaj
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
liliferrets
Neith
Level 45
God Stats
6W - 13L
1,399 SR
Queue Stats
687W - 698L
1,477 Elo+
Solo
Lancelot
Lancelot
mtlking1
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,435 Elo+
Solo
Team Averages
Level 113
1,427 SR
1,477 Elo+

VS

Team Averages
Level 135
1,642 SR
1,436 Elo+
The Morrigan
The Morrigan
CristianSlim
The Morrigan
Level 217
God Stats
3W - 2L
1,594 SR
Queue Stats
296W - 366L
1,403 Elo+
Solo
Sobek
Sobek
EeyoreLabyrinth
Sobek
Level 211
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 351L
1,292 Elo+
Solo
Chaac
Chaac
EsKambre
Chaac
Level 67
God Stats
4W - 3L
1,462 SR
Queue Stats
229W - 215L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
justtdf55
Gilgamesh
Level 89
God Stats
4W - 3L
1,612 SR
Queue Stats
267W - 289L
1,465 Elo+
Solo
Danzaburou
Danzaburou
鬼宿鬼宿
Danzaburou
Level 89
God Stats
13W - 3L
2,045 SR
Queue Stats
492W - 477L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 7
8,641
540
5,820
17,607
16,330
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
NickyLove09
Mercury
18
4 / 5 / 5
10,636
665
9,213
12,737
7,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
crymaj
Sol
17
6 / 8 / 4
10,272
642
18,254
20,085
10,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 6 / 10
11,354
710
16,234
20,092
13,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
mtlking1
Lancelot
18
3 / 7 / 11
11,507
719
8,309
23,623
36,640
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CristianSlim
The Morrigan
16
4 / 5 / 15
10,609
663
10,030
13,753
6,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 5 / 22
10,689
668
6,212
19,727
22,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
EsKambre
Chaac
20
7 / 2 / 20
12,205
763
16,722
22,224
25,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
justtdf55
Gilgamesh
19
8 / 4 / 19
12,354
772
20,435
19,759
27,112
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
鬼宿鬼宿
Danzaburou
20
16 / 3 / 14
13,964
873
33,269
14,324
8,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
126
18
Kills
36
36
Deaths
19
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
The Morrigan
CristianSlim
The Morrigan
4
5
15
2.3
W
1
5
22
2.4
W
Chaac
EsKambre
Chaac
7
2
20
8.5
L
Mercury
NickyLove09
Mercury
4
5
5
1.3
L
Sol
crymaj
Sol
6
8
4
1
W
Gilgamesh
justtdf55
Gilgamesh
8
4
19
4.38
L
4
6
10
1.5
L
Lancelot
mtlking1
Lancelot
3
7
11
1.21
W
Danzaburou
鬼宿鬼宿
Danzaburou
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,830
Damage
86,668
94,144
Taken
89,787
83,860
Mitigated
90,317
24,022
Healing
30,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
740
687
537
17,607
16,330
0
2,771
14,778
0
8,236
W
The Morrigan
CristianSlim
The Morrigan
10,030
2,129
569
3,485
13,753
6,705
998
2,919
10,824
16,980
7,606
W
6,212
637
650
2,267
19,727
22,623
475
3,874
14,699
11,384
0
W
Chaac
EsKambre
Chaac
16,722
460
2,295
8,538
22,224
25,283
138
4,156
16,474
0
34,613
L
Mercury
NickyLove09
Mercury
9,213
2,003
1,751
1,651
12,737
7,614
0
1,906
10,775
0
17,967
L
Sol
crymaj
Sol
18,254
3,906
132
6,481
20,085
10,160
0
1,983
18,044
39,173
0
W
Gilgamesh
justtdf55
Gilgamesh
20,435
3,825
1,304
4,222
19,759
27,112
605
4,212
15,547
3,394
31,726
L
16,234
8,886
1,069
7,837
20,092
13,116
0
3,644
16,278
0
50,144
L
Lancelot
mtlking1
Lancelot
8,309
1,029
783
3,094
23,623
36,640
0
3,582
19,869
0
14,142
W
Danzaburou
鬼宿鬼宿
Danzaburou
33,269
18,839
2,123
4,635
14,324
8,594
5,604
3,083
11,241
0
60,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
59,821
137
Minions Killed
151
0
Camps Cleared
0
1,321,542
Distance Traveled
1,379,589
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,641
540
3
0
0
258,161
0
W
The Morrigan
10,609
663
30
2
0
212,035
0
W
Sobek
10,689
668
12
1
0
306,130
0
W
Chaac
12,205
763
25
2
0
339,155
0
L
Mercury
10,636
665
15
1
0
317,691
0
L
Sol
10,272
642
34
2
0
240,687
0
W
Gilgamesh
12,354
772
20
1
0
293,568
0
L
Neith
11,354
710
79
5
0
224,728
2
L
Lancelot
11,507
719
6
0
0
280,275
0
W
Danzaburou
13,964
873
64
4
0
228,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role