Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hinamelickor
Fenrir
Level 52
God Stats
6W - 5L
1,308 SR
Queue Stats
180W - 122L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnV0rtex7
Morgan Le Fay
Level 71
God Stats
12W - 4L
1,670 SR
Queue Stats
31W - 34L
1,444 Elo+
Solo
Ullr
Ullr
TrainerJerry920
Ullr
Level 129
God Stats
5W - 4L
1,894 SR
Queue Stats
496W - 492L
1,367 Elo+
Solo
Sylvanus
Sylvanus
xirons
Sylvanus
Level 63
God Stats
4W - 3L
1,871 SR
Queue Stats
90W - 72L
1,486 Elo+
Solo
Team Averages
Level 88
1,648 SR
1,466 Elo+

VS

Team Averages
Level 86
1,354 SR
1,410 Elo+
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ashfaze
Jormungandr
Level 35
God Stats
0W - 1L
1,162 SR
Queue Stats
17W - 24L
1,283 Elo+
Solo
Anubis
Anubis
Blushboy101_
Anubis
Level 110
God Stats
134W - 108L
1,508 SR
Queue Stats
762W - 780L
1,423 Elo+
Solo
Izanami
Izanami
JerryZheng
Izanami
Level 107
God Stats
28W - 33L
1,459 SR
Queue Stats
346W - 351L
1,384 Elo+
Solo
Thanatos
Thanatos
TTV_Kidd_Kiddd
Thanatos
Level 113
God Stats
0W - 5L
1,143 SR
Queue Stats
263W - 264L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 1 / 5
8,473
605
7,784
6,921
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
8 / 1 / 3
8,331
595
8,215
13,388
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
JohnV0rtex7
Morgan Le Fay
13
1 / 1 / 4
7,870
562
4,591
7,335
4,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 2
6,945
496
3,129
9,934
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
xirons
Sylvanus
12
2 / 0 / 3
7,793
557
4,092
7,223
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 1
7,001
500
5,754
10,746
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ashfaze
Jormungandr
6
0 / 1 / 0
5,260
376
4,085
7,418
3,097
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
12
1 / 7 / 2
6,725
480
9,773
13,352
6,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JerryZheng
Izanami
12
1 / 2 / 0
6,755
483
1,056
6,175
1,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
9
0 / 5 / 1
6,010
429
3,127
10,746
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
4
4
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
5
7.5
L
Thor
 
Thor
2
2
1
1.25
L
Jormungandr
Ashfaze
Jormungandr
0
1
0
0
L
Anubis
1
7
2
0.29
W
Fenrir
8
1
3
9.5
L
Izanami
JerryZheng
Izanami
1
2
0
0.5
W
Morgan Le Fay
JohnV0rtex7
Morgan Le Fay
1
1
4
3
L
Thanatos
0
5
1
0.1
W
1
1
2
2
W
Sylvanus
xirons
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,811
Damage
23,795
44,801
Taken
48,437
21,351
Mitigated
19,609
13,100
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,784
767
0
1,262
6,921
2,501
0
3,452
3,469
65,289
0
L
Thor
 
Thor
5,754
1,031
0
460
10,746
4,413
0
3,483
7,263
0
55,971
L
Jormungandr
Ashfaze
Jormungandr
4,085
614
0
0
7,418
3,097
0
3,194
4,224
18,699
0
L
Anubis
9,773
573
0
4,144
13,352
6,334
0
5,927
7,425
55,314
0
W
Fenrir
8,215
2,102
0
1,579
13,388
5,139
0
3,188
10,200
0
56,784
L
Izanami
JerryZheng
Izanami
1,056
693
0
1,225
6,175
1,973
222
532
5,643
0
51,884
W
Morgan Le Fay
JohnV0rtex7
Morgan Le Fay
4,591
596
0
1,310
7,335
4,660
167
583
6,752
56,810
129
L
Thanatos
3,127
465
0
4,950
10,746
3,792
0
3,202
7,544
0
28,392
W
3,129
1,139
0
2,369
9,934
3,867
1,198
2,883
7,051
0
46,866
W
Sylvanus
xirons
Sylvanus
4,092
1,386
2,870
3,710
7,223
5,184
367
3,752
3,471
22,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
31,751
394
Minions Killed
324
0
Camps Cleared
0
1,373,410
Distance Traveled
1,241,944
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,473
605
112
8
0
282,687
0
L
Thor
7,001
500
85
6
0
312,034
0
L
Jormungandr
5,260
376
31
2
0
198,530
0
L
Anubis
6,725
480
80
6
0
219,901
0
W
Fenrir
8,331
595
81
6
0
318,649
0
L
Izanami
6,755
483
99
7
0
280,222
0
W
Morgan Le Fay
7,870
562
100
7
0
255,353
1
L
Thanatos
6,010
429
29
2
0
231,257
1
W
Ullr
6,945
496
59
4
0
252,600
0
W
Sylvanus
7,793
557
42
3
0
264,121
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role