Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cammy TND
Charybdis
Level 63
God Stats
1W - 0L
1,267 SR
Queue Stats
181W - 166L
1,531 Elo+
Solo
Bastet
Bastet
Crumbreon
Bastet
Level 123
God Stats
28W - 24L
1,749 SR
Queue Stats
242W - 260L
1,511 Elo+
Party 1
Sobek
Sobek
SnakeyPrimo
Sobek
Level 179
God Stats
1W - 0L
1,330 SR
Queue Stats
291W - 273L
1,516 Elo+
Solo
Eset
Eset
thesilatorpro
Eset
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 91L
1,622 Elo+
Solo
Team Averages
Level 160
1,469 SR
1,536 Elo+

VS

Team Averages
Level 105
1,372 SR
1,530 Elo+
Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Choerryuwu
Nox
Level 96
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
FakeJugernauu
Susano
Level 123
God Stats
2W - 2L
1,613 SR
Queue Stats
18W - 21L
1,520 Elo+
Party 2
Chronos
Chronos
Shoalie
Chronos
Level 38
God Stats
8W - 10L
1,405 SR
Queue Stats
34W - 40L
1,526 Elo+
Solo
Ares
Ares
Take_Money_Milla
Ares
Level 158
God Stats
4W - 10L
1,112 SR
Queue Stats
504W - 474L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
5,772
577
6,971
10,074
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Cammy TND
Charybdis
11
2 / 1 / 6
6,418
642
6,513
7,709
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Crumbreon
Bastet
10
4 / 2 / 4
6,240
624
4,206
6,787
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 5
5,498
550
5,419
10,046
7,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 2
6,729
673
6,333
5,544
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 1
7,487
749
7,718
10,296
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 0
5,028
503
559
5,948
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 1
5,419
542
5,629
8,624
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Shoalie
Chronos
8
0 / 5 / 1
5,048
505
5,027
8,768
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,916
492
3,205
9,917
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
0
0.33
L
Bakasura
 
Bakasura
3
1
1
3.5
W
Charybdis
Cammy TND
Charybdis
2
1
6
5
L
1
3
0
0.33
W
Bastet
Crumbreon
Bastet
4
2
4
3
L
2
3
1
0.83
L
Chronos
Shoalie
Chronos
0
5
1
0.1
W
3
0
5
5.5
L
0
2
1
0.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
22,138
40,160
Taken
43,553
18,199
Mitigated
19,248
12,237
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,971
831
0
1,634
10,074
4,284
0
0
8,928
0
47,438
L
Bakasura
 
Bakasura
7,718
5,044
0
7,461
10,296
5,505
3
0
10,296
0
39,971
W
Charybdis
Cammy TND
Charybdis
6,513
4,088
0
3,126
7,709
2,932
587
2,895
4,814
0
48,228
L
559
79
0
390
5,948
1,955
0
3,883
2,065
20,557
0
W
Bastet
Crumbreon
Bastet
4,206
886
0
1,458
6,787
2,158
0
159
6,443
0
42,522
L
5,629
1,948
0
714
8,624
2,938
0
1,631
6,993
0
29,705
L
Chronos
Shoalie
Chronos
5,027
1,847
0
1,339
8,768
2,684
0
1,687
7,081
32,132
0
W
5,419
403
93
4,604
10,046
7,133
0
5,227
4,819
19,278
0
L
3,205
420
278
1,738
9,917
6,166
0
4,551
5,366
15,147
0
W
6,333
368
0
1,322
5,544
1,692
349
510
5,034
61,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
27,898
337
Minions Killed
273
0
Camps Cleared
0
1,096,486
Distance Traveled
1,061,462
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,772
577
64
6
0
210,322
3
L
Bakasura
7,487
749
115
12
0
216,469
0
W
Charybdis
6,418
642
94
9
0
195,614
1
L
Nox
5,028
503
44
4
0
191,181
0
W
Bastet
6,240
624
73
7
0
260,710
2
L
Susano
5,419
542
36
4
0
240,436
0
L
Chronos
5,048
505
67
7
0
200,978
1
W
Sobek
5,498
550
21
2
0
219,713
6
L
Ares
4,916
492
11
1
0
212,398
2
W
Eset
6,729
673
85
9
0
210,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role