Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TOXICxFLIPYx
Kukulkan
Level 67
God Stats
5W - 6L
1,462 SR
Queue Stats
298W - 296L
1,437 Elo+
Solo
Awilix
Awilix
UsedSocks--
Awilix
Level 124
God Stats
8W - 7L
1,418 SR
Queue Stats
365W - 354L
1,477 Elo+
Solo
Hou Yi
Hou Yi
soupoftheday547
Hou Yi
Level 40
God Stats
3W - 4L
1,402 SR
Queue Stats
72W - 90L
1,424 Elo+
Solo
Bellona
Bellona
urmumdestroyer
Bellona
Level 53
God Stats
11W - 7L
1,647 SR
Queue Stats
318W - 312L
1,442 Elo+
Solo
Team Averages
Level 82
1,486 SR
1,456 Elo+

VS

Team Averages
Level 66
1,476 SR
1,399 Elo+
Janus
Janus
CHEAT2K
Janus
Level 51
God Stats
1W - 6L
1,304 SR
Queue Stats
7W - 15L
1,316 Elo+
Party 1
Ishtar
Ishtar
JuJuTooElite-
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
KingofGodsZeus6
Gilgamesh
Level 65
God Stats
1W - 3L
1,447 SR
Queue Stats
12W - 14L
1,652 Elo+
Solo
Bacchus
Bacchus
PingaSalada255
Bacchus
Level 86
God Stats
1W - 3L
1,453 SR
Queue Stats
65W - 78L
1,341 Elo+
Party 1
Loki
Loki
gamerpro0612
Loki
Level 99
God Stats
4W - 3L
1,674 SR
Queue Stats
89W - 85L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 2
4,098
683
1,487
4,179
1,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TOXICxFLIPYx
Kukulkan
7
1 / 0 / 1
4,176
696
1,426
2,093
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
8
5 / 1 / 1
4,979
830
2,728
5,118
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,696
616
1,409
3,428
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 1
4,722
787
3,235
3,779
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CHEAT2K
Janus
8
0 / 2 / 1
4,204
701
1,159
3,928
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,339
557
1,431
2,282
666
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KingofGodsZeus6
Gilgamesh
5
0 / 2 / 0
3,372
562
883
5,302
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 0
3,501
584
2,476
5,816
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,682
447
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
0
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
2
1
L
Janus
CHEAT2K
Janus
0
2
1
0.25
L
0
1
0
0
L
Gilgamesh
KingofGodsZeus6
Gilgamesh
0
2
0
0
L
0
2
0
0
W
Kukulkan
TOXICxFLIPYx
Kukulkan
1
0
1
1.5
W
Awilix
5
1
1
5.5
L
0
0
0
0
W
0
0
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,285
Damage
5,949
18,597
Taken
17,328
7,484
Mitigated
8,336
4,321
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,487
493
0
1,427
4,179
1,831
0
1,154
3,002
0
11,249
L
Janus
CHEAT2K
Janus
1,159
0
0
188
3,928
1,120
0
1,300
2,502
23,537
0
L
1,431
1,063
0
509
2,282
666
0
0
2,282
0
12,968
L
Gilgamesh
KingofGodsZeus6
Gilgamesh
883
458
0
1,029
5,302
2,680
0
0
5,302
0
12,726
L
2,476
398
0
2,145
5,816
3,870
0
0
5,816
8,988
0
W
Kukulkan
TOXICxFLIPYx
Kukulkan
1,426
147
0
481
2,093
675
9
788
1,253
20,172
0
W
Awilix
2,728
1,082
0
492
5,118
1,491
0
576
4,532
0
24,678
L
0
0
0
0
0
0
0
0
0
0
0
W
1,409
958
0
1,180
3,428
1,033
0
1,032
2,396
0
19,537
W
3,235
1,273
0
741
3,779
2,454
0
0
3,779
0
29,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
17,098
180
Minions Killed
96
0
Camps Cleared
0
623,337
Distance Traveled
500,006
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,098
683
28
5
0
127,123
0
L
Janus
4,204
701
48
8
0
135,662
0
L
Ishtar
3,339
557
19
3
0
127,836
1
L
Gilgamesh
3,372
562
18
3
0
120,657
0
L
Bacchus
3,501
584
11
2
0
109,494
0
W
Kukulkan
4,176
696
26
4
0
104,478
0
W
Awilix
4,979
830
42
7
0
157,536
1
L
Loki
2,682
447
0
0
0
6,357
0
W
Hou Yi
3,696
616
31
5
0
113,201
0
W
Bellona
4,722
787
53
9
0
120,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role