Player Matchup

Janus
Janus
Platinum II
HeatedCorn39953
Janus
Platinum II
Level 122
God Stats
2W - 8L
1,484 SR
Queue Stats
329W - 339L
1,828 MMR
Solo
Anubis
Anubis
Silver I
IeatMANflesh
Anubis
Silver I
Level 48
God Stats
18W - 25L
1,507 SR
Queue Stats
45W - 64L
1,483 MMR
Party 1
Surtr
Surtr
Silver II
VxxIcarusxxV
Surtr
Silver II
Level 96
God Stats
16W - 19L
1,518 SR
Queue Stats
259W - 361L
1,210 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,503 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,581 SR
1,489 MMR
Freya
Freya
Silver I
LovelyYamms
Freya
Silver I
Level 148
God Stats
136W - 173L
1,533 SR
Queue Stats
762W - 965L
1,294 MMR
Solo
Cthulhu
Cthulhu
Gold V
WaveGodBenzo
Cthulhu
Gold V
Level 61
God Stats
7W - 1L
1,710 SR
Queue Stats
12W - 4L
1,590 MMR
Party 2
Hachiman
Hachiman
Silver I
fatefully
Hachiman
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 10
11,524
768
13,569
15,353
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
9 / 3 / 4
13,197
880
16,861
10,838
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 13
11,207
747
11,268
21,134
27,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniCharonAchillesMartichoras

VS

Bans
Ne ZhaThothDiscordiaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
11,787
786
8,858
15,800
6,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
WaveGodBenzo
Cthulhu
13
0 / 4 / 10
11,174
745
7,952
18,941
21,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
fatefully
Hachiman
17
8 / 4 / 4
13,854
924
22,082
18,343
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
14
Kills
12
12
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
L
Anubis
9
3
4
3.67
W
4
7
4
0.86
L
1
3
13
2.5
W
Cthulhu
WaveGodBenzo
Cthulhu
0
4
10
1.25
W
Hachiman
fatefully
Hachiman
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
38,892
47,325
Taken
53,084
42,171
Mitigated
33,860
8,102
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,569
501
0
2,361
15,353
7,320
764
5,345
10,008
37,477
0
L
Anubis
16,861
303
0
3,217
10,838
6,957
420
3,656
7,182
54,933
0
W
8,858
2,354
0
4,332
15,800
6,466
961
8,665
7,135
47,312
0
L
11,268
3,897
336
2,188
21,134
27,894
85
8,231
12,903
847
24,549
W
Cthulhu
WaveGodBenzo
Cthulhu
7,952
369
96
3,400
18,941
21,007
310
11,870
7,071
22,848
0
W
Hachiman
fatefully
Hachiman
22,082
13,561
0
7,913
18,343
6,387
2,385
11,188
7,155
0
83,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
36,815
141
Minions Killed
185
0
Camps Cleared
0
837,024
Distance Traveled
754,209
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,524
768
34
2
0
269,547
6
L
Anubis
13,197
880
83
6
0
259,189
0
W
Freya
11,787
786
68
5
0
220,745
2
L
Surtr
11,207
747
24
2
0
308,288
4
W
Cthulhu
11,174
745
38
3
0
273,220
3
W
Hachiman
13,854
924
79
5
0
260,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role