Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
 
Ratatoskr
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Dejaniro8
Cabrakan
Gold I
Level 129
God Stats
8W - 6L
1,551 SR
Queue Stats
177W - 167L
1,607 MMR
Solo
Charybdis
Charybdis
Gold V
Hot Wet Fenrir
Charybdis
Gold V
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,487 MMR
Party 1
Vulcan
Vulcan
Gold III
StingingPopcorn
Vulcan
Gold III
Level 175
God Stats
1W - 0L
1,905 SR
Queue Stats
107W - 104L
1,626 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,591 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,636 SR
1,619 MMR
Cupid
Cupid
Gold V
IM_-_MiSteR
Cupid
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,692 MMR
Solo
Surtr
Surtr
Gold III
Optïmus
Surtr
Gold III
Level 156
God Stats
10W - 7L
1,562 SR
Queue Stats
121W - 119L
1,496 MMR
Solo
Atlas
Atlas
Gold III
Turtleurp Kilo
Atlas
Gold III
Level 146
God Stats
11W - 8L
1,555 SR
Queue Stats
26W - 22L
1,672 MMR
Solo
Scylla
Scylla
Gold IV
erickcast01
Scylla
Gold IV
Level 158
God Stats
4W - 4L
1,723 SR
Queue Stats
33W - 39L
1,374 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
thesirbenit
Sun Wukong
Gold I
Level 159
God Stats
3W - 1L
1,838 SR
Queue Stats
41W - 32L
1,864 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 0
3,923
785
1,553
5,082
2,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
 
Ratatoskr
7
1 / 0 / 0
3,679
736
707
2,735
714
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
Dejaniro8
Cabrakan
6
0 / 0 / 1
3,583
717
1,393
3,310
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Hot Wet Fenrir
Charybdis
6
2 / 0 / 0
3,595
719
2,588
2,826
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 2
3,612
722
1,359
2,449
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GaneshaCharonMartichorasAo Kuang

VS

Bans
BastetThanatosKaliArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
2,906
581
784
3,288
972
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Optïmus
Surtr
7
1 / 1 / 0
3,579
716
2,391
3,849
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,226
645
1,791
4,427
2,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
1
0 / 0 / 0
937
187
0
0
0
Sun Wukong
thesirbenit
Sun Wukong
6
0 / 1 / 0
3,620
724
2,122
3,478
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
Ratatoskr
 
Ratatoskr
1
0
0
1
W
Cabrakan
Dejaniro8
Cabrakan
0
0
1
0.5
W
Charybdis
Hot Wet Fenrir
Charybdis
2
0
0
2
L
0
2
0
0
L
Surtr
Optïmus
Surtr
1
1
0
1
W
0
1
2
1
L
0
0
0
0
L
Scylla
0
0
0
0
L
Sun Wukong
thesirbenit
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,600
Damage
7,088
16,402
Taken
15,042
7,129
Mitigated
6,038
7,226
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,553
398
0
3,005
5,082
2,457
0
22
5,060
0
18,432
W
Ratatoskr
 
Ratatoskr
707
275
0
375
2,735
714
0
23
2,712
0
20,448
W
Cabrakan
Dejaniro8
Cabrakan
1,393
394
0
1,128
3,310
2,196
0
735
2,575
9,217
0
W
Charybdis
Hot Wet Fenrir
Charybdis
2,588
1,201
0
1,968
2,826
1,030
0
1,056
1,770
0
25,896
L
784
319
58
985
3,288
972
0
815
2,473
0
12,777
L
Surtr
Optïmus
Surtr
2,391
1,011
0
582
3,849
1,455
0
1,359
2,490
269
16,232
W
1,359
413
0
750
2,449
732
0
52
2,397
17,882
0
L
1,791
845
0
1,038
4,427
2,181
0
578
3,849
8,922
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
thesirbenit
Sun Wukong
2,122
456
0
976
3,478
1,430
0
0
3,478
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,392
Gold Earned
14,268
173
Minions Killed
109
0
Camps Cleared
0
490,583
Distance Traveled
417,889
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,923
785
37
7
0
98,159
0
W
Ratatoskr
3,679
736
38
8
0
124,744
0
W
Cabrakan
3,583
717
19
4
0
86,476
0
W
Charybdis
3,595
719
42
8
0
92,128
0
L
Cupid
2,906
581
26
5
0
98,137
2
L
Surtr
3,579
716
32
6
0
110,270
0
W
Vulcan
3,612
722
37
7
0
89,076
0
L
Atlas
3,226
645
13
3
0
96,292
0
L
Scylla
937
187
0
0
0
0
0
L
Sun Wukong
3,620
724
38
8
0
113,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role