Player Matchup

Ullr
Ullr
Gold II
BagelG0D
Ullr
Gold II
Level 156
God Stats
3W - 8L
1,281 SR
Queue Stats
217W - 219L
1,459 MMR
Party 3
Horus
Horus
Silver I
IICrazyWorkII
Horus
Silver I
Level 156
God Stats
3W - 2L
1,166 SR
Queue Stats
305W - 318L
1,243 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
LeekSwerving
Baron Samedi
Gold V
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,646 MMR
Party 1
Achilles
Achilles
Silver I
MarlonZatara
Achilles
Silver I
Level 104
God Stats
1W - 1L
1,478 SR
Queue Stats
12W - 18L
1,444 MMR
Solo
Loki
Loki
Gold V
marvelousjed
Loki
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,293 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,385 SR
1,417 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,437 SR
1,403 MMR
Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Agent_SZer0
Sun Wukong
Gold V
Level 193
God Stats
9W - 13L
1,500 SR
Queue Stats
727W - 744L
1,363 MMR
Solo
Bacchus
Bacchus
Bronze III
DaniCR1910
Bacchus
Bronze III
Level 53
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Martichoras
Martichoras
Silver III
LiveH4shRosinDab
Martichoras
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 81L
1,445 MMR
Solo
Serqet
Serqet
Bronze V
mtgstein
Serqet
Bronze V
Level 113
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 5L
1,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 0 / 3
9,349
623
13,327
12,121
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 6
8,155
544
6,967
13,785
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
LeekSwerving
Baron Samedi
13
1 / 4 / 0
7,678
512
4,420
9,486
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MarlonZatara
Achilles
14
2 / 1 / 0
8,182
545
6,619
12,905
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 1
8,786
586
5,967
11,170
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FreyaAo KuangThanatos

VS

Bans
Nu WaKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 2 / 2
9,200
613
12,070
8,620
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Agent_SZer0
Sun Wukong
14
1 / 3 / 2
8,243
550
8,210
11,760
9,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
DaniCR1910
Bacchus
11
0 / 1 / 0
6,913
461
3,246
9,184
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
LiveH4shRosinDab
Martichoras
10
0 / 7 / 0
6,000
400
1,862
10,968
4,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
mtgstein
Serqet
11
1 / 5 / 2
6,912
461
4,448
11,811
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
7
7
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
2
2
3
L
Sun Wukong
Agent_SZer0
Sun Wukong
1
3
2
0.67
W
Ullr
7
0
3
8.5
L
Bacchus
DaniCR1910
Bacchus
0
1
0
0
W
3
1
6
6
W
Baron Samedi
LeekSwerving
Baron Samedi
1
4
0
0.25
L
Martichoras
LiveH4shRosinDab
Martichoras
0
7
0
0
W
Achilles
MarlonZatara
Achilles
2
1
0
2
W
5
1
1
5.5
L
Serqet
mtgstein
Serqet
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
29,836
59,467
Taken
52,343
32,010
Mitigated
28,965
23,716
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,070
1,445
1,064
3,015
8,620
3,287
0
2,189
6,431
74,312
0
L
Sun Wukong
Agent_SZer0
Sun Wukong
8,210
2,306
0
3,495
11,760
9,101
0
330
11,430
0
64,854
W
Ullr
13,327
5,780
0
3,882
12,121
5,602
657
3,259
8,862
0
78,819
L
Bacchus
DaniCR1910
Bacchus
3,246
349
0
2,646
9,184
8,407
244
948
8,236
20,660
0
W
6,967
2,730
1,805
5,495
13,785
8,991
78
2,664
10,378
0
28,012
W
Baron Samedi
LeekSwerving
Baron Samedi
4,420
905
371
1,636
9,486
4,696
472
5,211
4,117
59,836
0
L
Martichoras
LiveH4shRosinDab
Martichoras
1,862
779
0
1,769
10,968
4,210
513
0
10,968
0
39,666
W
Achilles
MarlonZatara
Achilles
6,619
1,718
0
4,762
12,905
8,514
0
1,007
11,898
0
56,542
W
5,967
1,182
0
5,765
11,170
4,207
157
3,175
7,995
0
60,273
L
Serqet
mtgstein
Serqet
4,448
645
0
500
11,811
3,960
0
953
10,858
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
37,268
424
Minions Killed
384
0
Camps Cleared
0
1,468,140
Distance Traveled
1,431,932
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,200
613
112
7
0
292,325
3
L
Sun Wukong
8,243
550
118
8
0
308,831
0
W
Ullr
9,349
623
122
8
0
275,094
0
L
Bacchus
6,913
461
35
2
0
283,973
0
W
Horus
8,155
544
31
2
0
312,505
4
W
Baron Samedi
7,678
512
98
7
0
273,472
3
L
Martichoras
6,000
400
59
4
0
246,644
2
W
Achilles
8,182
545
79
5
0
293,162
0
W
Loki
8,786
586
94
6
0
313,907
0
L
Serqet
6,912
461
60
4
0
300,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role