Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BizarreBards
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Solo
Mercury
Mercury
CrouchingJaguar
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 268L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Lynf0rD
Gilgamesh
Level 100
God Stats
2W - 3L
1,290 SR
Queue Stats
142W - 133L
1,527 Elo+
Solo
Chernobog
Chernobog
TTcruiser
Chernobog
Level 125
God Stats
6W - 4L
1,762 SR
Queue Stats
288W - 277L
1,481 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,427 Elo+

VS

Team Averages
Level 108
1,428 SR
1,468 Elo+
Sol
Sol
A FALL3N ANG3L
Sol
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 309L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
BTGAMlNG
Hou Yi
Level 157
God Stats
2W - 3L
1,406 SR
Queue Stats
319W - 279L
1,450 Elo+
Solo
Nox
Nox
BwgMischief
Nox
Level 109
God Stats
2W - 1L
1,251 SR
Queue Stats
146W - 143L
1,496 Elo+
Party 1
Chaac
Chaac
GRE4T H4NN1BAL
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,475 Elo+
Solo
Artemis
Artemis
Michaelix
Artemis
Level 67
God Stats
2W - 1L
1,483 SR
Queue Stats
143W - 135L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 5 / 7
9,112
651
4,558
13,726
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Cthulhu
BizarreBards
Cthulhu
16
1 / 6 / 7
8,897
636
10,704
16,988
22,989
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 9 / 6
10,228
731
11,694
18,089
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
Lynf0rD
Gilgamesh
14
4 / 4 / 6
9,100
650
5,541
15,221
16,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
TTcruiser
Chernobog
20
7 / 4 / 7
11,190
799
20,001
17,347
10,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 17
11,273
805
15,248
13,180
6,224
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
BTGAMlNG
Hou Yi
18
3 / 6 / 14
10,598
757
12,403
14,039
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 5 / 15
10,210
729
10,557
11,151
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 17
11,052
789
9,858
17,419
21,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Michaelix
Artemis
19
9 / 4 / 17
12,433
888
25,816
11,893
6,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
19
Kills
28
28
Deaths
19
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
7
0.7
W
6
2
17
7.25
W
Hou Yi
BTGAMlNG
Hou Yi
3
6
14
1.67
L
Cthulhu
BizarreBards
Cthulhu
1
6
7
0.75
W
4
5
15
2.3
L
7
9
6
1.11
W
6
2
17
7.25
L
Gilgamesh
Lynf0rD
Gilgamesh
4
4
6
1.75
W
Artemis
Michaelix
Artemis
9
4
17
4.38
L
Chernobog
TTcruiser
Chernobog
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,498
Damage
73,882
81,371
Taken
67,682
67,147
Mitigated
47,336
16,519
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,558
362
473
974
13,726
7,500
225
4,532
9,194
0
17,627
W
15,248
5,851
1,020
5,905
13,180
6,224
3,293
2,157
10,930
33,869
0
W
Hou Yi
BTGAMlNG
Hou Yi
12,403
3,726
2,233
1,253
14,039
6,869
1,016
2,212
11,645
0
38,544
L
Cthulhu
BizarreBards
Cthulhu
10,704
702
477
611
16,988
22,989
0
5,212
11,776
23,228
0
W
10,557
456
1,081
405
11,151
6,011
563
1,667
9,361
16,371
0
L
11,694
4,117
1,956
2,155
18,089
9,536
0
7,151
10,938
0
17,596
W
9,858
656
559
5,733
17,419
21,777
72
2,760
14,420
0
19,879
L
Gilgamesh
Lynf0rD
Gilgamesh
5,541
773
1,206
2,304
15,221
16,259
0
4,085
11,136
0
9,820
W
Artemis
Michaelix
Artemis
25,816
12,802
912
1,117
11,893
6,455
2,750
1,908
9,893
0
40,413
L
Chernobog
TTcruiser
Chernobog
20,001
10,266
1,334
5,029
17,347
10,863
0
4,825
12,522
0
41,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
55,566
127
Minions Killed
182
0
Camps Cleared
0
1,246,179
Distance Traveled
1,269,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,112
651
24
2
0
223,104
0
W
Sol
11,273
805
54
4
0
252,213
0
W
Hou Yi
10,598
757
52
4
0
211,252
0
L
Cthulhu
8,897
636
15
1
0
226,354
0
W
Nox
10,210
729
15
1
0
245,925
0
L
Mercury
10,228
731
17
1
0
254,260
0
W
Chaac
11,052
789
17
1
0
332,839
0
L
Gilgamesh
9,100
650
19
1
0
258,448
0
W
Artemis
12,433
888
44
3
0
227,740
0
L
Chernobog
11,190
799
52
4
0
284,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role