Player Matchup

Cthulhu
Cthulhu
Gold III
BigBushWookie
Cthulhu
Gold III
Level 139
God Stats
8W - 9L
1,539 SR
Queue Stats
34W - 30L
1,511 MMR
Party 1
Chang'e
Chang'e
Gold III
JollyFishSticks
Chang'e
Gold III
Level 159
God Stats
4W - 5L
1,752 SR
Queue Stats
35W - 30L
1,511 MMR
Party 1
Xbalanque
Xbalanque
Gold III
LeaderOfTurtles
Xbalanque
Gold III
Level 102
God Stats
22W - 19L
1,591 SR
Queue Stats
34W - 30L
1,511 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,627 SR
1,511 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,677 SR
1,505 MMR
Mulan
Mulan
Silver I
Karti--X
Mulan
Silver I
Level 135
God Stats
5W - 6L
1,540 SR
Queue Stats
21W - 29L
1,322 MMR
Solo
Charon
Charon
Bronze III
WaveGodBenzo
Charon
Bronze III
Level 61
God Stats
2W - 2L
1,991 SR
Queue Stats
12W - 4L
1,600 MMR
Party 2
Thoth
Thoth
Bronze III
fatefully
Thoth
Bronze III
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 3L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 4 / 7
11,436
880
11,033
15,665
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 8 / 7
9,625
740
7,875
14,869
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xbalanque
LeaderOfTurtles
Xbalanque
14
7 / 7 / 4
11,784
906
11,082
12,882
3,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BacchusMartichorasAchillesNe ZhaMorgan Le Fay

VS

Bans
KuzenboHou YiBaba YagaThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Karti--X
Mulan
12
3 / 6 / 14
10,463
805
8,349
13,566
7,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
4 / 3 / 12
10,922
840
6,045
11,484
11,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
fatefully
Thoth
16
12 / 3 / 7
12,884
991
19,132
11,251
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
19
19
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
4
7
1.88
W
1
8
7
0.56
L
Mulan
Karti--X
Mulan
3
6
14
1.67
W
Xbalanque
LeaderOfTurtles
Xbalanque
7
7
4
1.29
L
Charon
4
3
12
3.33
L
Thoth
fatefully
Thoth
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,990
Damage
33,526
43,416
Taken
36,301
23,163
Mitigated
23,338
5,887
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,033
777
205
1,578
15,665
15,939
432
7,027
7,858
33,137
570
W
7,875
534
797
1,555
14,869
3,829
339
8,626
5,767
34,278
0
L
Mulan
Karti--X
Mulan
8,349
1,080
0
1,709
13,566
7,119
0
7,815
5,386
0
21,848
W
Xbalanque
LeaderOfTurtles
Xbalanque
11,082
6,789
0
1,752
12,882
3,395
2,285
8,169
4,081
0
37,387
L
Charon
6,045
809
0
480
11,484
11,701
555
5,504
5,503
12,213
0
L
Thoth
fatefully
Thoth
19,132
369
0
2,885
11,251
4,518
1,596
4,059
6,768
71,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
34,269
143
Minions Killed
129
0
Camps Cleared
0
686,743
Distance Traveled
709,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,436
880
50
4
0
248,133
0
W
Chang'e
9,625
740
44
3
0
228,380
0
L
Mulan
10,463
805
25
2
0
216,577
0
W
Xbalanque
11,784
906
49
4
0
210,230
0
L
Charon
10,922
840
10
1
0
230,705
0
L
Thoth
12,884
991
94
7
0
262,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role