Player Matchup

Awilix
Awilix
HeyImFernando
Awilix
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,852 Elo+
Party 2
Scylla
Scylla
Jasmint
Scylla
Level 149
God Stats
15W - 12L
1,445 SR
Queue Stats
157W - 117L
1,624 Elo+
Party 2
King Arthur
King Arthur
Trey_Troll
King Arthur
Level 147
God Stats
3W - 1L
1,625 SR
Queue Stats
187W - 170L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Volunti
Hou Yi
Level 104
God Stats
9W - 5L
1,903 SR
Queue Stats
635W - 594L
1,508 Elo+
Solo
Sylvanus
Sylvanus
WetMoldyButt
Sylvanus
Level 159
God Stats
7W - 7L
1,522 SR
Queue Stats
361W - 316L
1,545 Elo+
Solo
Team Averages
Level 140
1,599 SR
1,597 Elo+

VS

Team Averages
Level 130
1,469 SR
1,512 Elo+
Mulan
Mulan
Cringemaster45
Mulan
Level 136
God Stats
6W - 3L
1,523 SR
Queue Stats
445W - 538L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
El_T3K4_
Kuzenbo
Level 119
God Stats
37W - 35L
1,566 SR
Queue Stats
192W - 213L
1,457 Elo+
Party 3
Xbalanque
Xbalanque
GT_G4EL_
Xbalanque
Level 127
God Stats
5W - 5L
1,526 SR
Queue Stats
325W - 344L
1,488 Elo+
Party 3
Yu Huang
Yu Huang
PabloFreshhcobar
Yu Huang
Level 159
God Stats
3W - 6L
1,355 SR
Queue Stats
201W - 164L
1,536 Elo+
Solo
Ravana
Ravana
QDog2001
Ravana
Level 110
God Stats
6W - 14L
1,378 SR
Queue Stats
522W - 602L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 0
9,215
709
15,231
12,090
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Jasmint
Scylla
13
0 / 1 / 2
7,225
556
2,994
5,456
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Trey_Troll
King Arthur
13
0 / 0 / 2
7,215
555
6,351
12,574
11,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Volunti
Hou Yi
12
1 / 0 / 2
6,986
537
5,482
10,184
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
WetMoldyButt
Sylvanus
11
0 / 2 / 5
6,983
537
2,884
12,900
8,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,549
581
9,501
12,272
11,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
El_T3K4_
Kuzenbo
10
1 / 3 / 2
6,676
514
5,024
9,046
9,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
GT_G4EL_
Xbalanque
11
0 / 3 / 1
6,476
498
9,598
10,041
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 1
7,295
561
4,820
7,673
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
QDog2001
Ravana
12
2 / 3 / 0
7,003
539
2,518
8,346
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kuzenbo
El_T3K4_
Kuzenbo
1
3
2
0.67
L
Xbalanque
GT_G4EL_
Xbalanque
0
3
1
0.17
W
13
2
0
6.5
W
Scylla
Jasmint
Scylla
0
1
2
1
L
1
3
1
0.5
L
Ravana
QDog2001
Ravana
2
3
0
0.67
W
King Arthur
Trey_Troll
King Arthur
0
0
2
1
W
Hou Yi
Volunti
Hou Yi
1
0
2
2
W
Sylvanus
WetMoldyButt
Sylvanus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
31,461
53,204
Taken
47,378
30,684
Mitigated
30,744
20,356
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,501
1,980
0
3,966
12,272
11,998
0
0
12,272
0
69,847
L
Kuzenbo
El_T3K4_
Kuzenbo
5,024
1,977
335
2,814
9,046
9,504
0
3,213
5,833
18,141
0
L
Xbalanque
GT_G4EL_
Xbalanque
9,598
4,791
0
3,502
10,041
3,329
0
620
9,421
0
55,355
W
15,231
7,283
0
1,373
12,090
4,862
0
970
11,036
0
82,022
W
Scylla
Jasmint
Scylla
2,994
359
0
982
5,456
1,878
372
2,444
2,880
58,744
0
L
4,820
261
0
520
7,673
2,853
0
1,373
6,300
55,348
0
L
Ravana
QDog2001
Ravana
2,518
723
0
1,912
8,346
3,060
0
672
7,674
0
48,149
W
King Arthur
Trey_Troll
King Arthur
6,351
903
0
2,950
12,574
11,468
0
242
12,290
0
53,002
W
Hou Yi
Volunti
Hou Yi
5,482
2,406
0
4,032
10,184
4,263
0
1,449
8,735
0
54,254
W
Sylvanus
WetMoldyButt
Sylvanus
2,884
1,113
4,449
6,570
12,900
8,213
168
4,375
8,419
20,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
34,999
430
Minions Killed
397
0
Camps Cleared
0
1,356,175
Distance Traveled
1,298,856
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,549
581
102
8
0
254,516
3
L
Kuzenbo
6,676
514
23
2
0
266,399
4
L
Xbalanque
6,476
498
84
6
0
227,245
2
W
Awilix
9,215
709
100
8
0
346,485
0
W
Scylla
7,225
556
122
9
0
245,927
0
L
Yu Huang
7,295
561
106
8
0
259,252
2
L
Ravana
7,003
539
82
6
0
291,444
1
W
King Arthur
7,215
555
84
6
0
290,410
4
W
Hou Yi
6,986
537
94
7
0
245,398
6
W
Sylvanus
6,983
537
30
2
0
227,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role